please don't screw this up
Sam and Max: Hit the Road was one of my favourite games of my childhood. I simply loved it to death. It was funny, looked great for its time and felt high-budget.
I really like the fact that you picked up the Sam and Max rights and from what I've seen the game looks pretty ok. I don't really like Max's voice, but I'll get used to it.
What I'm worried about is that the game will be too easy and too short, even with all 6 episodes together. I checked out the Bone demo a while ago and wasn't very impressed. The game according to other people is extremely short and I think the environments looked kinda flat and it just didn't scream quality. (No offense).. Sam and Max looks a lot better from what I've seen from the screenshots, but I'm worried it won't stay true to the original. I know lucasarts has a lot more money, but you should know that standard for Sam and Max is high. If it's done wrong it's like your cat gets killed or something. Since you're a new company, you have to build up some trust. The best way for your company to gain trust is to really focus on the quality of Sam and Max. People want to be like "Wow, Sam and Max is back!" instead of "Meh, I want my old Sam and Max back!".. I tell you.. If they think the first, they'll tell friends and I bet your company will get a really positive result. I think you already know all this and really try to give us the best experience. I'm just a bit worried.
Having said that. I can't wait until the whole first season comes out. I'm not gonna download each episode, cause the short time will ruin my experience. If it's true that each episode takes about 2-3 hours to finish and not like 40 minutes, I think the 12-18 hours for the whole season for about $50 sounds about right.. I wish you all luck and please make sure we can be proud to be Sam and Max fans again!!
I really like the fact that you picked up the Sam and Max rights and from what I've seen the game looks pretty ok. I don't really like Max's voice, but I'll get used to it.
What I'm worried about is that the game will be too easy and too short, even with all 6 episodes together. I checked out the Bone demo a while ago and wasn't very impressed. The game according to other people is extremely short and I think the environments looked kinda flat and it just didn't scream quality. (No offense).. Sam and Max looks a lot better from what I've seen from the screenshots, but I'm worried it won't stay true to the original. I know lucasarts has a lot more money, but you should know that standard for Sam and Max is high. If it's done wrong it's like your cat gets killed or something. Since you're a new company, you have to build up some trust. The best way for your company to gain trust is to really focus on the quality of Sam and Max. People want to be like "Wow, Sam and Max is back!" instead of "Meh, I want my old Sam and Max back!".. I tell you.. If they think the first, they'll tell friends and I bet your company will get a really positive result. I think you already know all this and really try to give us the best experience. I'm just a bit worried.
Having said that. I can't wait until the whole first season comes out. I'm not gonna download each episode, cause the short time will ruin my experience. If it's true that each episode takes about 2-3 hours to finish and not like 40 minutes, I think the 12-18 hours for the whole season for about $50 sounds about right.. I wish you all luck and please make sure we can be proud to be Sam and Max fans again!!
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Most of us here love Sam and Max just as much as you and we've been giving our (probably annoying and not needed) advice to Telltale long before they even annouced they had the license.
In short, don't panic. It's in good hands.
The first game wasn't very long either. If you know what you're doing you can finish it in 1-2 hours. I guess it's alright then..
And we can only hope for more seasons to come.. Would be awesome to have like a whole Sam and Max season 1-5 bundle in the end..
I didn't know Steve Purcell helps with the game, so that's great news for me.. Lets hope for something as great as hit the road..
There's a post somewhere amongst these forums about the SILENT MAJORITY - that is, the people who are absolutely content with what's being being created, but for some reason, only the jerks speak up.
I haven't even played the game and I've still formed impressions of it in my mind. I guess I just can't get my brain around how Sam & Max could be implemented in 3D AT ALL. I guess if the story's tight, it doesn't really matter what the graphics look like. Of course, the graphics are good at the moment, but a compelling story is the golden thread that ties the whole thing together...that, or immersive characters. Ever watch napoleon Dynamite? I love that movie. The story SUCKS, but the whole thing's character driven. Superb.
I am absolutely content with what's being being created.
Personally, I hated the Napolean Dynamite characters. A better example is the Big Lebowski. Absolutely hilarious and completely character driven. That's a movie that literally requires repeat viewings, as you'll miss half the jokes the first or second time through.
Seriously, everyone at Telltale has been working very hard to be true to the Sam & Max license and make a game that's fun to play. I don't think you'll be disappointed. And if you are... well, it won't be for lack of effort on Telltale's part.
I agree with the post above that there is no company better qualified to make this game... and apparently Steve agreed too, or he wouldn't have gone with Telltale in the first place.
Bosco is down with it
LOL...
I'm sorry about that. I didn't mean to offend you guys like that, but a little added pressure is good. My parents used to tell me not to screw up all the time..
