Change ONE thing in Episode 3. SPOILERS

I'm new, so i dont know how to make a poll. If someone wants to, that would be neat!


Heres mine.


Option to save Carley. She was the most important person in the game to me, other than Clem. How she went out was just flat out insulting...

I dont usually post on forums, but man. I had to talk to someone...
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Comments

  • edited August 2012
    Agreed, +1. People are gonna disagree but jesus christ. I don't enjoy how this game played out. As i've said before it's so forced it's just uncool. It even gives off an aura of laziness from the writers.
  • edited August 2012
    I had Doug, so it didn't really matter to me. The only thing I would have changed would have been to give us the option of killing Lilly.
  • edited August 2012
    Norskatt wrote: »
    I had Doug, so it didn't really matter to me. The only thing I would have changed would have been to give us the option of killing Lilly.

    you didnt like Doug?

    At first, i was like, Telltale has balls for letting us choose our main partner/friend.

    But now...i'm like ugh....so they just killed them off to streamline the plot
  • edited August 2012
    I liked him, but I wasn't attached to his character. There wasn't much of an emotional connection with him.
  • edited August 2012
    Norskatt wrote: »
    I had Doug, so it didn't really matter to me. The only thing I would have changed would have been to give us the option of killing Lilly.

    I agree. I wasn't that saddened over Doug's death. He wasn't a very popular character.
  • edited August 2012
    Norskatt wrote: »
    I liked him, but I wasn't attached to his character. There wasn't much of an emotional connection with him.

    Try Carley then....:(
  • edited August 2012
    I agree, Carley knew how to use a gun; where as Ben, well, he was just naive and scared. I think fear will get him killed in the later episodes. Carley was also trustworthy, she knew Lee's story and kept it a secret from the group.

    To be honest, I cared more about Carley than Ben, and if I had the option to save one of them in the RV argument, I would have saved her over Ben. Now though, I quite frankly don't care what happens to Ben anymore. I only want to try and keep Clem safe, and try to keep Kenny from snapping and doing something stupid, regarding what happened to his family in episode three. I say this because Kenny was a fisherman and knows how to work a boat; and it's the groups "best bet" for survival, but we'll have to wait and see if they actually do manage to find a boat in episode four.
  • edited August 2012
    Who is Carley?
  • edited August 2012
    der_ketzer wrote: »
    Who is Carley?

    I think it was the lady who coudn't shake of one ankle biting zombie.
  • edited August 2012
    I'm new, so i dont know how to make a poll. If someone wants to, that would be neat!


    Heres mine.


    Option to save Carley. She was the most important person in the game to me, other than Clem. How she went out was just flat out insulting...

    I dont usually post on forums, but man. I had to talk to someone...

    Hey, a lot of us are busted up about Carley. I'm so effing upset about it I can barely think. Carley saved Lee's life how many times? Three times? Four? She was also the one member of the group that Lee could count on, despite his past. She genuinely cared and had a clear moral compass.

    This game has evolved into a crazy good bit of story telling to make me care so much about fictional characters, but damn.....and then Katjaa and Duck....extremely $hitty day. I knew Lilly was wound pretty tight, but killing the living like that....
  • edited August 2012
    Damn. Carley not only survives the raid, but actually kills two of the bandits holding everyone hostage. She saved everyone, along with Lilly and Lee, but then Lilly takes her out just like that? Damn. Then Duck and Kat...God, there is really no hope for these people, is there?
  • edited August 2012
    PanStrife wrote: »
    As i've said before it's so forced it's just uncool. It even gives off an aura of laziness from the writers.

    Exactly.

    The writing's really been going downhill since chapter 2. This whole chapter felt like someone decided to take Kirkman's memo and just go for broke.

    "You want sad? Ok, let's kill off 4 of the 8 members in quick succession in the first 30 minutes! Yeah! How can we make that sadder... I know, have Carley show an interest in Lee right before taking a bullet to the face! Yeah! All aboard the sad train, baby! Cue violins!"

    This thing was so forced it became stupid. And to make matters worse, we're immediately pushed a whole new set of group members to replace the old ones. Cause, you know, it's hard to have group survival drama when there is no group. So if ultimately our group of 8 becomes a group of 7, then why couldn't we have been given the option of saving some of the old members instead..? You know, in an emotionally engaging and interactive way that goes beyond watching a made-for-pc miniseries? Because then it wouldn't be SAD!

