An Industrial Fantasy/Steampunk MMO?

edited March 2013 in General Chat
Hey all, I'm Stanley and I work for an indie games developer. We are now creating a title of our game,a browser-based Industrial Fantasy MMO under the name City of Steam.

If you've known of City of Steam and been keeping an eye on it since the game went public, be sure to keep an eye on our dev journals for up-to-date game development.

To those that don't know what City of Steam is (no surprise there, we're an indie developer, so getting widespread recognition is a relatively harder for us), it's an industrial fantasy/steampunk MMORPG, lightweight enough to play on even older computers and accessible straight from your browser. Even then, thanks to Unity 3D and a lot of in-house tools, we've managed to still make it look quite impressive, and all stored in but a few megabytes!

And this isn't just some average fantasy world with a few steampunk elements thrown in, oh no! The entire world itself is a mechanism of gears and spokes, with pipes and boilers as ancient as the world itself. Current civilizations are build upon these, and these industrial aspects are simply part of the world's history and daily life; races such as humans and elves do exist, but they live alongside dwarves that are part-machine, robotic toilers that roam the land, and both magical and mechanical monstrosities that threaten their existence. Here is a quick look at the world City of Stema is based upon:

546164_211360688975861_1623783713_n.jpg

For a better picture of the game, check our latest Closed Beta Trailer, a lot has changed and imporved since then, but it can still give a good idea for what we plan to make of our game:
http://www.youtube.com/watch?feature=player_embedded&v=ynmn3DjIDqA

Edit:
Hey everyone, hope you found some time to stop by and play the game at PAX last weekend. But how about getting to know some pre-PAX preparations? Actually we've got a new Dev Journal about that, hit the link below for more details. And be sure to stay tuned as we'll have a PAX recap very soon!
http://www.cityofsteam.com/news/view/?id=1519

Remember, we’re moving up on Greenlight but we need your help, so keep voting and spreading the word. We’re getting so close!

We may be a small developer, but we’re very receptive to player feedback too, and strive to openly discuss the development process. Feel free to share your thoughts, and I’ll personally answer any questions you may have.

Comments

  • edited August 2012
    Hey I actually know the guy composing your music. Good job guys.
  • edited August 2012
    DAISHI wrote: »
    Hey I actually know the guy composing your music. Good job guys.

    Really? That's amazing!

    We have just ended Alpha Test 3 Last weekend. Did you got the key?
  • edited August 2012
    Really? That's amazing!

    We have just ended Alpha Test 3 Last weekend. Did you got the key?

    No I didn't realize you were so far along into it.
  • edited August 2012
    That actually looks pretty neat. And being an MMO, having it browser-based is actually genius.
  • edited August 2012
    That actually looks pretty neat. And being an MMO, having it browser-based is actually genius.

    You and Daniel would get along well since you're both into composition :)
  • edited August 2012
    I imagine so. :)
  • edited August 2012
    Unless composers get into crazy composer fights to the death I'm unaware of.
  • edited August 2012
    Only the egotistical ones that fight for credit after collaborating.
  • edited August 2012
    DAISHI wrote: »
    You and Daniel would get along well since you're both into composition :)

    Haha, you know Daniel, the composing guy? That's fun!

    We are going to release the 4th Alpha Beta on this weekend. The last two races will be updated by then. I wise you can show up and try them out. PS: we also have prepared some nice gifts for you, mousepad, T-shirt, gift packs and so on.
  • edited September 2012
    I'll make sure to give this a go on Thursday.
  • edited September 2012
    DAISHI wrote: »
    I'll make sure to give this a go on Thursday.
    Great, and thanks to feedback from players in Alpha, we've been making progress so far and adding more content and features, really looking forward to meeting you in Beta this November!
  • edited September 2012
    Last chance for supporting City of Steam guys! The closing date of all Alpha Supporter Packs is pretty close now; to those who've been keeping track of City of Steam, don't miss the chance of being an honorable supporter for this game while receiving some amazing CoS swag at the same time!
  • edited October 2012
    Check out a funny little video we made while stressed-out over getting City of Steam Beta ready. Feel free to leave us a comment, too! As always, keep an eye on our Dev Journals for latest development progress we've made, and share your thoughts. Beta should be rearing its head out sometime in November. ;)
  • edited October 2012
    You guys going to market Daniel's music at all? He always does good stuff.
  • edited October 2012
    DAISHI wrote: »
    You guys going to market Daniel's music at all? He always does good stuff.
    I think we will work with him for some more music soon!!;)
  • edited October 2012
    Hey everyone, we have plenty of great news share recently, so forgive me if this seems a bit spammy (but yeah...how else to spread the news on stuff like this..?)

