The "Ben choice" is bs

edited October 2012 in The Walking Dead
I didn't drop Ben... cause I didn't even tried to shoot the zombie.

The problem is that in reality I wouldn't have let him die and most probably no other player as well.

I let him die because it was the 1st chance the game gave me to deal with him in any way! Which is stupid by the way. This choice doesn't really say anything about the player and if anything is a failure of the game. We're supposed to be immersed to the game yet at that moment I was only thinking "I'm playing a game".


They make Ben so dumb and then FORCE him on you, without any chance to do something about it.
And not just dumb but I think that as a character he is poorly written, making him unrealistic and inconsistent. from the top of my head:

- Any person that wouldn't be any help with the zombies and feels kind of worthless or even guilty like Ben, would try his very best to help out in every non zombie situation. I mean fine you're that scared of zombies that you can't overcome it even for a child in danger, but you can't even babysit one in a SECURED area as the house with other people present no less? Instead he says to Lee something like get off my back? And attempts to drink with drunk Kenny to top it off?

- He wants to help out because he knows he's been pretty much worthless but if Lee tells him that well Ben you haven't been exactly helpful he gets pissed off.

- He's so afraid that he doesn't try to save Clem but is completely ok with falling, breaking 10 bones and be eaten ALIVE.

This kind of behavior is illogical to me and unrealistic. They could have made Ben even that stupid but at least sympathetic in some ways. Like if he was the guy that always keep an eye on Clem. Or give him some kind of ability like Doug for example who while no fighter material was helpful with anything electronics related. So then even if the game gave you a choice to cut him lose it wouldn't be a no brainer. They could even make it so that a member of the group dies if you chose to cut him lose because his ability would have helped, and make you feel guilty.


Instead they just make this beyond stupid Ben just being there with all the flaws at least I personally see, and force him time and time again to present you with this bs choice to force you to let him die. Well bravo then, clap clap.

I'm wondering... with Ben being as they made him, if there was a choice to cut him lose at some point, how many players that saved him would have voted for him to leave? Cause I'm betting a lot.

Comments

  • edited October 2012
    I won't be leaving him behind anytime soon.
  • edited October 2012
    Seriously you are retarded. First fix your grammar. Second Ben isn't useless Telltale shows us the differences between a adult and a teenager in a ZA situation. He tries to help but he cannot because he doesn't know how and I probably would do the same if some people say to me that they have hostaged my best friend and to get him back I would need to give them something. He wants you to let go of him because he knows what he has done and doesn't want more people to die because of him so he wants to die not because he is afraid but because he cares about the team and he thinks he is just a asset.
  • edited October 2012
    -Ben does try his best to help the group and even asks Lee if he can go with him and Kenny to help them.He's a teenager, I would think that helping the men and sharing a drink with Kenny would be a lot more appealing than babysitting a little girl. He mentions that he likes Kenny and feels guilty for what happened to his family.

    -A lot of people don't take criticism,judgement and the lack of confidence that well.

    -After everything that's happened the kid's a guilt ridden mess in the bell tower and had convinced himself that he deserved to die for the deaths that had happened.He probably hoped that the fall would give him a quick death, I doubt he wanted his last moments to be him having his bones broken and being eaten alive. He wanted to be punished and thought that that at least his death would benefit the people he cared for.

    I don't find Ben unrealistic,he's a immature 16-17 teenager who recently lost his parents and all his friends.Maybe he had parents who did everything for him and he has no idea how to judge situations or make the best choices.
  • edited October 2012
    I think Ben is a perfectly realistic and well written character.

    - Ben was a coward. He couldn't keep Clem safe because he's too afraid of what might happen to him, which caused him to run away. We see this with Lilly's interrogation at the RV too. He doesn't speak up because he's too scared of the consequences. He probably didn't think about the stalker being out there looking for Clem either, and since he likely doesn't have much experience with caring for children. He thought that kids liked to play outside, so he let her play outside. He just wasn't smart enough to realize that she might need to be supervised.

    - Just because someone acknowledges that they're useless doesn't mean they like hearing it from others. It's one thing to say it to yourself, but other people saying it right to your face really hurts.