    Well, good job writers. While you once had me anxious to see what my final survivor lineup would look like, you've now made it painfully clear that the only remaining question is whether Lee and/or Clem dies. Everything else is obviously out of our hands. Can't wait to "decide" the fate of these new characters... what are their names again?

    Ah, who cares.
  • edited August 2012
    I see the writing as different than alot here.

    Complaints about the writing because a character You liked got killed. It's not the writing that's at fault, it's Your feeling that are devistated at the death of someone you liked. That's the whole point!

    I've read some comments where people had to pause the game, take a few mins to recover from what happened. It's the emotional tear of it all.

    You said, "my fav character, the history they have, the bond forming, then suddenly, BAM!! it's gone in a blink!

    To me, brilliant writing!
  • edited August 2012
    Dang, I'm starting to wish Lee dies so we can reunite with the dead
  • edited August 2012
    Osc10 wrote: »
    Dang, I'm starting to wish Lee dies so we can reunite with the dead

    Oh yeah...start a relationship with Carley in the afterlife :D
  • edited August 2012
    WowMutt wrote: »
    "my fav character, the history they have, the bond forming, then suddenly, BAM!! it's gone in a blink!
    Well said. It was a moment when many people realized how one second f*ck up can't be ever undone. So much history with this character and in one second, it is all gone with no chance of taking it back, since bullet in a head is really hard thing to undo. That was very cold moment right there, which struck lot of people very hard.
  • edited August 2012
    I think it got us more affected to Carly after she told Lee she had feelings for him...and so did Lee...and that kiss on the cheek and so on....UGH!!! the more i think about it the more i wanna throw my keyboard to Lily's head and smash her into pieces
  • edited August 2012
    PanStrife wrote: »
    Agreed, +1. People are gonna disagree but jesus christ. I don't enjoy how this game played out. As i've said before it's so forced it's just uncool. It even gives off an aura of laziness from the writers.

    yeah i feel the same way, beyond the fact that Carley was my favorite member, she was my only choice that made a big difference in the game. i felt like they did it just to make the story easyer to write with less variables and when they brought in the new characters all i could think of was Carley/doug were killed off without a chance of me being able to save her just to add in some new charaacters who i cant get rid of no matter how hard i try.
  • edited August 2012
    I think it got us more affected to Carly after she told Lee she had feelings for him...and so did Lee...and that kiss on the cheek and so on....UGH!!! the more i think about it the more i wanna throw my keyboard to Lily's head and smash her into pieces

    i was hopeing i could tie lily to the back of the rv and drag her to the train... no such luck...
  • edited August 2012
    Killing Carley, especially in such a horrible fashion dampened my love for this game. I knew there was a risk of her dying regardless what I do but for it to be a "bang!" she's gone. No time to grieve, say good-bye or anything, just pile back on the RV. The only saving grace was at least you get to talk about it a little with Clem and Kat. I can't judge the size of the people sadden or upset with Carley's death but I fear TTG might have made a mistake.

    Can't Lee just keep her gun as reminder or something?
  • edited August 2012
    Norskatt wrote: »
    I liked him, but I wasn't attached to his character. There wasn't much of an emotional connection with him.
    Red Panda wrote: »
    I agree. I wasn't that saddened over Doug's death. He wasn't a very popular character.
    Bauhaus wrote: »
    Exactly.

    The writing's really been going downhill since chapter 2. This whole chapter felt like someone decided to take Kirkman's memo and just go for broke.

    "You want sad? Ok, let's kill off 4 of the 8 members in quick succession in the first 30 minutes! Yeah! How can we make that sadder... I know, have Carley show an interest in Lee right before taking a bullet to the face! Yeah! All aboard the sad train, baby! Cue violins!"

    This thing was so forced it became stupid. And to make matters worse, we're immediately pushed a whole new set of group members to replace the old ones. Cause, you know, it's hard to have group survival drama when there is no group. So if ultimately our group of 8 becomes a group of 7, then why couldn't we have been given the option of saving some of the old members instead..? You know, in an emotionally engaging and interactive way that goes beyond watching a made-for-pc miniseries? Because then it wouldn't be SAD!

    Well, good job writers. While you once had me anxious to see what my final survivor lineup would look like, you've now made it painfully clear that the only remaining question is whether Lee and/or Clem dies. Everything else is obviously out of our hands. Can't wait to "decide" the fate of these new characters... what are their names again?

