Full English - adventure game I made
Hi everyone,
I’m an avid lurker, but this is my first post, so: HELLO. I’m posting because I’ve been working on an online adventure game which we’ve just released. It’s been a labour of love, because I and the rest of the team have always wanted to make a Telltalle / LucasArts-style adventure, but in Flash (and on a much smaller scale of course).
It’s British (warning, British gags), features voice cast including Richard Ayoade (IT Crowd) and I’d love to have some feedback. It’s a pretty light adventure game – more of a vehicle for jokes, and we wanted people to bomb through the game, rather than get stuck for ages on a puzzle, so you’ll probably get to the end of it pretty quickly - maybe an hour or so. There are two chapters at the moment, with a third coming tomorrow and a fourth next week.
Would love to know what you think. Here's the link...
http://www.channel4.com/fullenglish
I’m an avid lurker, but this is my first post, so: HELLO. I’m posting because I’ve been working on an online adventure game which we’ve just released. It’s been a labour of love, because I and the rest of the team have always wanted to make a Telltalle / LucasArts-style adventure, but in Flash (and on a much smaller scale of course).
It’s British (warning, British gags), features voice cast including Richard Ayoade (IT Crowd) and I’d love to have some feedback. It’s a pretty light adventure game – more of a vehicle for jokes, and we wanted people to bomb through the game, rather than get stuck for ages on a puzzle, so you’ll probably get to the end of it pretty quickly - maybe an hour or so. There are two chapters at the moment, with a third coming tomorrow and a fourth next week.
Would love to know what you think. Here's the link...
http://www.channel4.com/fullenglish
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Comments
Only comment I'd make is to make the walking speed a bit faster.
I'm intrigued enough to want to play through the next chapters once they're out. It's not quite my humor style, but then again, neither was Hector: Badge of Carnage, and I enjoyed that.
Oh shit, the Farmville parody is the best.
Really glad (some of) you found it funny!
That's a really nice idea. More than anything, we wanted to prevent having to scrub the whole screen with the mouse in order to find objects (like in old LucasArts games). But having the option to turn it on and off is good.
Can you give me some more detail about this bug and I'll check it out.
That next chapter is going out later today - I'll post to let you know when. It's probably another 30mins of play.
Where are you all from btw? UK / US? Some of the celebs we take the piss out of won't be known outside of UK
Another thing I'd suggest is to lampshade the fact you can exchange items between characters despite them being in entirely different games. Might not be doable at this point, but a line of dialogue querying how it's done - and then dismissing it with a silly line - would be nice.
Also, the cutscenes take a minute to load - might be nice to have an actual loading screen rather than the spinning Flash logo, otherwise people might think the game's crashed.
I just played through Chapter Three. I really liked all of the movie references here, especially one relating to a particular franchise that Telltale Games licensed.
And I didn't know the Facebook/twitter popups were actually clickable, that's pretty neat.
See, I hadn't gotten the athlete's foot powder yet when I tried switching items. I didn't even know I could go over there. This is either a product of just it not being clear when the screen would shift over as you moved and when you get the screen change thingee... or the fact that I haven't played many games recently and am out of practice with the whole walking thing.
It's not the most intuitive thing though. Maybe a message telling people that some rooms can scroll?
Chapter 3 is now up at the same url btw - you can choose it by selecting 'new game' then scrolling right to chapter 3. Final chapter is probably a week away. Thanks and do spread the word!
The funny thing is, that didn't come up in testing at all. We thought it would annoy some people, and had tried to make the characters walk faster (it's most apparent in the house, chapter one, I think), but it looked quite weird, with characters galloping about, and because it wasn't flagged by players, we didn't change it. We'll see if more people complain. Thanks for flagging.
The fourth and final chapter is now in the game btw. Have a go, everyone, and let me know what your favourite / worst parts are. Thanks
http://www.channel4.com/fullenglish
Now that I played the game, I did enjoy it overall. I liked the Twilight parody in the final chapter, and the parody of the final game was pretty funny too. I got stumped on the final game for a while before I realized that the solution was to the left and not to the right. Edgar kept saying "I really don't want to do that" no matter where I clicked on the screen and wouldn't move, which made it seem like a bug rather than a case of going the wrong way. Maybe fix that to have him be able to walk beyond the ship's wreckage to the right, it might help to make people realize there's nothing on that side of the ship, rather than thinking the game broke (especially since the dog just seemed to disappear out of nowhere).