So, the girl in Macon... (spoilers)

edited September 2012 in The Walking Dead
Did you put her out of her misery or let her get torn to shreds?

I've been playing my Lee as a good man who always tries to do the right thing in a horrible world but this was one of the few moments where I figured - after all this time and all he's been through - he'd choose survival over mercy. But to me, it was definitely one of the harder choices...especially when you have to listen to her screams from inside the drug store until she dies.
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Comments

  • edited August 2012
    She's been living in the holes in the walls for how long, now, and she finally decides to go crazy and start screaming? Yeah, she's a risk. Thanks for buying me time to enjoy my shopping experience, Beatrice. :D
  • edited August 2012
    She started screaming cuz a Walker was following her out the store.
    How'd she even get this far anyways? I'd imagine her as one of the first casualties.
  • edited August 2012
    She's been living in the holes in the walls for how long, now, and she finally decides to go crazy and start screaming? Yeah, she's a risk. Thanks for buying me time to enjoy my shopping experience, Beatrice. :D

    her clothes alone were a biohazard, plus those supplies wont loot themselves so...gotta go
  • edited August 2012
    True, but I'd think by that time people would know noise attracts them. Besides, she had a good head start on that Walker, but she had to do a classic, dramatic fall. :/ Right. If I were in that situation, I'd have just said, "It's been real!" and took off the other way, minus the screaming. But then again, that wouldn't have played well to the story and situation.

    Just sayin'... :D
  • edited August 2012
    No way I could live with hearing her getting torn to shreds while I went on a shopping spree. But I've got to tell you, it took me some good long seconds with her head in my crosshairs before I pulled the trigger.

    Still managed to grab 13+ items and Lilly was happy. No regrets. (Go fuck yourself, Kenny). <3
  • edited August 2012
    Anyone try shooting the walkers instead?
  • edited August 2012
    Anyone try shooting the walkers instead?

    People have stated that this doesn't work. She dies, regardless. :/
  • edited August 2012
    I shot two walkers before kenny said we gotta go and then we left.
  • edited August 2012
    i left her because the second she was bitten there was no reason to risk our lives for a dead girl, she will be dead in a few minutes so her suffering wont matter to her any longer, but we are still alive so we need to take every opportunity we can to stay that way
  • edited August 2012
    I shot her I couldnt just let her get eaten alive hearing her scream.
    +I hate Kenny.And the hate began in Episode 2 and Its still draging to Episode 3 :(.I am sorry Kenny for your family but srsly you are dumbass.Lilly didnt even whine about a boat when I told her about Lees past.
  • edited August 2012
    greenj2 wrote: »
    No way I could live with hearing her getting torn to shreds while I went on a shopping spree. But I've got to tell you, it took me some good long seconds with her head in my crosshairs before I pulled the trigger.

    Still managed to grab 13+ items and Lilly was happy. No regrets. (Go fuck yourself, Kenny). <3

    It doesn't really matter how much items you gather. You leave all of the supplies and shit when the bandits raid the Motor Inn.
  • edited August 2012
    Razzak wrote: »
    I shot her I couldnt just let her get eaten alive hearing her scream


    Yeah that was extremely annoying. Her scream. As soon as I left her there I wish I had shot her. She was like a banshee.
  • edited August 2012
    let her get eaten and still managed to grab 10 items before it went to hell.
  • edited August 2012
    I left her. I found the screaming annoying and guilt inducing.
  • edited August 2012
    I don't know. This talk about how she brought it on herself because she was screaming seems pretty darn cold, guys. Sure, on an intellectual level, she should know that sound attracts more of them. But people don't always behave rationally when their life is at risk. It's called panic. It happens to the best of us. And in any case, she was pretty much surrounded. Screaming and hoping there might be someone nearby who can help seems as good a strategy as any at that point.

