In the even of zombie apocalypse, would the president nuke the country ?

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  • edited December 2012
    hahaha bury my topic in words :p but on the contrary, we did see a tank (which i still dont get how to the tank crews didnt make it) and an entire basecamp defending the CDC got overrun in the show in season 1. and im assuming you watched the new episode when carl goes alone and finds the new group? but carl and most of the survivors have been against the walkers for months at this point. They are trained at this point, they dont freeze up and take immediate action when taking care of walkers. Im talking in a time period between the initial outbreak and little after it, to the point that nuking cities to kill off ALOT of walkers surrounding the VIP's location is an option. Not three months after the outbreak. and does anyone know if vaccum bombs can only be deployed by aircraft? also, how do you know that the VIP's are gonna care about the other survivors? what if they dont want other survivors to come to their location? Most likely, the people who make the executive decision are not gonna want to spend more limited supplies to more people in order to re-ensure the survival of the VIP's ( this is only worst case scenario, i hope people arent like this!)

    Actually,this bunch is pretty stupid. It's like watching someone die on easy in Left 4 Dead. But see,the tank was still in one piece. So the question then is,what happened to the tank crew? Since the sheriff just sat in the tank til the zombies wandered off,it's obvious they couldn't break into the tank. One could say the tank ran out of gas,but that's not gonna happen cause the tank crew would know to get out of the zombie infested city and to some kind of refueling station well before they ran out of gas. That is,of course,if there's any zombies left after you blasted them to bits with the tank's main gun.

    No,the only way to get at that tank crew is the same way they infected everyone else. I'm guessing some kind of gas bomb that spreads a super concentrated version of the virus that infects like an airborne virus for a little while. I can't imagine any other reason they'd abandon a tank. And you'll also note that that base was over run. Indicating there were lots and lots and lots of zombies. Do you really think even a dozen zombies would get past even 5 national guard?

    In the end,the only way it's gonna work is if there's lots of zombies at the start all over,spreading the military and police thin and probably targetted at those forces. Otherwise,the army'd just surround the infected zone and kill all the zombies. Then,IF the army failed,and it'd be a big if,they'd probably nuke a single city to wipe out most of the infected,if they used nukes at all. So yeah,it'd have to be a coordinated attack.
  • edited December 2012
    Merlynn wrote: »
    Actually,this bunch is pretty stupid. It's like watching someone die on easy in Left 4 Dead. But see,the tank was still in one piece. So the question then is,what happened to the tank crew? Since the sheriff just sat in the tank til the zombies wandered off,it's obvious they couldn't break into the tank. One could say the tank ran out of gas,but that's not gonna happen cause the tank crew would know to get out of the zombie infested city and to some kind of refueling station well before they ran out of gas. That is,of course,if there's any zombies left after you blasted them to bits with the tank's main gun.

    No,the only way to get at that tank crew is the same way they infected everyone else. I'm guessing some kind of gas bomb that spreads a super concentrated version of the virus that infects like an airborne virus for a little while. I can't imagine any other reason they'd abandon a tank. And you'll also note that that base was over run. Indicating there were lots and lots and lots of zombies. Do you really think even a dozen zombies would get past even 5 national guard?

    In the end,the only way it's gonna work is if there's lots of zombies at the start all over,spreading the military and police thin and probably targetted at those forces. Otherwise,the army'd just surround the infected zone and kill all the zombies. Then,IF the army failed,and it'd be a big if,they'd probably nuke a single city to wipe out most of the infected,if they used nukes at all. So yeah,it'd have to be a coordinated attack.

    Uh, you're overthinking it. It's just bad writing.
  • edited December 2012
    Merlynn wrote: »
    Actually,this bunch is pretty stupid. It's like watching someone die on easy in Left 4 Dead. But see,the tank was still in one piece. So the question then is,what happened to the tank crew? Since the sheriff just sat in the tank til the zombies wandered off,it's obvious they couldn't break into the tank. One could say the tank ran out of gas,but that's not gonna happen cause the tank crew would know to get out of the zombie infested city and to some kind of refueling station well before they ran out of gas. That is,of course,if there's any zombies left after you blasted them to bits with the tank's main gun.

    No,the only way to get at that tank crew is the same way they infected everyone else. I'm guessing some kind of gas bomb that spreads a super concentrated version of the virus that infects like an airborne virus for a little while. I can't imagine any other reason they'd abandon a tank. And you'll also note that that base was over run. Indicating there were lots and lots and lots of zombies. Do you really think even a dozen zombies would get past even 5 national guard?

