Your Favorite Decisions

I think one of my most memorable moments during this game was the meat locker scene in Starved For Help. Without the benefit of hindsight and ignoring the fact this is a game which you can reload if you die, I really think the Larry choice is the best decision in the game.

For

-You are completely unarmed and Larry is a massive guy. The salt lick would only be a useful weapon against a still body, attempting to hit a moving walker with it would be difficult.
-Clem was right there with you and the door was locked.
-Due to Larry's condition and the lack of access to the medical supplies, there was very little chance of recovery.
-Larry had proven himself to be a dangerous liability at times, nearly throwing a child into the street, he attempted to murder Lee, and he was the last person who could potentially expose Lee at the time.
-Look at the trouble nearly the whole group had earlier in the episode with the one legged teacher, Larry would have been far more of a handful.

Against

-There was no way to know if he would recover, so you were effectively murdering a living man, something you had not done before in this game.


I killed Larry, but what an awesome choice, truly no clear definitive right or wrong course. I really hope Season 2 has more really tough decisions like this one, there were a lot in Episode 2, I think that's why it's my favorite episode overall.


What was your favorite decision in the game?

Comments

  • edited November 2012
    Definitely the meat locker scene. I think that was one of the choices that changed the relationship with Kenny, which is crucial for his character development in later episodes.

    Or Doug/Carley, since the difference between the two lasted up until the middle of episode 3.
  • edited November 2012
    I really liked the Carley / Doug decision just because of how the scene played out. The slowdown that played and the music that resembled a heart beat was really nice. I wish they did more decisions like that.
  • edited November 2012
    Leaving Lilly on the side of the road, lol.
  • edited November 2012
    Saving Ben.

    It was the first time I actually felt a dilemma of what to do... normally I just choose from the hip... as it were.
  • edited November 2012
    Dildor wrote: »
    Leaving Lilly on the side of the road, lol.
    ^This, that one and Larry (tried to save) were the two hardest choices I made.

    Finally seeing Ben fall down the bell tower and hearing him being torn apart. Just fun, particularly after voting for him to stay with us.
  • edited November 2012
    Finally seeing been fall down the bell tower and hearing him being torn apart. Just fun, particularly after voting for him to stay with us.

    Ha. As Lee would say, "Damn, that's cold."

    I had a hard time with the decision to either leave Clem or take her with us to Crawford.

    I panicked when the timer started draining and thought both decisions kind of suck.

    If you take her, she might be in danger but at least you know where she is. Leave her with Omid, you assume she's safe because the house is well-protected, but I've heard a walker ends up getting in anyway if you make that choice (though she ends up running and hiding/shooting it).
  • edited November 2012
    Telling Lilly that I wanted to go with her in the RV rather than stay with Kenny. Still wish I could have gone with her.
  • edited November 2012
    Forum avatar and signature :)
  • edited November 2012
    Saving Ben. There was the Carley/Doug Decision, the Meat Locker, and the Walker Horde at the Train. But above all of them, the climax to Ben's scene juts made me stiff to the bone. I knew exactly what I was gonna do, (Pull him up) but the entire situation was amazing.
  • edited November 2012
    The meat locker and Ben. I sided with Kenny on both accounts (although saying I sided with him in the belltower is a bit inaccurate, as I couldn't give two shits about what he wanted me to do right then). Most difficult choices in the game by far, for me at least.
  • edited November 2012
    Cutting off the arm. It might work but it might not. The rules of the TV show may not apply to the game so I took the arm anyway - better safe than sorry.
  • edited November 2012
    Oh how could I forget. I really liked the decision to hand that woman at the hotel the pistol as it seemed like a real character defining moment that early in the game. If you look at it like you really had to decide it would be a hard choice to watch her kill herself after you fought so hard to reach her.
  • edited November 2012
    My fav: not cutting off my arm

    reason: when you are going to the marsh house, the part is just epic
  • edited November 2012
    Cutting off arm
    Killing/not killing St. John Brothers
  • edited November 2012
    Probably saving Ben. He was begging me to let go but I just cant. I thought it was going to be one of those events when you try to save the character but the game wont let you(like Larry's situation). Glad I saved him, though he still die anyways =.=

    Also, cutting off my arm. I thought at least that it would buy Lee some time. Hearing his screams made me cringe so much, I had to close my eyes ;_;
  • edited December 2012
    Saving Ben.
    I never was angry at him, but when it got to there, I was going to save him, no questions asked. But I thought about how he would affect group if he was still alive :/

    I saved him :)

    R.I.P Ben & Kenny ;_;
  • edited December 2012
    choosing whom to give rations to in ep 2
  • edited December 2012
    i think the larry decision is such a big one and is based on how you look at the situation and how you decide to approach it and you cant make it a win win it has to be win loose, that it makes it feel personal rather than just trying to get the best outcome
  • edited December 2012
    The rations in episode 2 were a great choice. I spent a good chunk of time trying to think up a fair way to hand them out and wondering if I was choosing who was going to live or die. Back then, I didn't know that it didn't matter who got the food ... I liked thinking that every little choice could have a big or a small impact.

