Clementine, Duck and Katjaa.

edited September 2012 in The Walking Dead
Guys lets face it Duck and Katjaa were there more for Clementine then you could of been up to ep 3. Yeah you were the one protecting her but when you were gone who did she talk to and play with? Duck and Katjaa. I'm sure Katjaa has told more stories to Clementine then you have and ducks made her laugh more. They're gone now...What do you think of this?

Comments

  • edited September 2012
    i think Duck mostly annoyed her :p lol
  • edited September 2012
    I think that hobo better come up with some more candy and roadside stories for the campfire: pronto. I cant be babysitter and zombie-defender at the same time!
  • edited September 2012
    I was sad when Duck died because I knew that he was really Clementine's only friend. Now she's alone :(
  • edited September 2012
    I felt that their deaths were very abrupt and, wholly apart from representing a sort of "no one is safe" mind-set, they seemd (to me, at least) very indicative of a "we have absolutely no idea what we're doing" attitude from TTG.

    I don't know. I haven't exactly lost faith with the series or the company, but they murdered every single character that I had any real connection with aside from Clementine in the space of twenty minutes. Is life fair? God no. Is life cruel? Oh, absolutely. This is a videogame, though. Bad things should happen that make us feel awful, but killing off half of your cast is just bad storytelling, not "gritty realism."

    Mostly, though, I think I'm frustrated that, throughout this episode, they proved several times that almost every single decision I had made in Episodes 2 & 3 were wholly irrelevant and pointless. Why is a game touted as "tailored to the player's actions" doing this? Does that make any sense to anybody else?

    Oh, well. I guess I'm just parroting the same pains that a lot of players are. It's just very frustrating - especially when I stop to consider that I waited two and a half months for what amounted to a little over half an hour of gameplay and no real plot movement (except a little geographical shift, the death of everyone I give a shit about - Clementine aside - and one half-second flit of new information about a radio), and now I'm going to wait another two or three months for my next teeny bit of game.

    Bleugh.
  • edited September 2012
    Not all stories can have immortal characters walking away from multiple near-death situations just because...
    And you didnt complete Ep3 in 30 minutes.
    someone's mad
  • edited September 2012
    Xarne wrote: »
    Not all stories can have immortal characters walking away from multiple near-death situations just because...
    And you didnt complete Ep3 in 30 minutes.
    someone's mad

    yea there is no way you complete Ep 3 in 30 minutes. i felt like it was the longest episode actually
  • edited September 2012
    i think Duck mostly annoyed her :p lol

    I wouldn't disagree, but I would say that he annoyed her in the "big brother" sense of annoyance. She seemed truly heart-broken at his passing, and I think the loss of both Katjaa and Duck will weigh on her heavily in the next episode.
  • edited September 2012
    it should, that was practically her surrogate family...but as coldly as TTG handled the D/C death, they'll probably just enter a few lines of speech to acknowledge her distress before moving into Ep 4. If they really want to develop it, Clem has the potential to get into a lot more trouble now since she doesnt have them to be socialize with
  • edited September 2012
    I think Duck and Clementine were teasing each other with bugs - they seem to be in good spirits, so yeah... I think Duck was good for her.

    I LIKED Duck in Episode 3. I think TTG did a good job endearing him to us before killing him off the way they did. Duck was annoying, and lots of us talked about wanting to throw him to the walkers. Still, it was the emotions in there were pretty intense when it happened, and I was quite sad to see him go.

    Same reaction to Kaatja's death - she complemented Kenny very well, and she was the calm voice in the midst of the crazies. Will miss her actually. And Carley too.
  • edited September 2012
    Heck, I miss everyone. Wish we could go back to the good ol' days of Larry trying to kill us, and Lilly and Kenny yelling at each other over every little thing that came up.
  • edited September 2012
    Guys lets face it Duck and Katjaa were there more for Clementine then you could of been up to ep 3. Yeah you were the one protecting her but when you were gone who did she talk to and play with? Duck and Katjaa. I'm sure Katjaa has told more stories to Clementine then you have and ducks made her laugh more. They're gone now...What do you think of this?

    The more reason to find her parents.
    John W. wrote: »
    Mostly, though, I think I'm frustrated that, throughout this episode, they proved several times that almost every single decision I had made in Episodes 2 & 3 were wholly irrelevant and pointless. Why is a game touted as "tailored to the player's actions" doing this? Does that make any sense to anybody else?

    Definitely, but I have faith TTG will make up for it in Episode 5 with multiple endings that "tailor" with your decisions. If not, I'm throwing a major hissy fit.
  • edited September 2012
    TellTale did say that in Ep 4 there will be an "EPIC" decision that's based on all your previous choices....

    Let's see if they can live up to that.

