The Ending is Absurd, and Very Poorly Done
The ending to Episode 5 was a hopeless bungle.
Lee's great "sacrifice", chaining himself to the radiator, is a preposterous mistake completely at odd with The Walking Dead universe. Worse, it's no sacrifice at all. First, it's unimaginable that Clem, if she even survives the city (and recall that we forgot to, you know, actually tell her how to find Omid and Christa--oops!), won't be forever haunted by the image of zombie Lee chained to a radiator in a windowless room for all eternity. The big deal he makes, that she shouldn't shoot him, is horribly, horribly misguided. Putting down someone before they turn is extremely cathartic. It was a point of honor, pride, and closure for Carl to put down Lori in the tv series. They got it exactly right there. In the game it completely spoils the whole ending, since Clem doesn't get that closure.
Second, are you kidding me? We're left with no cutscene, no reunion with Omid and Christa where we see Clem finally escape? It's clear that TTG badly rushed the entire episode, from the incredibly brief playing time to the pointless recycling of locations, but this was the worst sort of failure--betraying a fundamental point of The Walking Dead universe. It played exactly as though the developer simply hit the wall of a deadline and had to quit without finishing.
Very, very disappointing.
Lee's great "sacrifice", chaining himself to the radiator, is a preposterous mistake completely at odd with The Walking Dead universe. Worse, it's no sacrifice at all. First, it's unimaginable that Clem, if she even survives the city (and recall that we forgot to, you know, actually tell her how to find Omid and Christa--oops!), won't be forever haunted by the image of zombie Lee chained to a radiator in a windowless room for all eternity. The big deal he makes, that she shouldn't shoot him, is horribly, horribly misguided. Putting down someone before they turn is extremely cathartic. It was a point of honor, pride, and closure for Carl to put down Lori in the tv series. They got it exactly right there. In the game it completely spoils the whole ending, since Clem doesn't get that closure.
Second, are you kidding me? We're left with no cutscene, no reunion with Omid and Christa where we see Clem finally escape? It's clear that TTG badly rushed the entire episode, from the incredibly brief playing time to the pointless recycling of locations, but this was the worst sort of failure--betraying a fundamental point of The Walking Dead universe. It played exactly as though the developer simply hit the wall of a deadline and had to quit without finishing.
Very, very disappointing.
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Comments
LOL.
Everyone's entitled to their opinion. I think they did an amazing job. By far the best game I have played this year, possibly one of the best in the past few years.
............wut lol
You know, I'm not sure "catharsis" is the best reason for shooting someone in the head.
He probably didn't wait for the credits to end...
I don't think Carl felt any type of honor, certainly not pride, in having to kill his own mother. He did it because he felt he had to because it was his mother, that it was his place to do so and he accepted it. Feeling acceptance of a circumstance is a lot different than feeling 'honor' or 'pride.'
Did you watch past the credits?
Oh and by the way, my Lee told Clementine to make her way out of the city and back to the train where Christa and Omid are waiting. He even asked her if she remembered the way back and she said yes. Then, he asked her to shoot him.
The ending was fantastic in my opinion. And it was ALWAYS going to end with Clem in a field alone. That was the picture we were presented with for the locked Episode 5 way back when Episode 1 was first released.
watch after the credits and you'll see a short teaser epilogue that will lead to season 2
Lee starts the game handcuffed, next to the corpse of a law enforcer, who e then had to kill
He ends the game handcuffed, next to the corpse of a law enforcer, who his protege had to kill
regardless of the scenario its clear they were keeping this part in.
You do realize that people have gone through much worse with their loved ones in the comics, yeah? Traumatic things happen in this series.
where are these trolls coming from? quantic dream i bet.
Er, not in the PC version you didn't. Sorry, I'm not taking the heat for TTG's inability to cross platforms.
Uh.. I have the PC version. It seems that you're just wrong. Get over it.
But by all means, make stuff up when you can't follow the argument.
/reaching.....
I prefer quality over quantity.
Seems these fine folks gave you some good suggestions about the game. Might want to take them up on it.
At least a few other posters had the intelligence to note actual objections to my initial criticism, which is more than reasonable.
You on the other hand, strike me as someone who uses the word 'butthurt' a lot.
Yes. That's why most people chose to have Clem shoot Lee.
Handcuffs. Handcuffs.
Lee being a 'criminal' (he wasn't--as far as we knew) has nothing to do with the ending. Surely you understand that.