    The arm was an interesting choice. I knew that keeping it meant Lee was accepting that he was going to die, but I thought he could still his use arm or that it would be beneficial to not lose a bunch of blood while trying to rescue Clem. When I realized the arm was basically useless, I felt like I hadn't understood that the choice was either to cut it off because Lee was in denial or keep it for no reason except to look cool in a later fight.

    The meat locker was an important choice, but I had to make it quickly, so there wasn't a lot of time to weigh pros and cons. I made the call to try to revive Larry, but I understand why Kenny killed him. The decision made a big difference to the relationships with Lilly and Kenny, but I thought they placed too much emphasis on it. If anything, the situation showed that people needed to talk about what to do if people seemed unresponsive, so that if it happened again, everyone would be ready to act.

    I could understand if Lilly never forgave Lee for helping kill Larry (even if people thought it was necessary), but I didn't understand why Kenny held such a grudge because Lee thought Larry could be saved. So they disagreed under pressure. It didn't need to big that big of a deal, especially since no one had talked about what to do in that type of situation.
  • edited December 2012
    Kenny/Lilly points.
    Cutting the arm off.
    Weapon choices (Not the most important one, but it was great :D)
    Threatening Vernon.
  • edited December 2012
    I think one of my most memorable moments during this game was the meat locker scene in Starved For Help. Without the benefit of hindsight and ignoring the fact this is a game which you can reload if you die, I really think the Larry choice is the best decision in the game.

    For

    -You are completely unarmed and Larry is a massive guy. The salt lick would only be a useful weapon against a still body, attempting to hit a moving walker with it would be difficult.
    -Clem was right there with you and the door was locked.
    -Due to Larry's condition and the lack of access to the medical supplies, there was very little chance of recovery.
    -Larry had proven himself to be a dangerous liability at times, nearly throwing a child into the street, he attempted to murder Lee, and he was the last person who could potentially expose Lee at the time.
    -Look at the trouble nearly the whole group had earlier in the episode with the one legged teacher, Larry would have been far more of a handful.

    Against

    -There was no way to know if he would recover, so you were effectively murdering a living man, something you had not done before in this game.


    I killed Larry, but what an awesome choice, truly no clear definitive right or wrong course. I really hope Season 2 has more really tough decisions like this one, there were a lot in Episode 2, I think that's why it's my favorite episode overall.


    What was your favorite decision in the game?



    this^ and cutting off your arm in episode 5 it was just so epic to see lee cut it off himself...fun fact about the meat locker with larry...if you look very closley before kenny smashes his head, his mouth moves as if hes trying to talk(or re-animate) blew my mind when i found that out...
  • edited December 2012
    This is a tough one, But I'm going to go with Ben's fate in Episode 4.
    I love how on the surface, it's one of the most basic A or B choices in the game; save this guy or drop him to his death. Very Paragon/Renegade esque choice.
    But, add context, and it becomes so much more complex. This is a guy who has endangered the group on multiple occasions, contributed virtually nothing, put the young 8 year old girl (who most players are VIOLENTLY protective of) in immediate danger to save his own ass, and is basically responsible for at least 60% of everything that goes wrong. All the while acting incredibly angsty towards you.
    On the other hand, he really does mean well, he's aware of his role as a burden and potential danger and he wants to do everything in his power to make it right. To the point where he's willing to take his own life so that the rest of the group can make it that little bit further. Plus Clem likes him, and we all like Clem.
    You could drop him, save the group a lot of potential trouble, and (if your the spiteful sort) get a little bit of payback for endangering Clem. OR you could save him, a decision which Ben himself will disagree with, and stand against the dogmatic, survivalist lifestyle that Crawford personifies.
    Practically, it's a really lopsided choice. With nothing good really coming from saving his life. All you get is that warm fuzzy feeling of "I did right."
    But that's kind of the point, it's a question of pragmatism vs humanity.

    It's surprisingly deep, and the reason it's my favourite is that it challenged my beliefs the most out of all the choices. Being the cynical, callous asshole that I am, (and hating Ben for being useless, as well as the least interesting character in the game) I totally expected to drop him when the choice inevitably came. But I didn't, for many reasons. I didn't want to wind up like Crawford, or to a lesser degree, I didn't want to start thinking like Kenny. I knew that Clem would somehow find out, and it would create a considerable rift between us. I also think that Ben redeemed himself in those last moments, proving to me that despite his ordinary nature, he was still willing to do what he could for the good of the group, to the point of his own death, and to me that invoked the right to a second chance. From that point on, I was Pro-Ben

    ...and then Episode 5 happened. :(

    Ultimately, I discovered that I'm a much nicer guy than I thought I was. In fact, as far as the argument is concerned, I'm about as for humanity as it gets. The survivalist mentality has common sense on its side, but that's all its got. The worst part is, I can't even defend my stance, there's no real way to explain why humanity is the stronger side, it just...I don't know, 'is.'