    In the end,the only way it's gonna work is if there's lots of zombies at the start all over,spreading the military and police thin and probably targetted at those forces. Otherwise,the army'd just surround the infected zone and kill all the zombies. Then,IF the army failed,and it'd be a big if,they'd probably nuke a single city to wipe out most of the infected,if they used nukes at all. So yeah,it'd have to be a coordinated attack.


    well, (in just some of the observations i have made) some people in movies ( yes, i know its hollywood) also stay with bite victims, denying themselves that theyll turn, kinda like kenny. You know what im saying? maybe a tank crew member, possibly a machine gunner at the top got bit and said he was fine and the crew just let it go although consciously thinking about it too and thats how they all died.. i mean, soldiers got feelings too. and maybe one of them shot an infected personnel and the other thought it was unnecessary friendly fire and everyone turned against each other.. thoughts on this speculation? but i do agree with the thought that the military wouldnt be overrun unless the numbers were way overwhelming, which i imagined what happened at the CDC.
  • edited December 2012
    Aeons: Sometimes filling in plot holes can lead to much better story elements than the author intended. So it's always good to take a long look at bad writing and think "How can we make this work?"

    Jake: I kind of doubt anyone's going to expose themselves like that for no reason. And when dealing with zombies,it's best to keep the inches of steel armor between you and them. So while that tank crew might've gotten killed,I can't imagine the tank would remain unclaimed for long. If nothing else,you'd heli in another crew to retake it.

    But the fact the tank was abandoned is proof enough that the military was stretched to thin,even to recover a valuable resource like that.
  • edited December 2012
    Merlynn wrote: »
    Jake: I kind of doubt anyone's going to expose themselves like that for no reason. And when dealing with zombies,it's best to keep the inches of steel armor between you and them. So while that tank crew might've gotten killed,I can't imagine the tank would remain unclaimed for long. If nothing else,you'd heli in another crew to retake it.

    But the fact the tank was abandoned is proof enough that the military was stretched to thin,even to recover a valuable resource like that.

    To heli in another crew is suicide! but i do agree about the military being stretched thin
  • edited December 2012
    Umm a nuke ? Best idea the most things will turn into million pieces includes zombies and humans so just bring zombies together with a big noise shit and BOOM :) the most zombies will die and after that just search for alive zombies with a thermal scope shit and a helicopter :) First nuke Australia and then bring the most saved people to there no zombie will reach there because of the waters around of it. Good plan isnt it ?
  • edited December 2012
    What if the radiation made them smart? Huh? I read a book set in a ZA (not related to TWD) called Day by Day Armageddon (which I really reccomend, along with its sequel) in which the US government decides to nuke the largest cities in the country early on (about two months after the virus first arrived in the US) but the dead weren't even really phased by it. In fact, later on in the book the main character writes about some of the dead getting faster, not really running, but they're moving faster than their usual shuffle. Plus, the irradiated zombies are, well, irradiated. They wander around contaminating areas, especially the larger irradiated herds that wander the countryside.

    So even though the dead won't get smarter or faster (hopefully), they'll still be radioactive and contaminating anything they touch. They don't have to worry about radiation sickness, or cancer, or tumors, but the surrvivors that go up against them will. Unless the zombies are the ones from 28 Days later, or Left 4 Dead, the nukes would just make things even WORSE.
  • edited December 2012
    Merlynn wrote: »
    Aeons: Sometimes filling in plot holes can lead to much better story elements than the author intended. So it's always good to take a long look at bad writing and think "How can we make this work?

    I can agree with that. Though depending on the source, that's either done later or never done and you're better off with head canon. As far as the Walking Dead show goes, guess away.
  • edited December 2012
    According to the ultimate science source (I am, of course, referring to comic books) all the zombies would get superpowers and we'd be fucked.
  • edited December 2012
    Nukes are the most useless weapons ever. For TWD zombies, normal soldiers are fine. For 28 Days Later/L4D nerve gases or napalm should do the trick.
  • edited December 2012
    Kaserkin wrote: »
    Nukes are the most useless weapons ever. For TWD zombies, normal soldiers are fine. For 28 Days Later/L4D nerve gases or napalm should do the trick.

    normal soldiers? how many are going to get infected or not infected? thats the risk. the entire platoon or even a regiment could get wiped out when there a whole city full against them.
  • edited December 2012
    this is my new account, since my friend, jake, got tired of all the emails haha
  • edited December 2012
    normal soldiers? how many are going to get infected or not infected? thats the risk. the entire platoon or even a regiment could get wiped out when there a whole city full against them.