    Ah, who cares.
    WowMutt wrote: »
    I see the writing as different than alot here.

    Complaints about the writing because a character You liked got killed. It's not the writing that's at fault, it's Your feeling that are devistated at the death of someone you liked. That's the whole point!

    I've read some comments where people had to pause the game, take a few mins to recover from what happened. It's the emotional tear of it all.

    You said, "my fav character, the history they have, the bond forming, then suddenly, BAM!! it's gone in a blink!

    To me, brilliant writing!
    Norskatt wrote: »
    I had Doug, so it didn't really matter to me. The only thing I would have changed would have been to give us the option of killing Lilly.
    you didnt like Doug?

    At first, i was like, Telltale has balls for letting us choose our main partner/friend.

    But now...i'm like ugh....so they just killed them off to streamline the plot
    I'm new, so i dont know how to make a poll. If someone wants to, that would be neat!


    Heres mine.


    Option to save Carley. She was the most important person in the game to me, other than Clem. How she went out was just flat out insulting...

    I dont usually post on forums, but man. I had to talk to someone...
    PanStrife wrote: »
    Agreed, +1. People are gonna disagree but jesus christ. I don't enjoy how this game played out. As i've said before it's so forced it's just uncool. It even gives off an aura of laziness from the writers.
    Try Carley then....:(
    Veqz wrote: »
    I agree, Carley knew how to use a gun; where as Ben, well, he was just naive and scared. I think fear will get him killed in the later episodes. Carley was also trustworthy, she knew Lee's story and kept it a secret from the group.

    To be honest, I cared more about Carley than Ben, and if I had the option to save one of them in the RV argument, I would have saved her over Ben. Now though, I quite frankly don't care what happens to Ben anymore. I only want to try and keep Clem safe, and try to keep Kenny from snapping and doing something stupid, regarding what happened to his family in episode three. I say this because Kenny was a fisherman and knows how to work a boat; and it's the groups "best bet" for survival, but we'll have to wait and see if they actually do manage to find a boat in episode four.
    Merc wrote: »
    I think it was the lady who coudn't shake of one ankle biting zombie.
    der_ketzer wrote: »
    Who is Carley?
    chaz99 wrote: »
    Hey, a lot of us are busted up about Carley. I'm so effing upset about it I can barely think. Carley saved Lee's life how many times? Three times? Four? She was also the one member of the group that Lee could count on, despite his past. She genuinely cared and had a clear moral compass.

    This game has evolved into a crazy good bit of story telling to make me care so much about fictional characters, but damn.....and then Katjaa and Duck....extremely $hitty day. I knew Lilly was wound pretty tight, but killing the living like that....
    Rock114 wrote: »
    Damn. Carley not only survives the raid, but actually kills two of the bandits holding everyone hostage. She saved everyone, along with Lilly and Lee, but then Lilly takes her out just like that? Damn. Then Duck and Kat...God, there is really no hope for these people, is there?
    adam5555 wrote: »
    yeah i feel the same way, beyond the fact that Carley was my favorite member, she was my only choice that made a big difference in the game. i felt like they did it just to make the story easyer to write with less variables and when they brought in the new characters all i could think of was Carley/doug were killed off without a chance of me being able to save her just to add in some new charaacters who i cant get rid of no matter how hard i try.


    Honestly, like Doug Or Carley, hate Doug or Carley, if you guys want them back, you want them dead a bit later, you want them to survive and be with Lee and Clem, or at the very least, you felt that they didn't deserve such write off. This is is your chance to prove that you care, even if the odds are going to be against us. At least make Telltale staffs explain their reasons behind all those decision making, make AJ Locasio read our posts and ask the TTG staff what we really want to know.


    We can all agree that, to a certain extent, those two determinant characters made a huge impact to the plots and Lee's personality development. While Carley's storyline had more options, Doug's was equally interesting. And we all need to stop fighting between each other.

    I am pretty sure that, the current storyline in Chapter 3 has deviated a lot from what it was supposed to be. And I attribute that to the laziness of TTG's staffs for not wanting to work and create 2 separate stories.

