What did you do about zombie boy in the beginning?

EvEEvE
edited October 2012 in The Walking Dead
What was the best option in your opinion? Cause I shot this kid. I just couldn't leave him there as a zombie, cause look, when Lee will turn... well, I would like somebody to kill him too, in that case. It's better to be dead than living dead. And well, I couldn't ask Kenny to shoot this kid after what happened to his son.
I was suprised that only 20% of players killed this child.
What about other options then? Will Kenny shoot him if you choose this option? And what if you just leave him? I guess he'll die anyway somehow, and burying scene is inevitable. I'm just curious what happen if you choose something else than kill him by yourself. and what about stats in other cases.

Comments

  • edited October 2012
    i told kenny to kill him because i shot duck and i didnt want kenny to be scared of killing zombie kids
  • edited October 2012
    I bashed him with my monkey wrench. I was trying to be pragmatic when it came to ammo conservation (HAH some logic that turned out to be) so I thought the wrench was the best way to go.

    I let Kenny do it on my second playthrough though and, as odd as it is, he seemed better for it. He sort of appreciated the vote of confidence and was effectively taking a step on getting over the death of his son.

    I've seen a clip of what happens when you use your foot though. That moment is both heartbreaking and harrowing.
  • edited October 2012
    I shot the boy as I'd let Kenny kill duck and it seemed to be the quickest, and safest, way to end his suffering.
  • edited October 2012
    I killed Kenny's son for him, for as Lee said, no parent should have to do that to their own son. But I think for the boy in the attic, Kenny have to face the music, and deal with his demons. I didn't see it as the 'easiest for Lee'. I was trying to have Kenny's back.
  • edited October 2012
    I killed Kenny's son for him, for as Lee said, no parent should have to do that to their own son. But I think for the boy in the attic, Kenny have to face the music, and deal with his demons. I didn't see it as the 'easiest for Lee'. I was trying to have Kenny's back.
  • edited October 2012
    I'm a little surprised by how many people I've seen saying, "I made Kenny do it because I shot Duck." Seems a little cold. As much as I hate Kenny, the guy just lost his family. He's clearly dealing with some serious trauma. Making him relive that just seemed unnecessary.

    I did use my trusty spike remover instead of the gun though. No reason to waste a bullet and risk attracting more walkers to kill one that can't really fight back.
  • edited October 2012
    magodesky wrote: »
    I'm a little surprised by how many people I've seen saying, "I made Kenny do it because I shot Duck." Seems a little cold. As much as I hate Kenny, the guy just lost his family. He's clearly dealing with some serious trauma. Making him relive that just seemed unnecessary.

    I did use my trusty spike remover instead of the gun though. No reason to waste a bullet and risk attracting more walkers to kill one that can't really fight back.

    So you think making Kenny kill him isn't right, as it would be re-living the killing of his son, but you won't spare the boy a quick and clean death? I suppose we just have different ideas of what seems cold.
  • edited October 2012
    Alanz wrote: »
    So you think making Kenny kill him isn't right, as it would be re-living the killing of his son, but you won't spare the boy a quick and clean death? I suppose we just have different ideas of what seems cold.

    The kid's not alive. It's a walker. It's already dead. Just because it looks like a child doesn't mean that's what it is.

    Besides, it was pretty quick when I bashed his head in with a spike remover.
  • edited October 2012
    magodesky wrote: »
    The kid's not alive. It's a walker. It's already dead. Just because it looks like a child doesn't mean that's what it is.

    Besides, it was pretty quick when I bashed his head in with a spike remover.

    Regardless of whether it's a walker not, Kenny stated it looks like Duck and is clearly conflicted by it.

    Shooting him would be quicker. And don't give me that crap about alerting walkers.
  • edited October 2012
    I wrenched the kid, after seeing Marks great escape at the dairy Im not taking any chances.
  • edited October 2012
    I killed him, crushed its head with my foot. The poor kid's already dead, doesn't matter. I figured it was best to conserve ammo and not make noise, granted it didn't matter, but still. :p
  • edited October 2012
    Alanz wrote: »
    Regardless of whether it's a walker not, Kenny stated it looks like Duck and is clearly conflicted by it.

    That's why I didn't make Kenny kill him. But what does that have to do with the way Lee kills him though? I mean, just because I feel bad for Kenny doesn't mean I'm going to endanger those of us who are still alive to spare a walker an extra split second of suffering.
    Alanz wrote: »
    Shooting him would be quicker. And don't give me that crap about alerting walkers.

    Why is that crap? The whole reason they went into the house in the first place was to hide from the walkers. To then start firing off guns kind of defeats the purpose. You might as well just ring a dinner bell.

    As far as the kid's suffering is concerned, again, he's already dead. What's left isn't really a person. Everything that made it human is gone. It's just acting on pure basic instinct. Sure, it may look like a child, and that makes us feel bad about killing it. But inside, it's no different from any other walker. Do you feel bad about bashing in any of their heads? If not, why is this one any different?