    -He isn't exaclty BEGGING for death because he's not afraid anymore. He's still TERRIFIED of death, but he realizes that time spent pulling him up is more time the group spends in Crawford, surrounded by walkers, in danger, because of HIS actions. He didn't want to be the cause of anymore death, so he faced his fear and told Lee to get everyone else out because he was sick and tired of getting people killed.

    Ben finally grew up during the Crawford raid (at the end). He saw his teacher and his friend die just one week before, and then saw Carley/Doug, Kat, Duck, and Brie die because of his actions. After being plauged by guilt since the bandit raid in Episode 3, he finally puts the group ahead of himself. In the bell tower, he "turned over a new leaf", if you will.
  • edited October 2012
    Rock114 wrote: »
    I think Ben is a perfectly realistic and well written character.

    - Ben was a coward. He couldn't keep Clem safe because he's too afraid of what might happen to him, which caused him to run away. We see this with Lilly's interrogation at the RV too. He doesn't speak up because he's too scared of the consequences. He probably didn't think about the stalker being out there looking for Clem either, and since he likely doesn't have much experience with caring for children. He thought that kids liked to play outside, so he let her play outside. He just wasn't smart enough to realize that she might need to be supervised.

    - Just because someone acknowledges that they're useless doesn't mean they like hearing it from others. It's one thing to say it to yourself, but other people saying it right to your face really hurts.

    -He isn't exaclty BEGGING for death because he's not afraid anymore. He's still TERRIFIED of death, but he realizes that time spent pulling him up is more time the group spends in Crawford, surrounded by walkers, in danger, because of HIS actions. He didn't want to be the cause of anymore death, so he faced his fear and told Lee to get everyone else out because he was sick and tired of getting people killed.

    Ben finally grew up during the Crawford raid (at the end). He saw his teacher and his friend die just one week before, and then saw Carley/Doug, Kat, Duck, and Brie die because of his actions. After being plauged by guilt since the bandit raid in Episode 3, he finally puts the group ahead of himself. In the bell tower, he "turned over a new leaf", if you will.

    Bravo :D
    This.
  • edited October 2012
    Rock114 wrote: »
    I think Ben is a perfectly realistic and well written character.

    - Ben was a coward. He couldn't keep Clem safe because he's too afraid of what might happen to him, which caused him to run away. We see this with Lilly's interrogation at the RV too. He doesn't speak up because he's too scared of the consequences. He probably didn't think about the stalker being out there looking for Clem either, and since he likely doesn't have much experience with caring for children. He thought that kids liked to play outside, so he let her play outside. He just wasn't smart enough to realize that she might need to be supervised.

    - Just because someone acknowledges that they're useless doesn't mean they like hearing it from others. It's one thing to say it to yourself, but other people saying it right to your face really hurts.

    -He isn't exaclty BEGGING for death because he's not afraid anymore. He's still TERRIFIED of death, but he realizes that time spent pulling him up is more time the group spends in Crawford, surrounded by walkers, in danger, because of HIS actions. He didn't want to be the cause of anymore death, so he faced his fear and told Lee to get everyone else out because he was sick and tired of getting people killed.

    Ben finally grew up during the Crawford raid (at the end). He saw his teacher and his friend die just one week before, and then saw Carley/Doug, Kat, Duck, and Brie die because of his actions. After being plauged by guilt since the bandit raid in Episode 3, he finally puts the group ahead of himself. In the bell tower, he "turned over a new leaf", if you will.

    Not in my playthrough. He's still the very same whining insecure worthless piece of coward shit that he used to be eversince he got introduced in Episode 2. Too bad he didn't end up as food instead of Mark.

    I only saved him because I wanted to see what's gonna happen in Episode 5 if you bring retard Ben along, too. I killed him in my very first playthrough though and I was hoping Kenny might put him up, so I can kill him again until he gets the point.