    Zombies are slow. Soldiers are fast. Zombies bite. Soldiers fire. If it's too bad, just drive over them with tanks.
  • edited December 2012
    Kaserkin wrote: »
    Zombies are slow. Soldiers are fast. Zombies bite. Soldiers fire. If it's too bad, just drive over them with tanks.

    so what happens when the tanks are crawling with them? shoot them? sure, but then thatll just attract the attention of walkers. tanks can only so much. even with a cannon. at best it could obliterate 10 walkers or kill them. but now you got some crawling zombies. and the tanks would only be able to fire foward and not so much side to side ( assuming the formation would be side by side). 1 or two tanks per street isnt going to do either. theres just too many of them. Im talking about a major city full of them. also, enough bodies could probably jam up the tracks. what then? if you have infantry following the tanks, and the tank is stuck or crawling with them. the tanks cant neccesarily do anything for the infantry behind. infantry's gun fire attracts the walkers. too many walkers = infantry falling back or scattering. tanks are left alone. results into alot of casualties.
  • edited December 2012
    so what happens when the tanks are crawling with them? shoot them? sure, but then thatll just attract the attention of walkers. tanks can only so much. even with a cannon. at best it could obliterate 10 walkers or kill them. but now you got some crawling zombies. and the tanks would only be able to fire foward and not so much side to side ( assuming the formation would be side by side). 1 or two tanks per street isnt going to do either. theres just too many of them. Im talking about a major city full of them. also, enough bodies could probably jam up the tracks. what then? if you have infantry following the tanks, and the tank is stuck or crawling with them. the tanks cant neccesarily do anything for the infantry behind. infantry's gun fire attracts the walkers. too many walkers = infantry falling back or scattering. tanks are left alone. results into alot of casualties.

    Tanks are NEVER deployed alone in today's wars and are supported by infantry. So a platoon of 40 soldiers with select-fire assault rifles, decent leadership and various support such as transports or snipers can easily outmatch slow-moving zombies.

    EDIT: in case you want to take a city back, just deploy squads on top of buildings in helicopters, and be sure the soldiers don't run out of ammo.
  • edited December 2012
    Kaserkin wrote: »
    Tanks are NEVER deployed alone in today's wars and are supported by infantry. So a platoon of 40 soldiers with select-fire assault rifles, decent leadership and various support such as transports or snipers can easily outmatch slow-moving zombies.

    EDIT: in case you want to take a city back, just deploy squads on top of buildings in helicopters, and be sure the soldiers don't run out of ammo.

    Hm, if the city is swarming with zeds they would probably eat all the soldiers and then siege on the tanks which can not drive forever. Choppers have malfunctions and no endless fuel, while there are zombies in the buildings to, who would hear the guys on the roof and follow them upwarts to swarm them there. Yeah, of course the military could maybe kill thousand, two thousand of them. But they are probably more, depending on how fast the military can act. Theres also always a moral factor. I think the most people, even soldiers would be pretty damn terrified.
  • edited December 2012
    Hm, if the city is swarming with zeds they would probably eat all the soldiers and then siege on the tanks which can not drive forever. Choppers have malfunctions and no endless fuel, while there are zombies in the buildings to, who would hear the guys on the roof and follow them upwarts to swarm them there. Yeah, of course the military could maybe kill thousand, two thousand of them. But they are probably more, depending on how fast the military can act. Theres also always a moral factor. I think the most people, even soldiers would be pretty damn terrified.

    Look helicopters, tanks and any other weapon the military uses needs to be very reliable. About panic factor: well, the first few days there will be some, when you see the zombies are slow and dumb the boys will get the upper hand. About shortages: the army has a good logistic component, so I won't worry about it. If you are scared by urban warfare and you don't think a few soldiers can hold a rooftop against zombies, you can just attract them outside the cities and set up serious firebases and minefields there.
  • edited December 2012
    Kaserkin wrote: »
    Tanks are NEVER deployed alone in today's wars and are supported by infantry. So a platoon of 40 soldiers with select-fire assault rifles, decent leadership and various support such as transports or snipers can easily outmatch slow-moving zombies.

