Confusing quality...
Am I missing something or what. In the film and television business. The quality of production gets increased as to reflect the success of the first installment.
In this installment. We see a fairly complete a nice looking first product. Keep in mind the story aside is pretty complete and solid. I'm talking game quality.
Specifically twitchy scene cuts, to confusing/ bad animation. Lets not forget disappearing characters in scene. To top that. The long and acquired pauses between emotional lines. Also the switching to everyone's face after something happens.
After playing through episode I was excited for II. Now on IIII it's really hard not scream at the super reduced quality. It's almost like you don't care and you think we'er all stupid animals that can't tell the difference.
Now with one more episode to got. I keep thinking. I should bear through this just so I can say. "What ever you do. Don't hire that company to make your new product."
How about stepping back up to episode I quality for the finish line.
G
In this installment. We see a fairly complete a nice looking first product. Keep in mind the story aside is pretty complete and solid. I'm talking game quality.
Specifically twitchy scene cuts, to confusing/ bad animation. Lets not forget disappearing characters in scene. To top that. The long and acquired pauses between emotional lines. Also the switching to everyone's face after something happens.
After playing through episode I was excited for II. Now on IIII it's really hard not scream at the super reduced quality. It's almost like you don't care and you think we'er all stupid animals that can't tell the difference.
Now with one more episode to got. I keep thinking. I should bear through this just so I can say. "What ever you do. Don't hire that company to make your new product."
How about stepping back up to episode I quality for the finish line.
G
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Comments
What Telltale needs is a bigger quality control center. Their staff is too small to catch the bugs that have gotten through or to help with those problems after they've already hit the market. I don't know when they can do that, but I hope it's one of their priorities.
With everything else you said (focusing on characters faces, pauses between lines), it sounds like you're less talking about quality and more about direction. Directing doesn't change with budget. I don't think there's anything weird or jarring about the way scenes play out. But you might want to talk about direction specifically if you think it's effecting the tone of the game. You might find others who agree.
no matter the age of the pc if the spec isn't better than the minmum requirements the games gonna suffer.
Telltale has been using the same engine for years now. They improve it bit by bit, but it's still the same tech.
I remember when I played Back To The Future's first episode on PS3, the graphics were pretty bad, it was very washed out with no anti aliasing.
Then episode 2 came and everything was improved. I was pretty impressed. You can clearly see it.
The same thing can be seen across Sam & Max Episodes.
They learn with their mistakes and fix it in future releases.
That's what a good company should always do.
The Walking Dead has been using the engine at it's finest. The best version of the engine since the beggining of the company.
They fix some bugs here and there, but I don't see it getting any better than this.
Some bugs will still remain though. Uou can see some of the same bugs on all TT Games if you played them all like me, so you end up getting used to it.
That's why you can't see graphical improvements between Walking Dead episodes, because there is nothing more to get better at. At least for now. Making any more improvements would require a lot of coding behind the engine and you can expect that for Season 2 I'm sure.
I've been a Telltale fan since the begging and I know what they are capable of.
If you don't like the engine then go play other games, nobody is stopping you.
Have a great weekend.
quality in terms of facial animation, movement, I have nothing but good things to say about. There are hiccups but it's not game breaking. It's endearing and the little emotions characters show based off what you say is brilliant!