    FU, Ben! He caused 5 deaths, already and people are still like "Oooooh, poor boy! It's not your fault that your stupid actions led to people biting the dust!"
  • edited October 2012
    I didn't drop him because he is not getting any easy ways out of this. He has a blood debt to me in my mind. Causing the death of Doug, Duck, Kat and Brie he isn't getting any exits and as long as he is alive he will find some way to truly make up for all of his bumbling.

    With that said I left him back at the house with the boat, so I'll have to see in the future what he does.
  • edited October 2012
    The scene was written horribly, and resolved terribly. Ben isn't a bad character, he's just a character that in the real world would have been shot or left behind to die ages ago. He's a total liability to the group and doesn't ever evolve as a character. Asking someone to drop him to his death isn't a sign of some newfound maturity, it's just more cowardice, and he's still dead weight eating food that could be going to the rest of our cast.

    The fact that there's this stupidly dramatic scene about how there's no time and then you can just straight up pull him up with no consequence is what really killed it for me. Not only is it a reminder you're in a video game but you're sitting there with Karl who is in no threat at all just watching you deal with this decision from the window the whole time. Meh. Shoddy writing.
  • edited October 2012
    Rock114 wrote: »
    He probably didn't think about the stalker being out there looking for Clem either

    But he should have considered "outside" a dangerous place stalker or no stalker being in a ZA, no? Actually one should be cautious even inside the house. It's a house, not fort knox. But fine let's just say that Ben is realistic and I just didn't knew the levels that stupidity can reach.

    So Ben is ultra dumb +whatever else. It's a special case.

    Don't you think that in a real life scenario Lee or someone else would deal with him before your choice is between death or not? Like have a serious but calm and honest sit down, agree on some things, I don't know.. something!
    And based on that and future actions of Ben again worst case scenario to cast him out. I think the game failed at this. My point of view at least.
  • edited October 2012
    I wanted to throw him off the train as soon as he admitted being responsible for Carli's death, then again i wanted the fool dead as soon as he left Clem on her own surrounded by zombies. Like i said in another thread, i couldnt drop him quick enough!
  • edited October 2012
    fenom wrote: »
    I didn't drop Ben... cause I didn't even tried to shoot the zombie.

    The problem is that in reality I wouldn't have let him die and most probably no other player as well.

    I let him die because it was the 1st chance the game gave me to deal with him in any way! Which is stupid by the way. This choice doesn't really say anything about the player and if anything is a failure of the game. We're supposed to be immersed to the game yet at that moment I was only thinking "I'm playing a game".


    They make Ben so dumb and then FORCE him on you, without any chance to do something about it.
    And not just dumb but I think that as a character he is poorly written, making him unrealistic and inconsistent. from the top of my head:

    - Any person that wouldn't be any help with the zombies and feels kind of worthless or even guilty like Ben, would try his very best to help out in every non zombie situation. I mean fine you're that scared of zombies that you can't overcome it even for a child in danger, but you can't even babysit one in a SECURED area as the house with other people present no less? Instead he says to Lee something like get off my back? And attempts to drink with drunk Kenny to top it off?

    - He wants to help out because he knows he's been pretty much worthless but if Lee tells him that well Ben you haven't been exactly helpful he gets pissed off.

    - He's so afraid that he doesn't try to save Clem but is completely ok with falling, breaking 10 bones and be eaten ALIVE.

    This kind of behavior is illogical to me and unrealistic. They could have made Ben even that stupid but at least sympathetic in some ways. Like if he was the guy that always keep an eye on Clem. Or give him some kind of ability like Doug for example who while no fighter material was helpful with anything electronics related. So then even if the game gave you a choice to cut him lose it wouldn't be a no brainer. They could even make it so that a member of the group dies if you chose to cut him lose because his ability would have helped, and make you feel guilty.


    Instead they just make this beyond stupid Ben just being there with all the flaws at least I personally see, and force him time and time again to present you with this bs choice to force you to let him die. Well bravo then, clap clap.

    I'm wondering... with Ben being as they made him, if there was a choice to cut him lose at some point, how many players that saved him would have voted for him to leave? Cause I'm betting a lot.

    I will probably get yelled at for this.