    Source (I think) : http://www.youtube.com/watch?v=JXn3AbCfH50
  • edited September 2012
    Guys lets face it Duck and Katjaa were there more for Clementine then you could of been up to ep 3. Yeah you were the one protecting her but when you were gone who did she talk to and play with? Duck and Katjaa. I'm sure Katjaa has told more stories to Clementine then you have and ducks made her laugh more. They're gone now...What do you think of this?

    All I was thinking after reading this was:

    and how much did it help Katjaa and Duck that they "wore there more" for Clementine in the end?

    nothing what so ever!
  • edited September 2012
    Given how quickly circumstances change, I'm not sure they have time to grieve and what's Clem learning from that?
  • edited September 2012
    Viner16 wrote: »
    TellTale did say that in Ep 4 there will be an "EPIC" decision that's based on all your previous choices....

    Let's see if they can live up to that.

    Source (I think) : http://www.youtube.com/watch?v=JXn3AbCfH50

    Ghostrobo is such a huge fan of the game but we still have no proof that telltale has said that so ehh. I'll take his word for it but I won't be mad if it there is a awesome choice or there isn't.
  • edited September 2012
    I liked Duck, he is pretty funny when you are investigating the missing supplies in ep3, he was just goofy kid and i felt bad when he was bitten.
  • edited September 2012
    I loved Katjaa, she was so nurturing and supportive and serious and grounded. The most sane person in the entire group. I feel like we all should have just let her lead the group.

    Or a Katjaa/Lee duocracy.

    And Duck could be annoying, but you have to remember. He's been through more stress as a 10 year old than any other survivor in the game.

    In Episode 1 he was jumped by zombies twice and had a 300 pound wall of muscle threatening to throw him back out there. In Episode 2 he EATS HUMAN FLESH and gets held at gunpoint. In Episode 3 he's worried that Shaun dying was his fault and he gets bitten by a zombie!

    Seriously, and this kid was still playing make-believe, cracking jokes, and throwing around high-fives while Clementine turned deeper and deeper into herself and grew quieter and more stand-offish. Either Duck is incredible or Katjaa and Kenny are the greatest parents in the world.
  • edited September 2012
    i think Duck mostly annoyed her :p lol

    Or was it the opposite? :rolleyes:

    I’m imagining what she is going to do with her spare time now since she can’t but bugs on his bed anymore.
  • edited September 2012
    bazenji wrote: »
    I loved Katjaa, she was so nurturing and supportive and serious and grounded. The most sane person in the entire group. I feel like we all should have just let her lead the group.

    Or a Katjaa/Lee duocracy.

    And Duck could be annoying, but you have to remember. He's been through more stress as a 10 year old than any other survivor in the game.

    In Episode 1 he was jumped by zombies twice and had a 300 pound wall of muscle threatening to throw him back out there. In Episode 2 he EATS HUMAN FLESH and gets held at gunpoint. In Episode 3 he's worried that Shaun dying was his fault and he gets bitten by a zombie!

    Seriously, and this kid was still playing make-believe, cracking jokes, and throwing around high-fives while Clementine turned deeper and deeper into herself and grew quieter and more stand-offish. Either Duck is incredible or Katjaa and Kenny are the greatest parents in the world.

    Katjaa was awesome but not leader material.
  • edited September 2012
    John W. wrote: »
    I felt that their deaths were very abrupt and, wholly apart from representing a sort of "no one is safe" mind-set, they seemd (to me, at least) very indicative of a "we have absolutely no idea what we're doing" attitude from TTG.

    I don't know. I haven't exactly lost faith with the series or the company, but they murdered every single character that I had any real connection with aside from Clementine in the space of twenty minutes. Is life fair? God no. Is life cruel? Oh, absolutely. This is a videogame, though. Bad things should happen that make us feel awful, but killing off half of your cast is just bad storytelling, not "gritty realism."

    Mostly, though, I think I'm frustrated that, throughout this episode, they proved several times that almost every single decision I had made in Episodes 2 & 3 were wholly irrelevant and pointless. Why is a game touted as "tailored to the player's actions" doing this? Does that make any sense to anybody else?

    Oh, well. I guess I'm just parroting the same pains that a lot of players are. It's just very frustrating - especially when I stop to consider that I waited two and a half months for what amounted to a little over half an hour of gameplay and no real plot movement (except a little geographical shift, the death of everyone I give a shit about - Clementine aside - and one half-second flit of new information about a radio), and now I'm going to wait another two or three months for my next teeny bit of game.

    Bleugh.

    I'm not backing TTG but they did say that something in episode 4 will depend on your choices and I think it'll be to do with Clem
  • edited September 2012
    Yup.
This discussion has been closed.