    We gave them the time of the world to decide when each episodes would debut. Telltale staffs chose to make it a monthly thing. Yet, for 2 episodes now, they have continuously let us down by giving a late episode, some thread that ends with a *wink* as if they don't care about their angry customers and ambiguous dates, while no one is actually willing to voice out the main concerns of TWDG's players provided right here, at this very forum. This is not to say that we want quickly developed episodes, I believe as understanding players, we can all accept Telltale's plans of releasing one episode every two or three months if proposed, so long as an estimation date and an early notification of ATLEAST 2 WEEKS is released if things don't seem to be going the way players or they, themselves had expected.

    Despite not being a true WD fan myself, I've read up on some of their characters since last year and decided to commit myself when I saw the game. Some people bond with whatever characters they've encountered throughout their experiences, be it in game, movies, TV series or comic. For some of us, it means we got no life. For the bigger part of us, we seem to think that, any games belonging to any genre should have a happy ending or a desirable one. It doesn't have to be a happily ever after ending like a child's imagination, but just enough to make people sigh and realize that everything is fine for now, and while tough time lays ahead, things can be dealt with if everyone stuck together.

    One thing that I would like to point out about Robert Kirkman and TTG.

    Telltale is not Kirkman, Kirkman is not Telltale.


    Just like how each and every single characters created in TWDVG IS NOT CREATED BY ROBERT KIRKMAN.


    Correct me if I'm wrong, but that is what I've been told. So I believe there is no need to senselessly kill off characters like how Kirkman does.

    I have respect for what Kirkman does in his comics and I believe that it is what makes his series popular. Yet, after seeing his responses and how he handles fans' responses. I truly believe that he is nothing more than a fatass, who got bullied at high school (assumption) and decided to take it out on everyone by being a successful artist and then destroying everyone else's hope just like how he got picked on in high school. Do not rely on the statement "This is The Walking Dead, nobody is safe". By "nobody is safe", it can be anything, it doesn't necessarily have to be referred to death. Have some other convincing reasons to explain why every fan favorite character deserves to die if that's the only reason you bother to provide or mention.

    I'm sorry if my comment seemed too mean and overly generalized, but I'm infuriated to the point where I need to generalize. Initially, I was disappointed with how the Carley/Doug thing got handled, but I gave up on it and moved on. But after seeing how so many of us are still angry about it, I realize that this isn't something that people can just shrug off in days time and say "Oh, I got over that phase". If such storylines are capable of affecting the players and Lee and their decision making process as well, it would surely mean that the statistics will be affected as well, which shows that PLAYERS ARE INDEED HEAVILY INFLUENCED AND AFFECTED.

    People can flame me for my post. I'm typing this at 3 am, with seriously heavy eyes, and I'm probably gonna have tons of typos. Knowing that I wasted an expense of 100 dollars in my currency, I feel the need to press for the answers that I want.

    That said, if any Doug/Carley fans agree with me on uniting together, join us in asking TTG for a good reason why they had to be written off as dead characters. I know its harder than it sounds. For sure, we'll be flamed and our requests might not go through. To me, what matters is that I get to hear why our favorite characters had to die. At least, imo, that gives us all a reason to put this "WHY U KILL XXXX OFF" statement down and move on.

    Rather than just leaving our questions floating in the thin air, then everyone else will say
    "Oh TTG ? They're an ass, I stopped supporting them after they killed my fav guy off".

    I rather get some answers.

    @ZombieGoBoom
    I believe the very gun that Lilly held was the gun that belonged to Carley. I have a feeling Lilly, due to her possessiveness, decided to make a rule whereby everyone keeps their weapon safe in her room, and it just ended up in her hand when they escaped to the RV.

    Also, Strawberry, I'd be glad to make a facebook Save Doug/Carley fanpage, I just need someone who could do photo edits and some much needed support. And not just a monthly thing that the entire thing dies off. Now that both Carley and Doug are dead, I believe that its time for both sides to stop the fight and start uniting for a cause : Bring them back or give them a better death or an honorable one.

    Sorry for the TL;DR post.
  • edited August 2012
    Seeing how upset ppl get over dying of a charachter I think its clear that TellTale did a great job :)
  • edited August 2012
    i would actually let the truck explode and the herd burn :D I pushed the torchlight down but, well, not much happend :(

    And yeah.. Carley and Lee one Night in Pari....ah.. wrong movie :D one Night in the Motel would be also nice :)
  • edited August 2012
    WowMutt wrote: »
    I see the writing as different than alot here.