    Also hi all, I'm new here. If you couldn't tell, I have a tendency to ramble and digress like a drug-addled moron; enjoy that.
  • edited December 2012
    Wowowowow, I just went through the meat locker scene again. I chose to help Kenny for the first time, just to see how it would have worked out. It was horrible to pull Lilly away from Larry. Her screaming didn't help at all.
    BDsprite wrote: »
    Also hi all, I'm new here. If you couldn't tell, I have a tendency to ramble and digress like a drug-addled moron; enjoy that.

    Welcome to the forums, I like how it feels to have another digress moron around :)
  • edited December 2012
    I just wonder...

    I someone dies and is not able to breath by himself and you do CPR, you can keep him from turning, right?
  • edited December 2012
    I didn't really like the Doug/Carly one because it was very black and white "save one, damn the other" and doesn't take into account things like "she only has one on her ankle" and comes down more to how much you like the character (and most people picked the person with tits, shocker) by contrast to the Kill/Revive Larry which has a very grey area too it.

    I quite enjoyed the Ben choice. His own acceptance of how much of a screw up he was and willingness to die to be useful, combined with our own dislike as players, at the same time you knowing its pretty much killing him on purpose.
  • edited December 2012
    I just wonder...

    I someone dies and is not able to breath by himself and you do CPR, you can keep him from turning, right?

    Without medical help, I don't think so. Wasn't CPR supposed to keep the person alive until the medics could use their equipment? I still tried to save Larry, because I thought he could be still saved, but now I think he was screwed :(
    Arbitrator wrote: »
    I didn't really like the Doug/Carly one because it was very black and white "save one, damn the other" and doesn't take into account things like "she only has one on her ankle" and comes down more to how much you like the character (and most people picked the person with tits, shocker) by contrast to the Kill/Revive Larry which has a very grey area too it.

    While some people chose Carley because she was hot, some others picked her because they spent half of the first episode with Carley and just got to talk to Doug a few times, I think of her being pretty just an "extra"
  • edited December 2012
    Ghositex wrote: »
    Without medical help, I don't think so. Wasn't CPR supposed to keep the person alive until the medics could use their equipment? I still tried to save Larry, because I thought he could be still saved, but now I think he was screwed :("

    Yes, but if hes heart keeps pumping blood through his body... And he still had a pulse. And you could see how his mouth moved to cough/talk. I actually retried this passage a few times because I thought if I'd be fast enough, Kenny would not have killed him.
  • edited December 2012
    I just wonder...

    I someone dies and is not able to breath by himself and you do CPR, you can keep him from turning, right?

    lol There was a webisode of the Walking Dead. A woman found a dead woman on the street and rushed to her help. She started giving her CPR, and the woman reanimated and bit the other woman's lip. I don't know if that theory is true, but I sure as hell wouldn't try it.
  • edited December 2012
    I don't know if it is considered a real choice, but whether to shoot that woman in the woods or not, was hard. She seemed completely insane.
  • edited December 2012
    A woman found a "dead" woman. Maybe she already real died, that means "No pulse". Larry had one.
  • edited December 2012
    Fixing the swing in episode 2... Ok not really.

    The Larry incident was probably the defining moment where the game turned from an interesting interactive comic to a heart-wrenching mind f###. I think most of the tough
    choices in Episode 2 and the decisions following the consequences of a deranged Lily in episode 3 were all my favorites.
  • edited December 2012
    IndigoHawk wrote: »
    The rations in episode 2 were a great choice. I spent a good chunk of time trying to think up a fair way to hand them out and wondering if I was choosing who was going to live or die. Back then, I didn't know that it didn't matter who got the food ... I liked thinking that every little choice could have a big or a small impact.

    Good point that decision didn't cross my mind when I made this thread but it's actually a tough one even when replaying.

    For me, Clem and Duck are always going to get fed. After that it's hard to be fair, I offered Carly food first time, but it wasn't an apple and she said no, I offered Lily something because I imagined she'd been neglecting herself, but she was a bitch to me. I think in the end I fed Mark and Larry as they were working.

    Kenny was happy I took care of the kids and Lily was happy I fed Larry.
  • edited December 2012
    Dropping Ben/Leaving Lilly on the road.

    Reason: Both were intensely satisfactory for me.
  • N7.N7.
    edited December 2012
    Saving Ben
This discussion has been closed.