    I don't know, maybe if we weren't surrounded at the time, I'd use the gun. But given the circumstances, I don't think there's any problem with putting the safety of the living first.
  • edited October 2012
    I killed him myself. I felt kind of bad because I decided to smash his head in to avoid the noise and he looked so pathetic. I'll admit it: for a second, I was startled because I was sure it was Duck, then I realized that couldnt be but it made my heart jump.
  • edited October 2012
    I was pragmatic. I smashed his little tiny skull with the wrench. I couldn't afford the bullet loss and the potential sound it would make. And I couldn't let Kenny do it. Cause he's a puss and I didn't want him gettin all emotionally damaged cause I made him kill an anorexic kid that resembled his dead son.
  • edited October 2012
    Hit him with my wrench, can't risk the gun, also I couldn't let Lee just stomp the poor kid.

    The kid was a walker, it be stupid to get everyone killed to make yourself feel better about having to do it.
  • edited October 2012
    Bullet loss? Really? You have infinite ammo... Anywho I shot him since it seemed to be the humane thing to do and we were inside anyways so the gunshot would be muffled to anyone or thing outside.
  • edited October 2012
    magodesky wrote: »
    I'm a little surprised by how many people I've seen saying, "I made Kenny do it because I shot Duck." Seems a little cold. As much as I hate Kenny, the guy just lost his family. He's clearly dealing with some serious trauma. Making him relive that just seemed unnecessary.

    I did use my trusty spike remover instead of the gun though. No reason to waste a bullet and risk attracting more walkers to kill one that can't really fight back.

    He had collapsed to his knees in despair and began to beat himself up over the fact that it wasn't him who shot Duck. He felt truly guilty because it was me who did it and not him. I couldn't let my Lee face his demons for him again, like I had with Duck. He has to face them himself, and I saw letting him shoot the boy as better for his mental well-being. I knew it would be hard, but in my mind, it was also right.
  • edited October 2012
    I'm surprised the majority shot the kid, considering most of them did shoot Duck themself.

    I didn't shoot the kid myself, not because I was a pussy. That was smth. Kenny had to learn to do. He couldn't put his own son out of his misery, understandable, but he should be capable to finish a random zombie kid.

    TbH if you shot Duck yourself in Episode 3, I think you're helping Kenny more when you let him shoot the Zombie kid than doing it yourself.
  • edited October 2012
    Avoiding shooting guns due to nose etc. is not crap. O.o think it's pretty short-sighted to go around firing guns, when not necessary. You don't know who, or what will hear that etc. the tool from the train is one quick hit, and the boy is dead, beyond feeling pain. The only pain I took into consideration was Kenny's, which is why I didn't try stomping it out like a bug.
  • edited October 2012
    Yeah, all it takes is one Walker to to bring hell upon you.

    I made Kenny shoot Duck, I don't see any other way for it to go down. Hes the kids father
    and him not doing it would haunt him, from what I'm reading I was right to make him shoot Duck.

    I killed the boy in the attic because Kenny had enough already, He had just shot Duck.
    Now we had just barely got away from the walkers in the street, we can still hear them outside. Why risk even one Walker hearing the gun shoot? all it does is bring peace and mind to yourself while putting everyone at risk.

    Just one walker is enough to gather even more, then the safe spot is done for.
  • edited October 2012
    I shot the boy as I couldn't let him suffer. What interesting is that only 20% of people or something killed the boy in the stats at the end of episode 4.
  • CapnJayCapnJay Banned
    edited October 2012
    He got a railroad spike remover to the head then I Pieta Plagiarism the body as i carried it out to be buried as the kids dad watched
  • edited October 2012
    Bullet loss? Really? You have infinite ammo...

    That's out-of-character knowledge though. Personally, I don't like that kind of metagaming. I try to make choices based on Lee's perspective.
    Rock114 wrote: »
    He had collapsed to his knees in despair and began to beat himself up over the fact that it wasn't him who shot Duck. He felt truly guilty because it was me who did it and not him. I couldn't let my Lee face his demons for him again, like I had with Duck. He has to face them himself, and I saw letting him shoot the boy as better for his mental well-being. I knew it would be hard, but in my mind, it was also right.

    I thought it was more that he couldn't bring himself to kill the kid because it reminded him of Duck than being guilty about Lee killing Duck for him. It's not like Kenny is the sort of person who has trouble making the "tough decisions." Even when the "tough decisions" aren't really necessary. I mean, he dropped a salt lick on Larry's head for crying out loud. But he just lost his family, what? One or two days before? So I didn't feel like I needed to toughen him up or that it was time for some tough love. The guy just needs some time.
  • edited October 2012
    I stepped on the kids face for about 2 minutes.
  • edited October 2012
    Bashed his brains with the wrench...

    You don't leave a zombie in the house.

    And I sure as hell wouldn't want to be left like that.
  • edited October 2012
    Gave Kenny the gun...

    "Have your redemption buddy, I can wait."
  • edited October 2012
    Is that really what Lee says to Kenny?

    If so... damn, I didn't think he had it in him so I didn't even bother.
  • edited October 2012
    Hehe... Nah.. that's what I said to Kenny. :D

    He does it though...
  • edited October 2012
    Used my foot.
  • edited October 2012
    I bashed him with my monkey wrench. I was trying to be pragmatic when it came to ammo conservation (HAH some logic that turned out to be) so I thought the wrench was the best way to go.