    Complaints about the writing because a character You liked got killed. It's not the writing that's at fault, it's Your feeling that are devistated at the death of someone you liked. That's the whole point!

    I've read some comments where people had to pause the game, take a few mins to recover from what happened. It's the emotional tear of it all.

    You said, "my fav character, the history they have, the bond forming, then suddenly, BAM!! it's gone in a blink!

    To me, brilliant writing!


    No i disagree.

    I was fine with Duck and Katja's death. Ducks death felt natural, and was slow. And i loved Katja too, and Duck grew on me on Episode 3.

    Carley's was just done quickly to serve a plot point. And also, because however long Carley goes on, they have to do extra work for Doug too, attributing to the laziness. I mean really...she gets shot, and thats the last we see of her? Lee doesnt even go to her?

    Oh we get one line of sympathy from Katja.... THANKS

    Its not because we are SAD, which we are because we love the character. But its the pointless delivery of her death, and the lack of any choice.

    If they decide to kill Carley, FINE, but give her the proper treatment instead of just sweeping her under the rug to develop the plot.
  • edited August 2012
    Meh, you gotta take it for what it is. A dramatic loss. Characters die and this of all games is one that goes out of its way to make you feel something. If you didn't have much emotional attachment to Katjaa and Duck, or even Lilly, and lets face it who does, removing the Carley/Doug death would've taken most of the weight off the episode.

    When a protagonist dies, there will usually be a boatload of people telling the devs to take it back. Almost like they are complaining because their (metaphorical) pet dog isn't invincible. It's important to appreciate the bad times in games. When everything is fine and easy, it will never leave a lasting effect.

    The way I see it though, the devs probably killed off the survivor of Carley/Doug in episode 3 to cut the development time of creating 2 characters for the price of one. Not that there was a strong level of interaction with them after the save of Ep 1 anyway. Although everybody and their grandmothers know by now that development time has been painfully overstretched.
  • edited August 2012
    WowMutt wrote: »
    I see the writing as different than alot here.

    Complaints about the writing because a character You liked got killed. It's not the writing that's at fault, it's Your feeling that are devistated at the death of someone you liked. That's the whole point!

    I've read some comments where people had to pause the game, take a few mins to recover from what happened. It's the emotional tear of it all.

    You said, "my fav character, the history they have, the bond forming, then suddenly, BAM!! it's gone in a blink!

    To me, brilliant writing!

    I agree. I say "bravo!" to the writers. They did an excellent job. I was one of the people who was upset by Carly's demise but I felt that it was a great turning point in the story!
  • edited August 2012
    No i disagree.

    I was fine with Duck and Katja's death. Ducks death felt natural, and was slow. And i loved Katja too, and Duck grew on me on Episode 3.

    Carley's was just done quickly to serve a plot point. And also, because however long Carley goes on, they have to do extra work for Doug too, attributing to the laziness. I mean really...she gets shot, and thats the last we see of her? Lee doesnt even go to her?

    Oh we get one line of sympathy from Katja.... THANKS

    Its not because we are SAD, which we are because we love the character. But its the pointless delivery of her death, and the lack of any choice.

    If they decide to kill Carley, FINE, but give her the proper treatment instead of just sweeping her under the rug to develop the plot.

    I can also agree with this as well. Carly really grew on me and I think IF ANYTHING ...she deserved a better death then being shot in the head and then left there..and...nothing. I'm pretty sure Lee said that Carly would NOT come back as a zombie since she was shot in the head, so I don't see why they couldn't have had a proper short burial for her. :confused:

    Oh and the same goes for Doug too.
  • edited August 2012
    Carley was the most boring character in the entire game.
    Stop being whiny little children and take it.
    I hope you have not read Game of Thrones...
  • edited August 2012
    I like the death of Carly and the others. Lee is given a comfort blanket only to have it ripped away. He had developed a sense of normalcy in this new world only to be broken down to the foundation.
  • edited August 2012
    meh they kinda killed all the interest i had for the game, sure fine let characters die, but atleast make us react to it, why couldnt i kill ben? for example. This episode killed off pretty much every character i had some attachment for, or they left, so at this point everyone in the group is expendable, except for clementine.

    carly pisses me of the most, i couldnt prevent it, i couldnt react to it, very few in the group seemed to care, and if couldt even push ben of the train, even though LEE even said it.
  • edited August 2012
    WowMutt wrote: »
    I see the writing as different than alot here.