    Ben is pretty much a child compared to the other survivors, yet everyone wants him to make decisions like an adult. If Clementine would've doomed the survivors like that (which if you count talking to that guy on the walkie talkie, she pretty much did) then nobody would hate her or be genuinely bothered by her presence. Anyone in Ben's situation probably would've done the same thing.
  • edited October 2012
    I will probably get yelled at for this.

    Ben is pretty much a child compared to the other survivors, yet everyone wants him to make decisions like an adult. If Clementine would've doomed the survivors like that (which if you count talking to that guy on the walkie talkie, she pretty much did) then nobody would hate her or be genuinely bothered by her presence. Anyone in Ben's situation probably would've done the same thing.

    Only issue here is idiot Ben is old enough that he should have known better.
  • edited October 2012
    Don't blame the game because you didn't realize you could move your cursor and save him. :p
  • edited October 2012
    If the game wasn't so linear in forcing Ben on you I wouldn't have had to drop him since I'd have told him to leave a long time ago, I think that's the biggest mistake Telltale made concerning the character, you're just forced to be with him until you reach the pre-determined point in the episode where you can finally free yourself of him. In Episode 3 he made a secret deal that set into motion the events that lead to Duck, Katjaa, and Carley/Doug dying, Lilly going psycho, and Kenny losing everything he had lived for up to that point. Episode 4, Ben leaves Clem to the walkers, when he could've at least grabbed Clem's hand and run, resulting in Chuck having to step up and die, and then later he removes the hatchet from the main which results in Brie dying and could've easily enough lead to the whole group dying. Sure Ben's a realistic and scared 18 year-old that has his heart in the right place, but that doesn't change the fact that he hasn't been an asset, isn't even merely deadweight in which case I might be able to tolerate him, he's an outright liabilty and I was just begging the game for an opportunity to leave his ass behind in the house when the group went to raid Crawford, because I was sure he'd find a way to screw up, and he did. I went into Episode 4 with the mindset that Ben's incompetence was a bigger danger to the group's well-being than the walkers or any other people, and when I go on into Episode 5 there will be at least 1 less thing I have to worry about. That being said, I did gain some respect for him when he finally owed up to his mistakes like a man and admitted he was a screw-up, so I put in a good word for him with Clem.

    Anyway, I don't really think of Ben as a badly written character, I thought he was very well-written, it's just that the game limits how you can deal with him far too severely.
  • edited October 2012
    The scene was written horribly, and resolved terribly. Ben isn't a bad character, he's just a character that in the real world would have been shot or left behind to die ages ago. He's a total liability to the group and doesn't ever evolve as a character. Asking someone to drop him to his death isn't a sign of some newfound maturity, it's just more cowardice, and he's still dead weight eating food that could be going to the rest of our cast.

    The fact that there's this stupidly dramatic scene about how there's no time and then you can just straight up pull him up with no consequence is what really killed it for me. Not only is it a reminder you're in a video game but you're sitting there with Karl who is in no threat at all just watching you deal with this decision from the window the whole time. Meh. Shoddy writing.


    Who's Karl?
  • edited October 2012
    Man, I hope I'm never in a zombie apocalypse with the OP...
  • edited October 2012
    shedim wrote: »
    Only issue here is idiot Ben is old enough that he should have known better.

    Ben's actually the first instance in TWD universe we had a teenager his age that could represent a regular person. Glenn is fairly close in age, but he's more of a college student and had some real world experiece. Ben isn't a child growing up in this world. He's already grown up, and was now entering adulthood. When you're 17-18 you're at a stage in life where you're grown up but now you need to find yourself. It's a really tough period in life where you might experience a lot of failures and try to grow from them. For glenn he already was working as a delivery boy and when the appocalypse hit he had the skills necessary to scavenge supplies, so he found his spot. Ben never experienced that.

