Monkey Island! Bring It Back!
The Flash
Banned
BRING BACK A FIFTTH INSTALLMENT OF MONKEY ISLAND PLEASEEEEEEEEE. :eek:
omg i miss that game so much, grew up with it since the secret of MI. and never used a walthrough site once. i love the puzzzzzzzzles. grew up with that whole lucasart adventure genre , all except the indiana jones. eff lucas art for killing my dreams and im sure a thousand more. asses, but now we have telltalegames. and hopefully they'll do us all a favor and BRING BACK MONKEY ISLAND PLEASEEEEEEEE! in non episodic sequences of course have a happy new years guys :cool:
omg i miss that game so much, grew up with it since the secret of MI. and never used a walthrough site once. i love the puzzzzzzzzles. grew up with that whole lucasart adventure genre , all except the indiana jones. eff lucas art for killing my dreams and im sure a thousand more. asses, but now we have telltalegames. and hopefully they'll do us all a favor and BRING BACK MONKEY ISLAND PLEASEEEEEEEE! in non episodic sequences of course have a happy new years guys :cool:
Sign in to comment in this discussion.
Comments
haha when could that happen to lucas arts they own star wars which is pretty much a licence to print money
Oh, wait...
Nevermind.
and one game adds to this
FIFA
*prays that it may be restored to it's former glory after Lucasarts see what a big mistake they made after letting go of Sam & Max*
I feel that the game designers more or less exhausted the possibilities for the series in the first three games. Every game had a new variation on insult sword fighting, a reincarnated LeChuck, a new reason for Guybrush to go save Elaine, some new island to explore, another meeting with Herman Toothrot... It was great fun and all, but it's also a formula that you can only repeat so many times before it becomes stale.
In part IV the writers already relied too much on parody and self-reference for my taste, and the result was that the game played more like a tribute to the older games than a great game that can stand on its own.
So I'd rather prefer experienced adventure game designers spend their energy on creating new, fresh material than rehash old formulas until everyone gets sick of it. Case in point: I enjoyed Grim Fandango (written by Tim Schafer, who also wrote for Monkey Island I & II) much more than Monkey Island IV. (And no, this doesn't mean I want a Grim Fandango II.)
They clearly have the talent so... NAY to Telltale's MI5 (and Grim Fandango 2, and any other OLD game that is talked about)
Besides, I sense a powerful force that prevents MI5 from happening.
Exactly right! That one-line is going to haunt us MI fanatics for all eternity!
1. I picked up a copy of the PS2 version of Escape from Monkey Island, after playing the first 3 games. I don't want to start a flame war (or invite spoilers; I'm still in Act I) but I have to say, I'm enjoying it so far.
2. For the past few days, Ron Gilbert has been doing some kind of countdown on his blog. Tomorrow we'll find out what it's about. Probably not anything Monkey Island related, but we'll see.
NOW, the ending is just TEEERRRIBLEEE!!, and "I" personally hated all the Monkey Kombat part. I havent played that game a second time because of this O_o'
Maybe you soon will be able to play Monkey Island on your toaster?
Apart from that huge glaring plothole with
I also miss the Men of Low Moral Fiber.
DeathSpank, huh?
Horatio Marley stated that Ozzie pushed him into the whirlpool. But in MI3, LeChuck stated that HE pushed Horatio into the whirlpool.
Either way after i cooled down I ended trying random stances and a few days later i dont know how i managed to pull that out playing at random. So it was the most disappointing gaming moment EVER, the "creative" mindless guy behind this atrocity should be shot.
That was another thing, you had to write them down which was VERY annoying because there where too many and each had like two counter stances, if it was like the original Monkey Island fights i woudnt mind and would have applaud the change, but the way they made it was terribly done.
Same happened with the blind man's monkey machine, How the hell am i supposed to know each icon represents a bunch of letters, there should have been a hint somewhere in the store about it.
The problem is though, it didn't have the wit or humour of either of the swordfighting sections from the others.
It was just standing in a pose and making monkey noises. Repeatedly.
I didn't have to write them down though, there was a button which brought up a diagram showing how it worked. I was using the PS2 version though, so I don't know if things are different for the PC.
Also, I direct all the people who hope that the classic LucasArts adventure games one day are resurrected to read this;
Dan Connors of Telltale Games quoted from this Game Informer article;
Mmm... if he could steal the licence from LucasArts, perhaps there'd be a chance! Imagine DOTT2 & MI5...
Right
We're on vicious circle.. noooooooooooooo....
In other words, if Telltale or any other adventure gaming company out there dicides to make a game that starred one of the obscure playable characters in MMI (particularly one with a common name) and revamped him/her like Lucasarts did with BErnard, to the point where he doesn't look like his MMI counterpart, wouldn't that be legal as long as their is a brief reference to the others games or none at now?
For instance, couldn't a company name their character Michael, Wendy, or Jeff but with a new look and no real connection to the previous games other than having a brief mention like "I remember breaking into this one manaic's house who was possessed by some rock" or something?