    Complaints about the writing because a character You liked got killed. It's not the writing that's at fault, it's Your feeling that are devistated at the death of someone you liked. That's the whole point!

    I've read some comments where people had to pause the game, take a few mins to recover from what happened. It's the emotional tear of it all.

    You said, "my fav character, the history they have, the bond forming, then suddenly, BAM!! it's gone in a blink!

    To me, brilliant writing!

    if this is "brilliant writing", i really hope we dont see any bad writing.
  • edited August 2012
    Peace&Love wrote: »
    Carley was the most boring character in the entire game.
    Stop being whiny little children and take it.
    I hope you have not read Game of Thrones...

    I have. Whats your point? Its not just that she died, its because of how she died.
  • edited August 2012
    WowMutt wrote: »
    I see the writing as different than alot here.

    Complaints about the writing because a character You liked got killed. It's not the writing that's at fault, it's Your feeling that are devistated at the death of someone you liked. That's the whole point!

    I've read some comments where people had to pause the game, take a few mins to recover from what happened. It's the emotional tear of it all.

    You said, "my fav character, the history they have, the bond forming, then suddenly, BAM!! it's gone in a blink!

    To me, brilliant writing!

    Yeah I definately gotta agree with you here, pal. It was a great moment for the storyline at large. It opens up so much more depth to the story.

    Now you're harbouring a confessed traitor. And your group is in shambles due to Lilly's grief-turned-rage. Not to mention the tragedy of Kenny's family.

    Like life... shit happens. And it usually happens in quick succession. I think you complainers would have realized this playing a post-apocalyptic story game. There are no happy endings. Zombie fiction is all about this. You guys should be eating it up not QQing.

    As much as I loved Carley. She was my best asset along with Kenny.
    All I gotta say to the OP is why? What good would it do?
    All the survivors are living on borrowed time.
    They're all gunna die eventually.
  • edited August 2012
    I would put in another choice, back at the RV, you can choose which side to save first.

    Go left, Save Doug and Ben, but Duck gets bitten and the group need to deal with that, just as the episode played out.

    Go right, save Clem, Kat and Duck but Ben gets bitten, doug is fine. This adds another twist to the plot, along with more Kenny-stry (get it?) on the train line.

    If ben's bitten, we still have the sequence when Lilly kills Doug/Carley, got to give the writers a break, and the situation would freak out Lilly even more
  • edited September 2012
    I still pour one for Doug :c I hope he likes grape juice
  • edited September 2012
    I would like to be able to save someone, everyone around me is dying. If it's ever just lee left, I hope I can get him to sit down, with clem in his lap, and shoot himself. That's how any passing survivors will find them.
  • edited September 2012
    Well, I had Doug on my playthrough, and his death really got to me, but it was actually kinda fitting, I wouldn't want Telltale to bring him back or anything of the sort. Doug was like, this really nice guy to everyone, kinda funny sometimes, just wanted to avoid discussions and conflicts, just like my Lee. The way he sacrificed himself to save Ben was kinda fitting for him, although it was completely unfair and he totally didn't deserve it...

    But well, I've been watching a youtuber (Russmoney86 if you're interested) playing, and he saved Carley, right, and well, her death did feel a bit weird to me, the way Lilly just shot her in the face and didn't even seem remorseful after that... but I don't know really, you could say it made some sense, because she probably hated Carley for questioning her leadership all the time, so yeah.

    But I wouldn't say it felt forced, really, just very unexpected. Maybe you could say that you didn't have an option to save her because we weren't really expecting Lilly to straight out try to murder someone?
  • edited September 2012
    PanStrife wrote: »
    Agreed, +1. People are gonna disagree but jesus christ. I don't enjoy how this game played out. As i've said before it's so forced it's just uncool. It even gives off an aura of laziness from the writers.

    How can you stop someone from shooting another from that close when your back is turned. You're still turning back to the group as the shot goes off. If anything thats TTGs way of cleaning Lee's hands of the matter completely and totally demonizing Lily.
  • edited September 2012
    I'd bring back Hershel Greene, only for him to sing pitch-perfect tenor.
  • edited September 2012
    strela wrote: »
    Seeing how upset ppl get over dying of a charachter I think its clear that TellTale did a great job :)

    Think of the publicity this is getting them haha.
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