    So he's thrown into a world of death where he has no known skills and doesn't know what to do. He's trying to help but keeps messing up, and in this world when you mess up, people die. So to me, he's extremely realistic. He was raised to be a good person and he has good intentions, but he keeps fucking up and it's killing him inside. His drop was him finally going "i won't be a burden any longer."
  • edited October 2012
    Ben's actually the first instance in TWD universe we had a teenager his age that could represent a regular person. Glenn is fairly close in age, but he's more of a college student and had some real world experiece. Ben isn't a child growing up in this world. He's already grown up, and was now entering adulthood. When you're 17-18 you're at a stage in life where you're grown up but now you need to find yourself. It's a really tough period in life where you might experience a lot of failures and try to grow from them. For glenn he already was working as a delivery boy and when the appocalypse hit he had the skills necessary to scavenge supplies, so he found his spot. Ben never experienced that.

    So he's thrown into a world of death where he has no known skills and doesn't know what to do. He's trying to help but keeps messing up, and in this world when you mess up, people die. So to me, he's extremely realistic. He was raised to be a good person and he has good intentions, but he keeps fucking up and it's killing him inside. His drop was him finally going "i won't be a burden any longer."
    Chris and Julie would like to have a word with you.
  • edited October 2012
    Zer0Guy wrote: »
    Chris and Julie would like to have a word with you.

    No they were 16. They weren't 18 like ben, who would, if the ZA never happened, be going off to college/trade school that summer for the first time and begin to find himself. It's that time period that literally everyone I know went through a large change as they began to become adults. You can't compare that to early to mid teens which is an entirely different thing all together.
  • edited October 2012
    No they were 16. They weren't 18 like ben, who would, if the ZA never happened, be going off to college/trade school that summer for the first time and begin to find himself. It's that time period that literally everyone I know went through a large change as they began to become adults. You can't compare that to early to mid teens which is an entirely different thing all together.

    I'd say you could put Chris up there with an eighteen year old. You've got me at Julie, however.
  • edited October 2012
    shedim wrote: »
    Not in my playthrough. He's still the very same whining insecure worthless piece of coward shit that he used to be eversince he got introduced in Episode 2. Too bad he didn't end up as food instead of Mark.

    I only saved him because I wanted to see what's gonna happen in Episode 5 if you bring retard Ben along, too. I killed him in my very first playthrough though and I was hoping Kenny might put him up, so I can kill him again until he gets the point.

    FU, Ben! He caused 5 deaths, already and people are still like "Oooooh, poor boy! It's not your fault that your stupid actions led to people biting the dust!"


    I agree! I killed him too, more than once before I finally saved him just to see if I could get him and Kenny to come along and I did. I got everyone to come with me. IMO, In the ZA world you don't have time to wait for people to grow up and get their act together cause while that fool was going through his growing pains people were freaking dying. I could careless about Ben and if he dies in Ep 5 I would be very happy.
  • edited October 2012
    The kid's had one hell of a week.
  • edited October 2012
    pulling the hatchet from the door was completely unrealistic
  • edited October 2012
    18 year olds don't think it but they are idiots, sure the hatchet thing was a bit to much ( maybe the zombies had walked away from the door at the time??) but i think it's more that being in the mindset of playing a game is what makes the op think they had to drop ben, in real life people wouldn't just throw someone out of the group for being useless, it would just be accepted as part of life.

    Also Lee was a history professor (a point that is rarely mentioned until lee and Clementine are in the school) so he would be used to dealing with teenagers and probably believes that the youth are the future and therefore very important so he would never abandon ben, i think dropping ben is the unrealistic thing to do
  • edited October 2012
    marcu5 wrote: »
    pulling the hatchet from the door was completely unrealistic

    This is probably the only thing from this thread I'll pick out and agree on because how could Ben not see a dozen zombies banging behind the glass doors? I think they threw that whole scene in there very carelessly.
  • edited October 2012
    savi wrote: »
    This is probably the only thing from this thread I'll pick out and agree on because how could Ben not see a dozen zombies banging behind the glass doors? I think they threw that whole scene in there very carelessly.

    Obviously the zombies are gone when he takes it. You even see as you walk past the door with Molly, there is a lot more blood on the door but no zombies behind it (and the hatchet is gone).

