Lighting the Fuse
So when the massive swarm was coming towards the train, I assumed there would be a point to throwing the blowtorch into the fuel puddle. I thought it would ignite the tanker and blow the entire swarm straight to hell.
But instead....nothing happened. Whether you lit the fire or not, the swarm just passes through without incident.
Kinda wasted an opportunity for an epic moment there Telltale..
But instead....nothing happened. Whether you lit the fire or not, the swarm just passes through without incident.
Kinda wasted an opportunity for an epic moment there Telltale..
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Comments
Quite a let down really. Doesnt ruin the episode or anything, but yeah, an epic moment that never was.
But that swarm that passed until the bridge will stop be trailing in our wake. I wonder if we'll see them catch up to us again at some point.
this :rolleyes:
The Carley option and the fuel option make it feel like certain things were omitted from the game at the last second, or something.
I don't know about TWD having Mass Effect 3 syndrome, but it's starting to have Final Fantasy VII syndrome, from the looks of it. >_>
Are you putting down FF VII? Sir, I challenge you to a duel! (Preferably with a gun blade, but that's more FF VIII.)
To add to the debate, I missed the blowtorch option the first time through, and almost missed it the second time. I always wondered what was the point of the leaking gas, then I saw the option for using the torch again on top of the bridge and got a little giddy. I rewound, kicked it over, and waited, and waited, and waited, WTF?
There has to be a reason for this. Maybe it's something that will show up later, but overall a pretty big let down. About the only thing I've been disappointed with so far in the game.
you've gotta do it yourself.
Until I realized the Walkers weren't even on fire and just walked through it just fine.
...
TellTale Logic.