I seriously wish you guys all the best. I tried the Bone Cowrace demo yesterday and I think it's a huge improvement over the first one. The graphics look a lot better too (the whole environment wasn't as empty). The only thing was that while the characters looked cool from far away, they looked kinda dull from the close-ups... Never read any Bone comic, so I don't know if the art style should be like that. But still, for what it's worth, I liked the demo. I won't purchase the game though, cause I felt it was a little bit too kiddy.. I'll definitely get Sam and Max season 1 though, even if you screw up..
I hope you guys aren't planning a hiat like you do with bone... Aren't 6 episodes planned for bone as well?? I heard you guys plan to release the 3th episode in a few months. I hope that won't be the case for Sam and Max.. I would love to get my hands on full season 1 like next april..
Oh, don't go out of your way to appease us, the fans who will go insane and while frothing at the mouth will come and bite every single person at Telltale (even ol' Pete the hobo who only came in to see if anyone could lend him a dollar for a coffee). Or possibly just make threads about how displeased we are. Either way, no pressure! <-- them's biting teeth.
3th: Thirdth. Threeth? Thirth? I can't crack it.
Nope, we are committed to doing the entire first season (episodes 1-6) of Sam & Max between now and April.
In fact, the experience of doing Sam & Max this way is giving the team some good ideas for how to proceed with Bone.
I gues that's why they've planed a lapse of two months between episodes 1 and 2, and only one between the rest of them.
There's a difference between something being "kiddy" and simply being not offensive.
normally I'd agree, but the whole scenario with the "find a present for Thorn to like you" was uugh.. not my style
ok bad comparison..
I don't see why, though, they're not bad at all.
*shrug*
To be honest, I don't think the voices in Hit the Road are that great.
Gasp! Sacrilege! Actually, that's an interesting point of view. Now that I think about it, they're not brilliant, but they're just the voices I've grown used to, having played HTR much more (and before) than watching the TV series.
Regardless on whether or not you like the new voices, or liked the old ones for Hit the Road, I'm going to have to put in my few cents and say that I'm not digging the voices much. Its sounds and feels really dull. But hey, that might change.
Another thing i noticed from gameplay footage is that overall the game looks flat, but it doesnt look too bad. The environments could use a bit of work but overall i like it. I think Team Fortress 2 [valve] has done the best job so far on making a 3d game feel 2d without any comprimises. Its cartoony and has a great style but also feels and looks up to date.
Second thing i noticed about the gameplay videos is the animation/dialogue sync. One of the things that gave Hit the Road so much charm was the animation. It was well done, well timed and well executed. So far [and i stress so far] from what ive seen the animation is under done. it needs some flavor. sam can stay cool but max was crazy. i think looking back at hit the road could really help touch up some stuff to stay true to the characters. keep it cartoony, both visually as well as the dynamics. lip syncing is pretty poor. although its a bitch to animate, unless you have a system that syncs it for you, its worth it to put the extra effort into animating the dialogue. im talking animate the mouth, as well as the body reacting appropriately depending on the dialogue. animation/sync should play a huge role in keeping this game charming.
other than that im pretty psyched. i loved Hit the Road and was happy to hear another one was finally in the works. I hope to hear good things come release, and also hope the crew at telltale actually read through some forums to add changes/ideas for the games. help can come from anywhere.
Best of luck to the team.
-oneups
ps, excuse the crappy writing. its late, im tired.
really? the sound of the voices i don't care about..but the comic timing and delivery was exceptional.. i originally bought sam and max on the floppy disks..and then later bought the talkie version, which made the game that much funnier..
I'll save my opinion to when Episode 1 is released and I've played through it. At that point I should be able to know whether or not I like them.
I don't think it has anything to do with feeling 2D. I love the TF2 look just as much as you, but not for a second does it feel any less 3D than the next FPS. This is the same for adventure games - the problem is that people automatically put 3D and (attempt of) photorealism together. It has been a valid assumption up until a few years back, when 3D was just shaping up. Nowdays it is time to separate those two things.
People should talk about photorealism and hand drawn games. Or some other better term for the latter. 2D is well on it's way to being ancient history by now.
These new voices sound more like Adult Swim fodder to me (read: funny if you have bad taste). I'm positive if I play this game at the airport, I'll just piss people off.
Not that what's important is how popular this game is at the airport. I just don't want to bend over and take it. I want this series to reach its full potential. Hearing "deal with it, it's not that bad" is an excuse for failure. Try harder. Don't give up. It's not impossible to make this game amazing. It has a lot going for it. There's a lot of talented and creative people busting their butts, I know. And I don't want them to settle for anything second rate.
ok, I'm done. feel free to flame up.