Is the boat really a good idea?

edited November 2012 in The Walking Dead
Well is it? Where are they going to go? They can't just drift off to nowhere. Chuck mentioned it before. Getting on the boat and their plan while on it?

Especially since Kenny lost his wife and kid. He seemed to focus everything on a boat but no plans while on it.

What do you guys think? Is there another way besides the boat?

Comments

  • edited November 2012
    They're screwed, no matter what, in my opinion.

    Though, if they had an actual destination in mind... like a small island... it might not be a bad idea.
  • edited November 2012
    I've mentioned it in another thread, Kenny's original boat might have worked but this piece of crap, open topped boat is death. I also agree that without a real plan the boat (either Kenny's fishing boat or this deathtrap) would fail without a plan to reach some destination unless it was a sailboat and could move without fuel.

    I don't like this boat...to small and UN-seaworthy.
  • edited November 2012
    I think the boat may turn out irrelevant. Kenny is most likely going to die half way through the game, god knows Ben and Omid are screwed. How are they going to get the boat to the water at that point, and Lee is bit?
  • edited November 2012
    Dildor wrote: »
    I think the boat may turn out irrelevant.

    Yeah, the boat seems to have served its purpose, having moved the plot along: forcing the group to explore Crawford. I don't see it having much impact on the rest of the storyline. Well, maybe a snapshot of Kenny sailing off into the sunset at the end.

    I like Kenny, I've had his back when it mattered, but the boat idea was just as risky as any other plan that could have been concocted. But then again, if he had gone ahead with his plan from the beginning instead of dragging his heels at the motel, his family may still be with him.
    Oh, I don't know, there doesn't seem to be any good life strategy when the world goes to shit.
  • mz3mz3
    edited November 2012
    They can't cross from sea with a little boat
  • edited November 2012
    I already made a fan art about it (boat gets in flames:)), you can find it under the thread- "NO TIME LEFT- New Fan Art From Me ;)" if you are interested.

    I think they won't be able to use that boat. I don't now, just I'm not with it. Maybe Kenny will be dead, or some accident may occur?
    Just a feeling.
  • edited November 2012
    Didn't Kenny's voice actor say he was almost done recording and he still didn't know what happened to Clementine? He also said "some of us don't make it" yep he dies halfway through bet on it.
  • edited November 2012
    DreadMagus wrote: »
    They're screwed, no matter what, in my opinion.

    Though, if they had an actual destination in mind... like a small island... it might not be a bad idea.

    Heh, Dawn of the Dead much? I watched it yesterday and although the movie was good I felt like the ending lacked something... I hope it doesn't feel the same way when this game ends... well, based on how TTG handled the game so far, though, I don't think I'll be disappointed.

    Edit: I realized I didn't really write anything related to the thread itself, lol. Anyhow, I agree the boat isn't the best idea. But judging by their situation in Savannah, with the horde and shit, I think it's their best bet to get somewhere else, and maybe try to find a community or even start one. Too bad no one on the group has farming skills, it makes it a lot easier to settle down.
  • edited November 2012
    As I've said elsewhere, if you anchor it just off the harbour then it offers some safety and a location near to supplies. It can also draw the walkers into the water and off the land.
  • edited November 2012
    Title says it all? Do you think the plan of getting on the boat and sailing along the coast, picking up supplies is a good idea? Is it possible and is it safe? Is it better for them to just try to secure a area of Savannah and live there?

    Pros
    Most of time spent away from walkers (hopefully they cant swim!)
    Best way of escaping walker horde and walkie talkie guy and possible allies in Savannah
    Safer way of travelling than on foot/veichle
    Possibility of finding a safe island


    Cons
    Vulnerable to weather
    Vulnerable to gunfire from coasts
    The boat will probably attract bandits and even other desperate survivors
    Limited capacity, cant take on other survivors or even too much supplies.
    The coast supply runs will be dangerous, they will be looting entirely new areas instead of the same general area.

