A opertunity missed

I was playing ep2 again and noticed the convo with Mark. Could they have done an episode at the airforce base and when you rescue him.
This seems a bit Crawfordish but It could of shown military being over run which we hear about but could really show how serious this is.

Comments

  • edited November 2012
    way to much to do, and with such a 'simple' gfx engine,

    if you noticed most of the maps are small.

    an air base would be huge... plus the game is more about the humans than the zombies,

    so imo yes it would of been nice to see mark and find out more about him but then they would have to do that with every new face in the group..
  • edited November 2012
    it would have been good to see why Larry was so worried that Duck would turn into a zombie, he said they had seen it before so i assume him and Lillly almost died because of a person turning before
  • edited November 2012
    I was playing ep2 again and noticed the convo with Mark. Could they have done an episode at the airforce base and when you rescue him.
    This seems a bit Crawfordish but It could of shown military being over run which we hear about but could really show how serious this is.

    I gotta admit I ended up spending so much time during his scenes wondering who the hell he was and how he got there that I didn't care how he ended up. I didn't know him and didn't trust him like the characters seemed to. It really did feel like they skipped an episode.
  • edited November 2012
    Yeah, at least if it wasn't gameplay, then it could be a cutscene but I to did not feel like I cared much about mark and I didn't really care if he left the group or not. And also it was never made very clear as to where you picked him up from, and as to where he got all that food from etc, his character needed to be explained more, because I wasn't concentrating much on the episode 2 gameplay, because I was wondering whether I had missed something in episode 1 lol
  • edited November 2012
    TWDFTW wrote: »
    Yeah, at least if it wasn't gameplay, then it could be a cutscene but I to did not feel like I cared much about mark and I didn't really care if he left the group or not. And also it was never made very clear as to where you picked him up from, and as to where he got all that food from etc, his character needed to be explained more, because I wasn't concentrating much on the episode 2 gameplay, because I was wondering whether I had missed something in episode 1 lol

    Yes they did. Both lily and lee made it clear where he was from. He came from some airforce base, when it became infested he took some supplies and he happened to pass the motel and asked to come in exchange for supplies. Plus mark was my friend.
  • edited November 2012
    Yes they did. Both lily and lee made it clear where he was from. He came from some airforce base, when it became infested he took some supplies and he happened to pass the motel and asked to come in exchange for supplies. Plus mark was my friend.

    This is part of the problem. The game is a visual medium. If someones an arsehole I prefer to see them acting like an arsehole instead of just people saying "he's an arsehole.". Show, don't tell.

    I didn't actually experience any of that, instead I was simply told. This left me feeling like I'd missed something simply because I didnt feel the same way as any of the characters. I'm told I should know him, but I don't. I'm told he's a friend of Lee's, but I'm playing Lee and I don't know this guy from Jack.
  • edited November 2012
    cormoran wrote: »
    This is part of the problem. The game is a visual medium. If someones an arsehole I prefer to see them acting like an arsehole instead of just people saying "he's an arsehole.". Show, don't tell.

    I didn't actually experience any of that, instead I was simply told. This left me feeling like I'd missed something simply because I didnt feel the same way as any of the characters. I'm told I should know him, but I don't. I'm told he's a friend of Lee's, but I'm playing Lee and I don't know this guy from Jack.

    Yeah I want to be shown! Not told he is my friend and that I should trust him, I don't know this guy and why should I trust him if I haven't ever met him before.
  • edited November 2012
    cormoran wrote: »
    This is part of the problem. The game is a visual medium. If someones an arsehole I prefer to see them acting like an arsehole instead of just people saying "he's an arsehole.". Show, don't tell.

    I didn't actually experience any of that, instead I was simply told. This left me feeling like I'd missed something simply because I didnt feel the same way as any of the characters. I'm told I should know him, but I don't. I'm told he's a friend of Lee's, but I'm playing Lee and I don't know this guy from Jack.

    We'll it happened during the time skip there was really any need to go deeper than that, though i do understand what you mean.
  • edited November 2012
    Yes they did. Both lily and lee made it clear where he was from. He came from some airforce base, when it became infested he took some supplies and he happened to pass the motel and asked to come in exchange for supplies. Plus mark was my friend.

    Like I said I was trying to concentrate on figuring out who he was I didn't really listen to the dialogue so I didn't take it all in, but I would prefer a short cut scene of at least him coming across the motel not just being told where he came from, where the supplies came from and if I should trust this guy I haven't ever seen before. This is where the episode failed for me, it felt like I had missed out 20 minutes of gameplay at least, but I suppose they needed to fit in other stuff.
  • edited November 2012
    Actually, Mark didn't leave the Air Force Base on his own and stumble upon the motor inn. Lee and co. went to the base and found him there, and he offered them all the food he had stored up in return for being able to come with them.

    I quite liked Mark and his butchering was a shock to me. Even though I'd only known the character for say an hour before he got shot, I felt like I knew him well enough to care about him.
  • JakeJake Telltale Alumni
    edited November 2012
    In early early early story meetings, there were a couple ideas for episode two, including just doing an air force base story instead of the dairy, and we briefly had an idea where episode 2 was going to be in two halves, first at the base then the dairy. It proved too big to consider, and the dairy was more compelling, so the air force base never made it into the story. I don't know how far along Chuck got with ideas for anything at a base, but I'm glad we went the way we did and focused entirely on the St Johns.
  • edited November 2012
    The St. Johns were definitely compelling and offered something that probably wouldn't have been doable at the Air Force Base. Still, it'd have been awesome to see more of Mark.

    I agree that splitting the episode between two big set pieces probably would have detracted from both parts.

    If only it were a six-episode season!
  • edited November 2012
    Jake wrote: »
    In early early early story meetings, there were a couple ideas for episode two, including just doing an air force base story instead of the dairy, and we briefly had an idea where episode 2 was going to be in two halves, first at the base then the dairy. It proved too big to consider, and the dairy was more compelling, so the air force base never made it into the story. I don't know how far along Chuck got with ideas for anything at a base, but I'm glad we went the way we did and focused entirely on the St Johns.

    Did you guys name the charcater Chuck, after Chuck? :)
  • edited November 2012
    Badass hobo working at TTG's? Sounds legit.
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