    There's no way Ben would have taken the hatchet out of the door while the zombies were still banging on it - that's unrealistic. If he had have done that, they would have eaten him and be wandering around the hallway by the time you get there.
  • edited October 2012
    savi wrote: »
    This is probably the only thing from this thread I'll pick out and agree on because how could Ben not see a dozen zombies banging behind the glass doors? I think they threw that whole scene in there very carelessly.

    im pretty tired of the apologist on this site.TTG can do absolutely no wrong to many of the posters here. the quality of writing on this game deteriorated after episode 3.
  • edited October 2012
    Saracenar wrote: »
    Obviously the zombies are gone when he takes it.

    Indeed.
    Still: Ben has entered Crawford with the others through that very door, he knew that walkers were close and that the hatchet hasn't been there before.
  • edited October 2012
    Saracenar wrote: »

    There's no way Ben would have taken the hatchet out of the door while the zombies were still banging on it - that's unrealistic. If he had have done that, they would have eaten him and be wandering around the hallway by the time you get there.

    by that same logic, it's unrealistic for tens of zombies would disappear within minutes.
  • edited October 2012
    I agree with the others, I feel that Ben *was* (I dropped him) a realistic character. He was afraid, a complete coward, and he couldn't make justified or informed, wise decisions. This fear was probably intensified by the Lilly incidence, the loss of his friends and family and going through all the events in Ep. 3 and 4. HOWEVER; in a Zombie Apocalypse I feel you can't have 3rd, 4th, 5th chances in life when you've made that many mistakes. He inadvertently killed Chuck, Katjaa, Duck, Brie and of course Carley through his idiotic decisions and timings, and lack of courage (he left Clem behind! D: )

    If I could have in the game, I would have pushed him off the train when he revealed that it was him behind the bandit situation, especially as the loss of Carley was still very sore.
  • edited October 2012
    Wydiwyg wrote: »
    Indeed.
    Still: Ben has entered Crawford with the others through that very door, he knew that walkers were close and that the hatchet hasn't been there before.

    Yes, but the walkers weren't banging on the door as Lee and Molly were walking past it, and he did need something to open the armory door. While it was pretty stupid to take a thing that was obviously holding the door closed, I can see why he would think it was safe to get the hatchet back. The walkers only went back to the door again after the bell started ringing.
  • edited October 2012
    sparkzfly wrote: »
    I agree with the others, I feel that Ben *was* (I dropped him) a realistic character. He was afraid, a complete coward, and he couldn't make justified or informed, wise decisions. This fear was probably intensified by the Lilly incidence, the loss of his friends and family and going through all the events in Ep. 3 and 4. HOWEVER; in a Zombie Apocalypse I feel you can't have 3rd, 4th, 5th chances in life when you've made that many mistakes. He inadvertently killed Chuck, Katjaa, Duck, Brie and of course Carley through his idiotic decisions and timings, and lack of courage (he left Clem behind! D: )

    If I could have in the game, I would have pushed him off the train when he revealed that it was him behind the bandit situation, especially as the loss of Carley was still very sore.

    so far, the only realistic characters in this game are chuck, lee, carly and possibly mark.
  • edited October 2012
    marcu5 wrote: »
    no far, the only realistic characters in this game are chuck, lee, carly and possibly mark.

    Excuse me? So the only realistic characters are the ones that are more likeable than the rest?
  • edited October 2012
    Viser wrote: »
    Excuse me? So the only realistic characters are the ones that are more likeable than the rest?

    they're more likeable because they're more realistic. there's a lot of over the top animated characters and interactions in the TWD game.
  • KaeKae
    edited October 2012
    I let Ben die, because he wanted me to, for starters. It felt like he wanted to atone for his failures and perceived "sins" from his earlier bad choices, and felt that was the way to do it. I am nothing else if a big believer that a person's life is theirs to decide what to do with. If Ben wanted me to let go, and he seemed calm and rational about it, then who am I to deny that final wish? It's no different than handing the gun to that lady in an earlier episode.

    Secondly, Ben was a liability. He didn't seem to really care about Clementine, or anyone else, just his own ass. That's not someone you want in a group environment, and certainly not someone you can rely on. I'm not saying he's wrong for that, because I imagine I'd have a hard time with it too, but he's still wanting to clearly be a part of the group without really being there for the group, y'know? That's dangerous. Molly was kind of the same way to a degree, but at the end of the day, Molly knew she was better off alone, and removed herself from the equation, and I can respect that.