    I chose to shoot her without hesitation. It was the humane thing to do. Regardless of whether she brought it on herself or not, that still doesn't mean she deserves to be eaten alive by a pack of walkers. Still had plenty of time to grab what was left in the pharmacy. Not like there was much left there anyway. I only felt bad that I didn't have the option to shoot the walkers before they got her. But she was already bit by the time I could act. Might as well give her a quick death.
  • edited August 2012
    I decided to shoot her as I thought it'd be hypocritical considering I watched the bitten girl at the hotel shoot herself.
  • edited August 2012
    One in the dome, clean. Kenny's turning into a monster. I still grabbed 15 items, so now what, Kenny?
  • edited August 2012
    Left her to get eaten. I'm not attracting more attention to myself with a gun. She didn't even know we were there. There was no way to save her. She was bitten so quickly. I got all 20 items from the pharmacy. Which, before finding the bandits.. was more important for the group. I tried to do what was best for us.

    Just like how in the tv show Hershel's son is used as bait to get medications.. I thought here was even more righteous to do the same. We are out of food/medicine and I care more about Clem and our group than some random that has been hiding for months until this moment, deciding to run and scream and help us get what we need. It's a cold harsh zombie-filled world and you gotta do what you gotta do.

    But yeah it was lame that the supplies meant nothing in the end with the bandits and all. But at least I was trying to help the group.

    If that was me and Kenny there.. I wouldn't have shot either.. NO WAY would I use a firearm in that situation, drawing way too much attention to myself. They could follow us back to our group ..
  • edited August 2012
    It doesn't really matter how much items you gather. You leave all of the supplies and shit when the bandits raid the Motor Inn.

    Yeah that pissed me off to no end. That the supplies didn't matter and all that coding time was wasted on that running total of what you gathered.

    I left her screaming. Her screaming was the alarm to let me know that the walkers were occupied.
  • edited August 2012
    I shot her. She was bitten. Going to be munched on and tortured until she turned.
    It felt like the right thing to do.
  • edited August 2012
    I don't get it, it's almost as if most players stop viewing bitten people as alive and suddenly lose all compasion.

    I shot her, couldn't leave her to die in such a terrible way.

    I really liked the way in the beginning of the game Kenny tells you to leave her, and then his son gets bitten, it's clever from a writing perspective, also heartbreaking from the reader's. Good job writers, you make me extremely sad.
  • edited August 2012
    Clothes aren't a contaminant, for one. Hell, you can have their blood in your mouth and won't turn. Arguably, you can cut yourself with a knife they've been cut with too and suffer no ill effects.

    Why didn't I shoot her? She was already dead and it didn't make sense to endanger myself when I was in a bottleneck. Maybe if I was in the open.
  • edited August 2012
    Sergiy wrote: »
    I don't get it, it's almost as if most players stop viewing bitten people as alive and suddenly lose all compasion.

    I shot her, couldn't leave her to die in such a terrible way.

    I really liked the way in the beginning of the game Kenny tells you to leave her, and then his son gets bitten, it's clever from a writing perspective, also heartbreaking from the reader's. Good job writers, you make me extremely sad.

    If these sorts of diseases were real, the last thing you would want to do would be to 'save her' some pain, by attracting hundreds of walkers to you and potentially your group (they can follow you all the way back, or at least span across the general direction..)
    Clothes aren't a contaminant, for one. Hell, you can have their blood in your mouth and won't turn. Arguably, you can cut yourself with a knife they've been cut with too and suffer no ill effects.

    Why didn't I shoot her? She was already dead and it didn't make sense to endanger myself when I was in a bottleneck. Maybe if I was in the open.


    Still not fully explained in the show yet, but seems that EVERYONE has the virus (airborne or in water/food or something). When 99.9% of people die they turn it seems (apart from the train driver? did he die in the train crash, injuring his head into the glass window which we see is broken?). So EVERYONE has the virus already. Blood, clothing, making out with a de-teethed zombie, all these things are fine. It seems that the bites speed up death though, which then allows the virus to take over.

    It's sort of one of the more stupid things in this tv show/series. You get bitten and the blood / saliva with the virus is transfered into your blood stream. Somehow, this speeds up your death and turning.

    If you die of any other cause, you still turn because you are still infected.

    Yet if a walker bleeds into one of your open wounds or mouth, this is fine apparently!?? Spraying blood doesn't infect anyone instantly for some reason.

