I hate you, TellTale. I really do.

edited October 2012 in The Walking Dead
1. I'm a grown-ass man. When I told Clem that we might not have time to search for her parents, and she started crying, turned away from me when I tried to reach out....... I almost teared up. I'm a grown-ass man and nearly cried because of this. I hate you, TTG.

2. This isn't a game. It's a damn awful experience. I spend the whole time worrying about the people in the group and what could happen to them. I get angry when something might happen to Clem. I worry and fret even after I get through.

3. See #1. I've played games for a long time. A LONG time. (I had a Magnavox Odyessy 2 - look it up.) There have been plenty of games that I've enjoyed and loved playing. Some, I play multiple times because I enjoy it. But, TTG, I have never CARED for a game, more specifically the characters in the game. You have accomplished what - in my opinion - no one ever has before: You made players give a damn about the game, not just a "I don't want my characters to die because I spent a lot of time building up their stats" either; but I honestly don't want anything bad to happen to them. Even that idiot Ben. I saved him. I still believed that Lilly could be saved, too - at least until she drove off with the RV.

4. But, most importantly, I hate you because Lee got bit. How can you do that to us? What if we don't find Clem's mom? What will happen to Clem? That dork Omid? Kenny? Certainly not Kenny. Who will protect her?

You're all a bunch of ass holes. Thanks for making the best game I have ever played. ( I still hate you. )

Comments

  • edited October 2012
    Couldn't agree more brother. This game made me cry too.
    I-know-that-feel-bro.jpg
  • edited October 2012
    Oh, my God, seriously.

    When I was playing episode four, it really hit home just how fucking deep this game bit me. I was tired of Kenny's erratic behavior, because I needed a cool, level-headed wing man - but at the same time, I cared about Duck and Katjaa, and I mourned their deaths. I wanted to break Ben's nose when he let me down, again and again, and yet I saved his life - because I was Goddamn tired of watching people die.

    On one hand, the game can be a bit buggy and clunky and the release dates have been murder. On the other - this has to be the most touching, heavy game I have ever had the good fortune to experience. This may be one of the best games I have ever played, period, for sheer storytelling content. When I'm playing a new episode, I'm completely Lee - I'm in his head, and I'm always thinking, worried about everybody else in the group, sick and tired of seeing my friends die, and damned determined to keep Clementine safe. I've never rewound gameplay, or played an episode more than once, because this is my story, and it's composed of my spur-of-the-moment and carefully weighted decisions alike.

    Personally, I'd like to shake the hand of every single TTG employee that brought this game and this story into the world. It gives me a lot of hope for the future of gaming as a medium of art and magnificent storytelling, as good as any novel or film.
  • edited October 2012
    Episode 4 was the best one yet, Felt kinda sad playing.
    I was really drawn into the world though.
  • edited October 2012
    This game. Oh man, this game. It has a different level of immersion, it's amazing. Episode 4 deserves a 10/10, the best one so far. Gary Whitta and TTG, I applaud you. You deserve every bit of attention you're getting.
  • edited October 2012
    I'd be lying if I said I haven't rewound/replayed some parts of the game to tailor to my liking. It ruins the immersion for some, but half of the fun I feel is seeing how different choices make different impacts - and which ones are simply the illusion of choice.

    But, yeah, I didn't think Episode 4 could hit harder than Episode 3. But unlike episode 3, which was just a "kill 'em all off" episode, this one accomplished so much more. We're really starting to see the impact of the choices thus far way down on the survivors. Kenny's teetering over the edge, Ben's guilt is crashing down on him, and Lee...Jesus christ, Lee. That ending just...Damn.

    While I might have trouble putting it into words, this is definitely some of the most feels I've felt from a game ever. God damn you, Telltale.
  • edited October 2012
    Agreed friend. This game is a truly beautiful thing, and I have never cared more for characters than I have while playing this game.