    I let Kenny do it on my second playthrough though and, as odd as it is, he seemed better for it. He sort of appreciated the vote of confidence and was effectively taking a step on getting over the death of his son.

    I've seen a clip of what happens when you use your foot though. That moment is both heartbreaking and harrowing.

    I said I would kill the kid but went back and gave Kenny another chance by giving him my gun, he said no so I also monkey-wrenched him to save on ammo and not make noise.

    I couldn't have stomped on his head, not a kid unless it was the only option I had or a quick lifesaving decision. I don't think I'll select that even in my 3rd play.
  • edited October 2012
    I let kenny kill him, becuase I think it gave him a sence of closure, that he had to realise the world we lived in and what was neccesary, i killed duck for him, a farther shoudlnt have to do that, but a kid that looks like duck after i killed the first one, I have to give him the gun to show him he had the strength to do it, but didnt actually have to kill duck and for him to realise killing duck regadrless who did it was an act of mercy. As he did with this child. i think it was the best option
  • edited October 2012
    magodesky wrote: »
    That's out-of-character knowledge though. Personally, I don't like that kind of metagaming. I try to make choices based on Lee's perspective.



    I thought it was more that he couldn't bring himself to kill the kid because it reminded him of Duck than being guilty about Lee killing Duck for him. It's not like Kenny is the sort of person who has trouble making the "tough decisions." Even when the "tough decisions" aren't really necessary. I mean, he dropped a salt lick on Larry's head for crying out loud. But he just lost his family, what? One or two days before? So I didn't feel like I needed to toughen him up or that it was time for some tough love. The guy just needs some time.

    I probably would have done it for him, until he said "I couldn't kill Duck, and I can't do this now" or something like that. If it had only been the resemblance that made him not want to do it, I would've done it for him but it seemed like he was ashamed of himself for not shooting Duck himself. If he's the one that shot Duck, he says "I can't go through this again" which seems like a cue for Lee to do it for him. It seems that Lee should shoot one while Kenny shoots the other to me.
  • edited October 2012
    In my good-guy-Lee play through I killed him myself with the tool (to avoid noise). I also had killed Duck myself so that Kenny wouldn't have to.

    In my a-hole-Lee play through, in which I had made Kenny shoot his son, I
    gave him the gun to f him up since it would be like reliving the thing. And the game said to me "You helped Kenny"

    I was wtf? How am I helping Kenny?

    I mean I know that Lee says some things when giving him the gun, but a manipulating sob could have done the same thing in order to make him do it.


    Anyway... what happens if you say to leave to boy as is? Is it a real option or does Kenny object and we're back to who's gonna kill him?
  • edited October 2012
    I stepped on him. I didn't want to risk the noise from a bullet and honestly didn't see the option for the blunt weapon. I don't regret my decision though, the events of the previous episodes have changed the way I make my choices and I feel more emotionless about them. That's why I dropped Ben as well, I will admit the killing scene afterwards and the burial was quite harrowing though and wasn't nice to watch but unfortunately you get scenes like that in the apocalypse
  • edited October 2012
    I let Kenny kill him, because he needed to learn to get back on his feet, and protect others when needed, and not break down into a weird state whenever he sees a zombie kid.
  • edited October 2012
    I bashed little Bobby McSkellingtons head in like it was a canteloupe.
  • edited October 2012
    magodesky wrote: »
    As far as the kid's suffering is concerned, again, he's already dead. What's left isn't really a person. Everything that made it human is gone.

    We don't actually know that. For all we know, when people turn into zombies they may be fully aware of everything they're doing, but unable to do anything about it.

    I'm not saying that's what happens, but we simply don't know, so I wouldn't rule it out.

    Also, for everyone saying "I didn't want to waste ammo", I think it's pretty obvious now that we're never going to run out of ammo, and if we do, the outcome of something won't hang on the balance of a single bullet.
  • edited October 2012
    You don't just 'turn into' a zombie. You have to die, so pretty sure they're dead.
  • edited October 2012
    I shot Duck & I shot the boy. I couldn't ask Kenny to do that stuff even though he's been a douche towards me. I wanted to protect him emotionally, I suppose.
  • edited October 2012
    craftyard wrote: »
    We don't actually know that. For all we know, when people turn into zombies they may be fully aware of everything they're doing, but unable to do anything about it.

    I'm not saying that's what happens, but we simply don't know, so I wouldn't rule it out.

    Also, for everyone saying "I didn't want to waste ammo", I think it's pretty obvious now that we're never going to run out of ammo, and if we do, the outcome of something won't hang on the balance of a single bullet.

    I tend to assume there isn't infinite ammunition, just as a matter of course. There's also the noise when we had just escaped from the zombies in the street, so there's that.

    We've also already seen a case where a single round could've made a difference with Carley in Ep. 1; she runs out when the zombie grabs her leg. One more round of ammunition (which, incidentally was used by Irene at the motor inn) and Carley could've killed that walker to get to the extra ammo in her purse herself, which means that Doug could've survived since Carley wouldn't have needed anyone to rescue her.
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