    I think the boat may not be the safest idea but its their best chance of getting out of Savannah and finding an actually safe place, controlled by other survivors or even the military. What do you guys think?
  • edited November 2012
    Wrighty wrote: »

    I think the boat may not be the safest idea but its their best chance of getting out of Savannah and finding an actually safe place, controlled by other survivors or even the military. What do you guys think?

    I agree with you completely on that.
    Another con is that the group doesn't actually know how much power the battery has left. It could go bust at any moment. I assume most places are tapped also, so it'll be hard finding another battery and more oil if they need it.

    While we're on the subject of boats, I found it funny when Kenny said something like "i'm not waiting for anybody else to go grab up those boats!". I was thinking "the apocalypse has been going on for 3 months dude...I think if people were going to grab up those boats it would have happened already" :p
  • edited November 2012
    I think that the boat is a pipe dream. For one, constant exposure to the sun is actually a very bad thing. Plus, they're still going to need food and water. Without a destination in mind, they'll have to stay close to the coast to remain safe and to be able to refuel, restock supplies, etc. In the meantime, they run the risk of attracting desperate survivors, like you mentioned. And this is all assuming that they won't crash or have problems maintaining the boat and the battery, or even with storms. They have hurricanes down South, you sure you want to live on a tiny boat all year, Kenny?

    All things considered, I'd only suggest finding a boat if you knew that you wanted to get somewhere across a body of water. The group is much better off "riding out the storm" in a fortified spot near a city to scavenge.
  • edited November 2012
    I think the boat is a good idea for the moment, if only to get out of the general area. Overall, I think their best bet for survival is to realize no place is safe, and that they should always have 2 or 3 escape plans whenever they settle into an area. I don't think they'll be able to stay in one place permanently, because it's only a matter of time before it would either get overrun by walkers or noticed by other survivors who would do them harm either out of malice or desparation.


    EDIT:I just noticed there's another thread for this here: http://www.telltalegames.com/forums/showthread.php?t=39804
  • edited November 2012
    I think it is, For now atleast. They could probably find an island somewhere (hopefully, that is) and settle there. Like a little colony. Then they could raid a nearby city (if there's one nearby) for supplies and that... It's a good idea for now. Let us wait.
  • edited November 2012
    For now it is. Find an island, raid nearby areas for supplies... damn. If there isn't anything nearby they can just go and get eaten by the infected, For what I care.
  • edited November 2012
    Why did you make this thread after I made one with the almost exact same title...?
  • edited November 2012
    I think the ideal situation would be to find some deserted island with wildlife, pineapples and whatnot to live on for the time being. I'd agree thats its really wishful thinking, but traveling in a boat is definately going to be safer than traveling by road. I just hope they dont get stranded on the way there. That...would be bad.
  • edited November 2012
    Implemented correctly the boat could be a very good idea. As long as they stay within sight of the coast and use the motor sparingly, they could have a great escape vehicle. I'd prefer for them to go up and down the coast scavenging for supplies, or stop at an area that they think might be safe and stay there. They'd always have the boat for a quick getaway, but live on land and use the boat sparingly. Kenny at least knows the waters around Florida, and probably a few small port towns they could camp outside of and raid for supplies when they needed to.

    But actually living on the boat would be a terrible idea. It can't hold many people or supplies and fuel would be harder to find as time goes on. The boat is less of a permanent solution than it is an ace in the hole for when things get too rough where the group is staying.
  • edited November 2012
    lilTomTom wrote: »
    Why did you make this thread after I made one with the almost exact same title...?

    Well, really, it lacks the word really so is it really the same almost exact thread? :cool:
  • JenniferJennifer Moderator
    edited November 2012
    I think the boat's a good idea to get out of Georgia, but it's definitely not a permanent solution. It's also very worrisome that the lights were on when they took the battery out of the car. It's probably not the best charged battery around. I really hope the boat has a set of oars in it, just in case.
  • edited November 2012
    I agree with most people here.
    The boat was a bad idea to begin with. It was just stupid to go into Savannah and search for a boat. But since now there's nothing to change about their situation, the boat might as well be the best thing they've got right now. Use it to get out of Savannah and then get a better idea.
  • edited November 2012
    I dont think anyone is getting on that boat. I just have a feeling.
This discussion has been closed.