    I truly feel like Lee with each new Episode that is released. During the bandit raid I said "oh shit" so many times I lost count. As I backed up the stairs in the church tower, covering my friends as they made their way safely up to the roof, my shouts of glee quickly turned to despair as I realized how many walkers there actually were. I was so engrossed, I forgot Lee had to survive until the next Episode was released. When his foot fell through the stairs, I truly thought he was about to meet his maker and I began spewing insults at the walkers on my screen.

    I held Ben for a few seconds after he begged me to let him go, saying that we both know what has to happen. As I let go and he plummeted to the ground, I felt fortunate that the fall had killed him...until I heard him screaming and realized that his legs were broken. I truly felt like I murdered Ben during that scene. When Kenny said I did the "right thing" back at the house, I was so angry at him I told my monitor to shut the fuck up.

    My friendship with Kenny has actually been one of the best things about this game, but especially because he is changing with each episode. He's fallen so far from the kind man I knew in Episode 1 to the cold-hearted, judgemental survivalist he now is. I feel more sad for him than anything else, especially now that Kat and Duck were taken from him in such a horrible way. If he had been like this in Episode 1, we never would have gotten so close.

    Kudos to Telltale for making a truly spectacular story with truly spectacular and realistic characters. I can't wait to see where Episode 5 goes. tl;dr this game is rgeat.
  • edited October 2012
    How about when Lee got bitten?

    At first when he was going "No...No...Fuck..." I assumed he was thinking Clem was dead.

    And then I saw his wrist.

    The feelings going through my mind. My eyes rolling around on the floor. My lap that is now bruised from my jaw slamming into it.
  • edited October 2012
    Oh yeah. Thanks for ruining Savannah, too. I'll never be able to walk back to the hotel, slightly intoxicated, from River Street again. Thanks ass holes!
  • edited October 2012
    Episode 4 is my new favorite. 4, 2, 3, 1.
  • edited October 2012
    I agree, this game has brought out more emotional responses from me than I thought were possible. I've teared up at some scenes and got completely irate at others, so much I screamed at my TV.

    Amazing job TTG!!
  • edited October 2012
    You should read the comic, if you don't already... you'll have equal hate for Kirkman.
  • edited October 2012
    I can't believe how some review sites gave 7 or 8 for a 9.5 episode! (game even) and I'm really cutting that half point for technical issues regarding downloading of episodes & the long delay of episode 2's release.
    Damn you Telltale! I'm playing other games and I'm STILL thinking about the bite scene!!!! I don't know how I will be able to bear with the finale in this mood!!
    and GARY WHITTA! YOU KILLED ME!!! YOU PUT BLOOD ON MY DAUGHTER'S HAT AND GOT HER KIDNAPPED!!! NOT COOL MAN! NOT COOL!
  • edited October 2012
    I haven't read the comics but think I might have to do so.
  • edited October 2012
    me too. This was definitely the best one yet. The dialogue choices were so much better than the last three. The answer you give make more sense instead of saying, "hey...that's not what I was trying to say" after I made a dialogue choice.

    Also, never played a game where I really cared about the characters as much as I do. I am really sad that Lee got bit and am sad that you are going to kill him off. I wish there was a way for him not to go. You guys really breathed life into this character but hey, it's your game.

    Anyway, really good job team! This chapter had a good blend of shootouts, puzzles, character development and choices. BTW, those zombies pounding and growling by glass door in the school really scared the crap out of me. I kept walking by it and saying to myself, "man do I hope that door holds."

    I hope you folks just keep on making episode after episode. What an amazing game you have made!
  • edited October 2012
    I finished it a couple hours ago and was numb. Still am.

    I knew that ending was coming (as did everyone on the forums really, what with all the prediction threads etc.) but it was still a cold knife to the gut.