    First! Closed Beta Test will start on Nov. 16th (see more details via the announcement here), coupled with more content and contests;

    Second! We just got a new Beta Teaser Trailer up, so please share the video with your friends and help spread the word out.;

    Third! We now have brand new Beta Collaborator Packs, if you missed the Alpha packs, this is your chance to get a bunch of awesome extras for Beta!

    Lastly, as we also have some goals to reach in Closed Beta, we do need your support to make them achievable. Check out the bonus content you could get in CBT on your Steam-o-Meter (it even includes developer humiliations; we may regret our enthusiasm later…).

    Whew, ok, that was a lot of news, sorry for dropping so much on your guys at once… I’m glad to hear your comments on this though, so be sure to let me know what you think, or ask those questions I’m sure are crossing your mind!
  • edited October 2012
    ooh nice, I been looking for a steampunk MMOG that wasn't also an anime :p
    Reckon i'll have to check it out.
  • edited November 2012
    cormoran wrote: »
    ooh nice, I been looking for a steampunk MMOG that wasn't also an anime :p
    Reckon i'll have to check it out.
    Thanks, be sure to sign up for our newsletter for your chance of receiving a Beta key if interested. Also, don't forget to keep an eye on our daily updated Steam-o-Meter (http://www.cityofsteam.com/city-of-steam-o-meter) and help us get as many points as possible,we need support from players like you to unlock more bonus content in CBT.
  • edited November 2012
    Hi everyone, just wanted to drop by and give you a final reminder for City of Steam Beta: the first Beta Weekend will launch in around 15 hours! If you are interested in joining in, sign up for our newsletter for a chance to receive a key (and regular development updates as well); also, check out our partners (http://forum.cityofsteam.com/index.php?topic=2345.0), they might still have a few keys left to give out. If you grabbed one already, great! Free your schedule and get ready to swarm into The Refuge tonight!
  • edited November 2012
    Springtide finally closed its gates... A million thanks to all who joined in and helped us test the game. As always, you can rest assured that we'll work on those bugs, and keep polishing up the game. We all look forward to seeing you back on Nov. 30 again to play DWARVES! Also, keep up your outstanding support for the Steam-o-Meter, we're getting closer to 3M points.
  • edited November 2012
    Hello everyone, just try to remind you that we'll start Summercrest (CBT2) very soon! If interested, make sure to sign up for our newsletters on the website for Beta key priority; also, keep an eye on our partners, they might still have some loaded keys left. For those who received a key already, keep it safe and start a new round of adventure in just hours!
  • edited December 2012
    Still looking for Holiday Gifts? Our Toiler might have something you might like. Also, we've prepared all Beta testers some awesome game stuff in Winter Festival, so be sure to check it out and get yours. Happy holidays and enjoy the final Closed Beta Test tomorrow!
  • edited December 2012
    Still remember our Steam-o-Meter dev humiliation extras promise? Well, we just rolled out a video about it, ENJOY!
  • edited January 2013
    Gates of CBT finally closed, but don't slacken off guys, Beta will be coming up soon, along with more new features and content, so stay tuned!
  • edited January 2013
    Keep up the votes for our Greenlight project everyone, we've got a good chance to get greenlit next month.
  • edited March 2013
    We have put up a new Dev Journal. We’re talking about the forum avatars made for the our Top-tier Paragon supporters. If you are interested in how steampunky avatars should look like, feel free to head over to here.
  • edited March 2013
    Hi everyone, check out our latest dev journal for PAX preparations and more.:)
    http://www.cityofsteam.com/news/view/?id=1519
  • edited March 2013
    We usually don't allow people to advertise their projects on the Telltale forums unless they're already an established member of the community. If people want updates on the game, they can follow you on your site. The project doesn't need its own news thread here, so I'll be closing this down now.
This discussion has been closed.