Creating a character for S2
I don't care what Telltale does for the new protagonist as long as its good (Please don't take that 'Navy Seals team 6 sniper' suggestion that keeps going around, in the words of Kenny "Thats fucking stupid Ben") I would really like us to be able to actually create a character (I mean what they look like and their origin, not just personality) Of course I understand that Telltale has a lot of limitations when creating their games so I completely understand if they give us a protagonist. But I just think it would be really cool if we got to put ourselves or our ideal character into the ZA. Think about it, with Lee we already saw the apocalypse first hand and were shaped by it. But this character has already (likely) been surviving for a while (I'm guessing they will start off where Season 1 left off, which is 3 months in) Which means they should already be shaped by experiences. We put ourselves into our Lee so why don't we take it a step further and actually create our survivour. Gender, origin and appearence. I think this would be a cool idea for the next season.
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Exactly!
If I want to play a silly looking character in a ZA there's plenty of games out there for that. This is the only one I've found with this much gravitas, and I want season 2 to keep it that way.
No... just.... no.
Anyway, there's no way Season 2 would allow you to create any backstory you want and just have the game acknowledge it naturally. That kind of technology doesn't even exist with the big developers, let alone Telltale. The best you could hope for is maybe choosing between a male or female character, with the main character getting a few different reactions depending on his/her sex. And even that's probably too much to expect.
I was thinking more like Mass Effect where you and others occasionally in dialouge bring up your characters backstory.
What might work for Bourbon's individualized game? Sims: Zombie Edition
Case in point: The games from Bioware (Mass Effect, Dragon Age et al) - it is fully possible to have player-created characters that look whatever you want, chosen from the palette provided by the game. In games like Mass effect, the PC is only referred to as 'Shepard', and that works very well, actually.
I think a player-created character (within some boundaries of course, liek perhaps the name) would give more depth, and also provide more replayability - my black chick is an a-hole, my white dude is a saint. For a role-playing game, this is so much more satisfying than to play within the confines provided by the game.
Apart from The Walking Dead by TTG, there is also the games The Witcher 1 and 2 by CD1 (great games, really recommended) and they suffer from the same thing - I don't want to call it 'flaw', because it isn't, but the immersion into the game is much more shallow than in a game like Mass Effect where you are bound by at least the last name - and compare that to the classical pen and paper RPGs where you have no limits at all, but they do give the absolutely best immersion into the character.
But we can't have that in computer games, lest we all get super-computers and an AI we can only dream about as a GM, so I think we could definately settle for the next best: a player-created character.
I agree. Let Telltale decide that for us.
Or any CRPG to be honest. Which would be a good thing. Just look at say Baldur's Gate for example - the story is there, the background is there - but for the main plot it doesn't matter what gender you are, what class and not even which race. And I'm not even asking that much from TTG.
Really? We are bound by two of things regarding Lee: a) he is black, and that comes up as an issue ONCE, and b) he was sentenced to jail for murder. This second point is the only one having any real bearing on the game - it wouldn't matter if Lee had been young, old, hispanic, white...
And that all-roads-lead-to-rome has a less good equivalent term, and that is railroading.
That and people get really, really, ticked off when their self-insert avatar inevitably dies.
Maybe even at the beginning, choosing hair style, skin colour, height, clothing would be interesting.
I also think maybe they could have you choose the voice, but they'd give you say...3 different options. A girl with a high-pitched voice, or a low sultry voice, or a male character with a lisp =P I think it'd be fun as hell.
I don't think it would necessarily have to effect the story; just the appearance of your character.
Would it really be realistic to have the character's gender not affect the story at all? I feel like a woman would have some different issues in the zombie apocalypse than a man, and would also probably solve some problems differently, as well.
For example, Kenny's all about "protecting the women and children." So while Lee goes off and does all the dangerous stuff in our game, I feel like if our protagonist was female, it would be rather out of character for Kenny to let her do all that.