Marsh House reference
So I just noticed on my newest playthrough that if you look at the fridge in when you enter Clem's house there's a note to the babysitter that their at the marsh house with a savannah area code. I know that's where they're heading in 4 but I never noticed this note till now. Really shows how they had the whole story planned out and going to Savannah was planned from the start.
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nah the story is open to change cos we dunno what we doing we just going through the motions taking twice as long, stealing money and telling customers to chill out and it'll come when it's ready and we have just installed a new pool in the office and all our programmers have personal masuesses (massage) and we make the game on 24 carat gold pc's...
yeah right...
TTG can ballpark it as it were but not give the exact release date. I think the main reason is that, using xbox as an example, TTG does not own xbox, does not dictate their release schedule and cannot set a release date for xbox that xbox must meet. xbox will review the game submitted to them from TTG and get around to it when they get around to it as their workload permits. That's why TTG can only say approximately when an episode will come out.
Writing a game is different than programming it. If writing it takes two months to do what is estimated at a phone book's length, then recording all of that dialogue and animating the events has to take a lot of time. If you're really curious though, I'd ask the creators in the thread "Ask the Developers" how long it takes.
Now im going to Google Maps and try to learn the layout of Savannah and the Marshall house so I dont get lost!
Built in 1851, it's rumoured to be haunted; pretty with its wrought iron balcony.
Yep.
Most developers will hash out a release date with the platform "programmers"(not sure that's the right word not much of a computer geek) the people who line up DLC stuff and Etc.. Anyway a lot of times it is preset look at the DLC stuff from the Call of Duty games most of that stuff is already decided when it will come out long before it does and it is usually a set date. The main one I can directly remember is exactly 4 months to the date from the day COD Black Ops came out the first DLC package was released and that was announced about 2 months after the game came out.
Story being planned and the script being written are two very different things. One (writing the script) requires a lot more time and detail than the other (just knowing where you're going and the big beats of what happens).
Maybe, but I recall a store called Doug's 'something', forget what it was but found that to be a neat little addition. Can see it when first arriving in Macon and when you head back in episode 3.
If only they'd have just paid attention to the radio...
Savannah has been repeteadly built and rebuilt due to fires and battle destruction. Plus it has routinely expanded to build over previously existing cemetaries. If you find one building in the Savannah historic district that isn't "haunted", I would be surprised.
I've seen the Marshall house. I've been to Savannah with my uncle and cousins a few years back. It's a beautiful place. ...Now that I think about it, I think we actually stayed at the Marshall house. It's incredibly beautiful, and yes, it HAS to be haunted. I was taking a video on my phone when my cousin and I went to get ice, and I caught a figure on tape. A pure white figure, that then just... Faded. Creepy.