    I also lost some respect for Ben when he decided that right in the middle of an extremely tense and dangerous situation was the best time to unburden his soul. That's purely selfish. All that confessing does is make YOU feel better, and dumps your problems onto someone else to share, and he did this in the absolute worst possible way he could have.

    So while I sympathize with him, and realize that he's just a stupid kid, he's overall a bad choice to keep with the group based on multiple bad and selfish choices he repeatedly makes. If it weren't the zombie apocalypse and lives weren't at stake, I'd be far more willing to entertain his childish and risky behavior in the name of "he's just a kid", but in a situation where other lives are at risk, I just can't in good faith keep letting him do it.
  • edited October 2012
    ^I agree 100% Those are all the reasons I dropped him the first time, heck you make me want to replay again and drop him before episode 5 comes out lol! But I do want to see how he redeems himself...if he does, then I'll replay 4 & 5 with him dead and gone.
  • K0t0K0t0 Banned
    edited October 2012
    I never understood why its Bens fault that Duck is dead. If the bandits had a means to raid the motel, then they would've anyway, Ben just stalled them. Its Lillys fault Doug and that hoe carley are dead.

    I don't like Ben, but I don't see how those 3 deaths are pinned on him.

    P.S stfu about Carley. Gosh, I swear the people who chose to save Carley are the same type of gamers who are lonely virgins for life. You picked a character solely on tits, and then she died, and so you feel dumb, but to admit it? Wooow...Whereas people who I know saved Doug are intelligent and articulate, so I'm convinced of my above statment.
    And don't give me that "whaaa carley was more useful" bs. The situation was NEVER who lives and who dies, it was 'who do you help',do you help the girl ho has a frikkin gun against one single zombie who you adamantly states "Is capable", or save the guy who you claim is 'less capable' and therefore needs your help. So you carley virgins either cheated and rewinded your save, or more likely you're virgins who are now bawing at her death and constantly mix her and Dougs deaths. Pathetic.
  • edited October 2012
    K0t0 wrote: »
    P.S stfu about Carley. Gosh, I swear the people who chose to save Carley are the same type of gamers who are lonely virgins for life. You picked a character solely on tits, and then she died, and so you feel dumb, but to admit it? Wooow...Whereas people who I know saved Doug are intelligent and articulate, so I'm convinced of my above statment.
    And don't give me that "whaaa carley was more useful" bs. The situation was NEVER who lives and who dies, it was 'who do you help',do you help the girl ho has a frikkin gun against one single zombie who you adamantly states "Is capable", or save the guy who you claim is 'less capable' and therefore needs your help. So you carley virgins either cheated and rewinded your save, or more likely you're virgins who are now bawing at her death and constantly mix her and Dougs deaths. Pathetic.

    Firstly I'm a straight female and I picked her. I picked her because of her skills of shooting, her level headed ness but not afraid to speak her mind, plus a solid female figure for Clementine too. She then went on to save Lee's ass later on in episode 2. I liked Doug, but he made dumb decisions too - like when he yelled out Lee's name when he was with his brother, loud noises attracts zombies.

    Also please fix your spelling and grammer before you go round calling people unintelligent.
    ;)
  • edited October 2012
    sparkzfly wrote: »
    Firstly I'm a straight female and I picked her. I picked her because of her skills of shooting, her level headed ness but not afraid to speak her mind, plus a solid female figure for Clementine too. She then went on to save Lee's ass later on in episode 2. I liked Doug, but he made dumb decisions too - like when he yelled out Lee's name when he was with his brother, loud noises attracts zombies.

    Also please fix your spelling and grammer before you go round calling people unintelligent.
    ;)

    ^ I agree, In a first playthrough I always try and save everyone I can so I can see the story unfold with everyone present and then start another playthrough with people missing.

    Its a game of choice so people are free choose who they want and the reasons are their own.

    Also where is your breast research k0t0? From what I saw in game Doug beats Carly every time in that war;)
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