TWD is a Litmus Test
First time poster, but I've read a lot of these forums. Especially after Episode Four created various discussion here, I've come to realize something about The Walking Dead: it truly is a litmus test for whether or not you should be allowed to have children. Some of the responses directed towards Clementine are surprisingly creepy and further from the moral center that I just sort of assumed was common for most folks in regards to children.
I suppose, however, that it's great that the game can (to a certain extent) create a believable story for that point of view as well. Lee really can make some very bad "parenting" decisions in regards to Clem.
I suppose, however, that it's great that the game can (to a certain extent) create a believable story for that point of view as well. Lee really can make some very bad "parenting" decisions in regards to Clem.
This discussion has been closed.
Comments
Like what?
Expressing anger over the big twist of the end of Episode Four that they wish they could just leave Clem to die.
Making bad parenting decisions involving Clem.
Those sorts of things, generally.
Being a good parent to Clem, doesn't instantly mean you'll be a good parent to your kid (and vise versa).
Yeah, true enough, I suppose. I was just surprised to see those kinds of emotional reactions sparked by the game. It's just very different to what I experience, and I am neither a parent or someone hoping to be one any time soon.
Of course, it's one thing if you make those choices, because that's the way that you are playing Lee in the story, entirely. I'm speaking fully towards folks that experience those reactions themselves, not as their characters.
Yeah, that's true. A lot of the best things about The Walking Dead would be lost on kids.
If we had a psychologist on this, it would be interesting to see what they had to say.
Ha! I especially enjoy how Activison's marketing materials all talk about the dramatic moral choices Daryl will have to make on his quest. Golly, I wonder where they came up with that idea!
On topic, I'm a parent, and I do think the various people who wish death upon a digital eight-year-old probably shouldn't have kids.
The point is, if you were in Lee's situation you wouldn't really have to take responsibility over Clem like he has. As shitty as this may sound you could easily just ask anyone of the people you've met if they know what to do with a kid. Personally I think someone who actually has kids would probably be more likely to take her in. But for the game's purpose that is why Lee is meant to do.
Though your Lee might be softer or a tad cruel, he takes decisions out of your hands more than a few times because of the person he is. He cares about people, he likes Clem. He doesn't hit Duck when he gets too annoying.
So yeah, there is a pretty clear disjoint between us and Lee. Maybe season 2 will feature a more ambivalent character for us to slip into.
Sweet!