In any case, if nothing else, his actions throughout were redemptory. For him to end in handcuffs is a fundamental betrayal of the compact between designer and player.
Actually, it's a splendid metaphor for the game's abject failure to have anything you do actually matter. Lee starts and ends, handcuffed. Same as the players throughout. Brilliant, in a way.
Yes, I cried in the corner of my room for a few minutes after reading that post of yours =(
I didn't object to your criticism 'cause I've objected to that same crap over and over again on other threads, didn't see the need to that again on this one after many people had already done it. I'm pretty sure I've replied to some of your posts in the past, back on the days of Episode 3... can't be sure of that, though
And that assumption couldn't be more wrong. I honestly can't recall ever using that word on an argument with anyone.
And teasing trolls is quite funny, I must add
You can choose not to have Clem handcuff Lee. I didn't.
You can choose to have Clem shoot Lee. For the record, it didn't look like it'd been very cathartic for her at all.
The entire Internet has pointed out to you that there is an ending cutscene with Clem in it.
Man, you must have been fired up when you wrote this post, but you got a bunch of shit wrong there, dude.
Why did you have Clementine leave Lee if you would have preferred her to shoot him?
Trust me, I had to re-read your OP twice to understand what you were mad at with the ending.
You went on a rant about how the ending was absurd because clem didn't put Lee down. In my playthrough, she DID.
Did you just miss the entire cutscene after the credits? or are trying to say it didn't give enough closure? It's a cliffhanger so...
Your whole first post would make more sense if shooting Lee WASN'T an option. If you had told Clem to shoot you you would have gotten the ending you wanted.
Also tell me what locations were recycled, and for what reason it was bad. I don't think you are trying to troll, but you're way too angry at the ending, for the wrong reasons.
If you think it's so fucking terrible then don't let Lee get handcuffed, geeze. It is an option after all.
I don't even know why I'm entertaining this obvious troll. No one is this dumb.
I seriously think it's got to be one of the Telltale guys fucking with us or something.
well shit, gotta take drastic measures then :P (again)
No need to be rude to the OP, people.
TellTale isn't immune to bad writing. If Steven Spielberg can make a bad movie, TellTale can make a bad Episode, and Episode 5 was pretty poor. The dialogue between Clem and Lee was amazing, but other than that, it was cliche, absurd, and rushed.
I would've gladly waited until 2013 for the finale if it was longer and better thought out. Though, the problems started with Episode 3. 4 was good, but 2 and 1 were masterful.
Wait what? You literally got to choose against both of those things if you wanted. You could have Lee not chain himself to the radiator AND be able to shoot him. The option was yours.
Now just for curiosities sake. Did you see the post ending after the credits? Where we see Clementime escape the city AND meet 2 shadowy figures which could've been Christa and Omid?
I got the PC version and I remember Lee telling Clementime basic survival techniques, and where Christa and Omid live. You are either trolling, didn't pay attention at all, or have a bizarre glitch.
Telling Christa and Omid you want them to be Clem's parents was really touching, Kenny sacrificing himself was really awesome / sad (the soundtrack they played was really awesome too), and Lee mowing through so many walkers was just pure badass (dat soundtrack too). The last scene was really depressing and I'd be surprised if anyone wasn't, at least, close to tears during it. The animation seemed more fluid and the art seemed a tad better too. My only gripe with it was how short it was, it's true to the name at least "No Time Left."
I'm wondering, what didn't you like about it?
Careful, that way of thinking is one step away from claiming anyone who likes TWD and doesn't agree with a negative comment is a blind fanboy
It's possible to present negative opinions constructively - if a person doesn't, don't be surprised if people react in an opposite and equal manner.
Hey guy. You do realize she can shoot him, right?
I'm figuring you're probably trollin' and if you are I have an idea if a certain tumblr blog mod you may be. But whatevs.
I thought the original post and subsequent replies were condescending as fuck. I'm not shocked that everyone's first instinct was to condescend back.
It also doesn't help that -- though the dude clearly is very proud of his writing abilities or whatevs -- his post was so blatantly wrong, on so many counts, that being called a troll is probably preferable to him being just some imbecile who didn't notice you could actually CHOOSE to shoot Lee.
http://www.telltalegames.com/forums/showthread.php?t=41417
Check out this gem he posted too, lol.
I was just joking, lol. That's the way it feels on this forum sometimes. I literally lay out my gripes in a constructive and generally polite manner, and someone's always like "You just sad Lee died."
BUT I SAID I DIDN'T CARE IF LEE DIED!