    So I guess the only realistic reason for the infection/turning.. is that the walkers bites are usually deep enough to cause blood loss and death.

    But some of the bites don't seem that bad. Considering everyone is already infected, why do the bites matter to kill/turn you quicker?

    One of the few retarded things that annoyed me about the show and Kirkman glossed over on the Talking Dead.
  • edited August 2012
    Against my more compassionate ideals I let her get ripped to shreds. I saw that she was already bitten and things couldn't get much more worse for her. Not to mention she didn't help herself with all the screaming, and halting her run despite being a long stretch of road between us and her.

    To me, it quickly boiled down to one thing. While she's already screwed, me and Kenny have a group that's counting on us to get back safe with what we grab. If I was in her position I wouldn't want, nor expect to get my brain mercifully ventilated unless it could be done risk-free to the people who had a chance.
  • edited August 2012
    It doesn't really matter how much items you gather. You leave all of the supplies and shit when the bandits raid the Motor Inn.

    You're right about that, though I think the amount of items you collect affects your dialogue with Lilly when you and Kenny return. I'm pretty sure she loses her shit if you don't recover much. :D
  • edited August 2012
    (apart from the train driver? did he die in the train crash, injuring his head into the glass window which we see is broken?)

    Yeah, after you bonk him with a wrench, Lee and Kenny discover that the driver had already died with a head injury and didn't turn.
  • edited August 2012
    Her screams were my grocery store shopping music. Very pleasant.
  • edited August 2012
    It's sort of one of the more stupid things in this tv show/series. You get bitten and the blood / saliva with the virus is transfered into your blood stream. Somehow, this speeds up your death and turning.

    If you die of any other cause, you still turn because you are still infected.

    Yet if a walker bleeds into one of your open wounds or mouth, this is fine apparently!?? Spraying blood doesn't infect anyone instantly for some reason.

    So I guess the only realistic reason for the infection/turning.. is that the walkers bites are usually deep enough to cause blood loss and death.

    But some of the bites don't seem that bad. Considering everyone is already infected, why do the bites matter to kill/turn you quicker?

    Well obviously, it started with Romero. TWD is a direct descendant of those movies. It's always been that way. The bite kills..

    From TWD perspective. I've think that the undead are vectors for disease. Not in their blood streams or anything. But I think in their mouths are a whole host of nasty normal diseases that we get everyday. What better way for a disease to transfer itself than living in the oral cavities of an undead predator? Perhaps those diseases are exacerbated by the conditions in which they are in causing them to be more virulent or what have you.
  • edited August 2012
    Hmm.
    Human bites can be as dangerous as or even more dangerous than animal bites because of the types of bacteria and viruses contained in the human mouth. If someone cuts his or her knuckles on another person's teeth, as might happen in a fight, this is also considered a human bite.

    If you sustain a human bite that breaks the skin:

    Stop the bleeding by applying pressure with a clean, dry cloth.
    Wash the wound thoroughly with soap and water.
    Apply an antibiotic cream to prevent infection.
    Apply a clean bandage. Cover the affected area with a nonstick bandage.
    Seek emergency medical care.

    If you haven't had a tetanus shot within five years, your doctor may recommend a booster. In this case, you should have the booster within 48 hours of the injury.

    Source > http://www.mayoclinic.com/health/first-aid-human-bites/FA00057
  • edited August 2012
    I shot her. Even on my alternate choices save, I shot her again. Both times I made out like a bandit and loaded the backpack and both times (whether friend or foe) Kenny sold me out. It was just one of those questions that only had one answer.
  • edited August 2012
    Still not fully explained in the show yet, but seems that EVERYONE has the virus (airborne or in water/food or something).

    Everyone turns into a zombie after dying. Nothing says its a virus. Read all you want, Kirkman refuses to explain it at all. So the words "virus" "infected" and "airborne" really have no place in The Walking Dead except as a rationalization the characters in the world use to try to come to terms with how grossly fucked they all are.
  • edited August 2012
    Everyone turns into a zombie after dying. Nothing says its a virus. Read all you want, Kirkman refuses to explain it at all. So the words "virus" "infected" and "airborne" really have no place in The Walking Dead except as a rationalization the characters in the world use to try to come to terms with how grossly fucked they all are.