    Episode 5 is really going to destroy us. God damn it I love you, Telltale Games.
  • edited October 2012
    I feel you bro. TTG has really outdone themselves. But still I do agree. WHY TTG, WHY!!??!
  • edited October 2012
    TTG could do something no game has ever done, make me cry for something that happened in a game, managed to leave me with an immense hatred for certain characters and love others, managed to make me so angry, VERY VERY sad and happy too!
    TTG is incredible for making a game like that!
  • edited October 2012
    You are a grown ass man, this much I have learnt.
  • edited October 2012
    I thought I was just PMSing because I was so over-emotional in this episode...Glad to know grown men are willing to spill their heart over a bucket of ice cream with me on this!
  • edited October 2012
    Fine..I cried when Clem cried. Mostly because I felt like my decisions made her cry. I let Ben die because he left her in the street that time, but I knew she would disagree.

    When Clem cried I thought...no fair Telltale, no fair making Clem cry..and then I grabbed a tissue. :(
  • edited October 2012
    What...you guys said you have no real life? Now that really makes me cry.

    I wonder what happens when something really dramatic happens in your life...mass hystery?
  • edited October 2012
    ugh, I knew that there was something wrong with this piece of carton and the radio next to it. I tried so be very careful and ignored the radio, but Lee let's himself get bitten anyway. That's just rude. I guess for amputation it's too late now and there is probably no miracle cure to be found. Slow painful dying with suicide, here I come (in the game, I mean).

    Killing off the main character is a bold move. Just please please please don't end episode 5 with 3 choices of different colors. Copying Mass Effect 3 would not be that funny.

    Otherwise good job with the story telling. The release was again terrible. I had to manually download the single files and then restore the lost savegames. That was annoying.
  • edited October 2012
    Few games have gotten to me emotionally and only a handful have ever made me cry, this was one of them.

    I felt like really sad when I told Clem we didn't have time to look for her parents that and seeing how far Kenny has fallen really hit hard.
  • edited October 2012
    To qoute Carley *sniff* REAL HARD HITTING STUFF!

    The whole group wents down the gutter nearly everyone is either emotionally and or physically a wreck! Never played a that intense game for decades!

    And making clem cry was so harsh from you telltale!

    You can kill duck a thousand times even can kill and reanimate carley to kill her off again but YOU CANT MAKE CLEM CRY!
  • edited October 2012
    Mofakin wrote: »
    What...you guys said you have no real life? Now that really makes me cry.

    I wonder what happens when something really dramatic happens in your life...mass hystery?

    Go back to modern warfare honey, the adults are talking.
  • edited October 2012
    Get your friends to pay for and play this game then. The only way TellTale continues to grow and expand is by selling more copies.

    It's not even like they are that expensive compared to most games. I just spent 64 bucks for Resident Evil 6 a week or so ago...

    I'd buy it again if the finished version had some kind of collectible to go with it.
  • edited October 2012
    I agree telltale

    You guys did a good job.

    We fell in love with certain characters and we hated others.

    Season 2 make that one even bigger and better.


    Good work good work:D
  • edited October 2012
    They told us that we'd hate the whole TellTale team if they do their job properly with episode 4. Episode 4 made me hate telltale with my soul, it was not depressing, nor peaceful, or violent, it was just a masterpiece. I really like how the story shocks me, I just do not hate telltale anymore because that's what they want me to do :P
  • edited October 2012
    A modern day tragedy of Shakespearean proportions. Do you think they'll be studying The Walking Dead in schools a 100 years from now?
  • edited October 2012
    You know TTG is doing something right and staying true to the spirit of the series when they're getting the same type of comments that Kirkman himself receives.
  • edited October 2012
    You should read the comic, if you don't already... you'll have equal hate for Kirkman.

    Yeah. I read them. I was mad for about a week after episode 100. Not just that one, mind you. I find myself saying, "No!" out loud quite a bit. Kirkman - as does TTG - creates wonderful characters.... and then kills them.
  • edited October 2012
    You are a grown ass man, this much I have learnt.

    lol - sorry. It's a Cedric the Entertainer quote. I had to watch something funny after playing ep4.


    Sorry for the double post, btw. I couldn't figure out how to get two quotes in the first one.
  • edited October 2012
    Stay classy, Ye Olde Pirate. Stay classy.
  • edited October 2012
    I cried when I had to bury that kid next to his dog. ;_;
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