    The term "infected" is the only one of the three that is relevant to TWD since everyone is already infected with whatever it is that's turning people.
  • edited August 2012
    Awesoke wrote: »
    The term "infected" is the only one of the three that is relevant to TWD since everyone is already infected with whatever it is that's turning people.

    I'm quibbling. I don't think that the infection has anything to do with science or medicine. I'm pretty sure The Walking Dead is an atheistic take on the apocalypse. Dead walk the earth, everything that dies reanimates, there is no cure and no reason. So I take issue with the use of "infected".
  • edited August 2012
    I'm pretty sure The Walking Dead is an atheistic take on the apocalypse. Dead walk the earth, everything that dies reanimates, there is no cure and no reason.

    I take the term Walking Dead to mean that it's not the zombies that are the dead, rather it is the living that are walking around as though they were dead. Having to make survival decisions that contradict with humanity as they know it and not ever be able to find reasons or cures pretty much makes them the dead imho.

    I have never been satisfied with the amount of blood and fluid sharing not causing more contamination on the show and in the comic. It seems sort of illogical that a splash of blood in the eye like in 28 days later won't immediately turn them but a bite will? It makes me wonder what part of the blood is toxic. It isn't very consistent.
  • edited August 2012
    LadyJ wrote: »
    I have never been satisfied with the amount of blood and fluid sharing not causing more contamination on the show and in the comic. It seems sort of illogical that a splash of blood in the eye like in 28 days later won't immediately turn them but a bite will? It makes me wonder what part of the blood is toxic. It isn't very consistent.

    Kirkman has said that nothing is transferred through bites that turns the person. It's just so unclean that the wound becomes infected and the person dies. Since everyone reanimates when they die, they become a walker.

    If contamination doesn't matter, then it makes sense that Kirkman has never blown the whistle on stuff like that in the show (blood splashing in the survivor's mouths, Shane cutting himself with a knife used in a zombie's face). It's consistent with his own universe, just not the universe we think of in modern zombie culture. In most things, there's a reason behind "the disease". In Walking Dead, it's just zombies without reason.
  • edited August 2012
    Kirkman has said that nothing is transferred through bites that turns the person. It's just so unclean that the wound becomes infected and the person dies. Since everyone reanimates when they die, they become a walker.

    If contamination doesn't matter, then it makes sense that Kirkman has never blown the whistle on stuff like that in the show (blood splashing in the survivor's mouths, Shane cutting himself with a knife used in a zombie's face). It's consistent with his own universe, just not the universe we think of in modern zombie culture. In most things, there's a reason behind "the disease". In Walking Dead, it's just zombies without reason.

    Hmm, that's fair but I still wonder about the consistency. In the show when they are escaping from Atlanta, why the bother about being careful not to get the blood on their skin or in their eyes? It just seemed to me that after that one mention, they all suddenly stopped being cautious about the transfer of the fluids.
  • edited August 2012
    LadyJ wrote: »
    Hmm, that's fair but I still wonder about the consistency. In the show when they are escaping from Atlanta, why the bother about being careful not to get the blood on their skin or in their eyes? It just seemed to me that after that one mention, they all suddenly stopped being cautious about the transfer of the fluids.

    In the show, at that point, they didn't know how the process worked.
  • edited September 2012
    In the show, at that point, they didn't know how the process worked.

    Right they didn't...but how did they magically acquire that knowledge? Was it from eating kills that Daryl made with his arrows that he never sterilized? Jenner didn't tell them...they just magically KNEW. I am just saying that the contamination issue imo has been glossed over in the series...poorly handled.
  • edited September 2012
    I had to shoot her I didn't shoot the woman at the hotel episode 1 but this was different she was being ripped apart by walkers I had to spare her that pain
  • edited September 2012
    I shot her. I felt so bad for her :( I knew we would get away. It was risky, but I'd want someone to do the same for me! Fuck getting torn to shreds and eaten alive!

    Do the zombies break in the shop if you don't shoot her?
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