    EDIT: in case you want to take a city back, just deploy squads on top of buildings in helicopters, and be sure the soldiers don't run out of ammo.

    my reply on top just elaborated about infantry being deployed with tanks....
    Kaserkin wrote: »
    Look helicopters, tanks and any other weapon the military uses needs to be very reliable. About panic factor: well, the first few days there will be some, when you see the zombies are slow and dumb the boys will get the upper hand. About shortages: the army has a good logistic component, so I won't worry about it. If you are scared by urban warfare and you don't think a few soldiers can hold a rooftop against zombies, you can just attract them outside the cities and set up serious firebases and minefields there.

    by the time those "first few days" have passed, it can be expected that at least a solid amount of people have been infected. and putting soldiers on rooftops is a bad idea. theyll be walkers in the buildings too. most tall building have only one way, which is the door. what will the men do when there isnt much support at the moment and thiers hundreds of them going through that door? Sure, there might be some smart officers that tell them to try control the flow by letting them in one by one. but how many of those officers will there be? and shortages happen all the time, theres no such thing as unlimited resources. and attracting them outside the city is especially a bad idea. no control flow and just spread out with numbers much so on the zombie's side. how many of those shots and explosions will kill the brain?
  • edited December 2012
    my reply on top just elaborated about infantry being deployed with tanks....



    by the time those "first few days" have passed, it can be expected that at least a solid amount of people have been infected. and putting soldiers on rooftops is a bad idea. theyll be walkers in the buildings too. most tall building have only one way, which is the door. what will the men do when there isnt much support at the moment and thiers hundreds of them going through that door? Sure, there might be some smart officers that tell them to try control the flow by letting them in one by one. but how many of those officers will there be? and shortages happen all the time, theres no such thing as unlimited resources. and attracting them outside the city is especially a bad idea. no control flow and just spread out with numbers much so on the zombie's side. how many of those shots and explosions will kill the brain?

    No need for explosions, simple semi-auto fire. About rooftops, having an helicopter staying on it (if it's a big building) for evac. The idea behind making them get outside the cities is to "channel" them in one direction and let their numbers play against them (they are stuck). No need for unlimited resources: arsenals are full and securing a few factories and getting someone to work in them isn't that hard. I'm not saying it will be sorted out in a few days, but after a few weeks everything will be under control.
  • edited December 2012
    Kaserkin wrote: »
    No need for explosions, simple semi-auto fire. About rooftops, having an helicopter staying on it (if it's a big building) for evac. The idea behind making them get outside the cities is to "channel" them in one direction and let their numbers play against them (they are stuck). No need for unlimited resources: arsenals are full and securing a few factories and getting someone to work in them isn't that hard. I'm not saying it will be sorted out in a few days, but after a few weeks everything will be under control.

    well, keeping helis on rooftops isnt a good idea either, unless thier not staying on the rooftops for long. if you keep the heli on idle for a long time, it just wastes gas. if you turn the heli off and wait until the dead start punching through the door, it takes a while for the heli start... and then all the soldiers and pilot will be munched by that time. and you'd be suprised how fast bullets get spent, even with semiautomatic fire. not every bullet is gonna hit them in the head, and the closer they get, the tendancy to shoot faster and probably full auto is going to be high. resupply would take a while since they would have to make runs for every company, squad, etc. and not many people are gonna volunteer to work at an arms factory near an infested city. and how exactly would they "channel" them when its just free for all shooting as they come closer to edges of the city?
  • edited December 2012
    The first thermonuclear ("hydrogen") bomb test released the same amount of energy as approximately 10,000,000 tons of TNT.[1] <<<<<<<WIKIPEDIA]
    So you dickheads go use a napalm and soldiers i will use a Nuclear bomb :)
  • edited December 2012
    well, keeping helis on rooftops isnt a good idea either, unless thier not staying on the rooftops for long. if you keep the heli on idle for a long time, it just wastes gas. if you turn the heli off and wait until the dead start punching through the door, it takes a while for the heli start... and then all the soldiers and pilot will be munched by that time. and you'd be suprised how fast bullets get spent, even with semiautomatic fire. not every bullet is gonna hit them in the head, and the closer they get, the tendancy to shoot faster and probably full auto is going to be high. resupply would take a while since they would have to make runs for every company, squad, etc. and not many people are gonna volunteer to work at an arms factory near an infested city. and how exactly would they "channel" them when its just free for all shooting as they come closer to edges of the city?

    Well just barricade the hell out of that roof, buys time. Use look-outs. Recon and sighting are 2 keypoints in warfare. About ammo factory, it doesn't have to be that close, just 20 km behind the front (farther, if it's possible). I know that if they get closer the soldiers could panic, but closer they are, better chances you got to shoot them in the head. In general, keep supplies and morale high, use recon, and just fall back in order if they are too close (the unit closer to zombies goes first, the second covers them and so on).
    Or to hell, just use jets and napalm and screw keeping cities intact :D
  • edited December 2012
    Kaserkin wrote: »
    Well just barricade the hell out of that roof, buys time. Use look-outs. Recon and sighting are 2 keypoints in warfare. About ammo factory, it doesn't have to be that close, just 20 km behind the front (farther, if it's possible). I know that if they get closer the soldiers could panic, but closer they are, better chances you got to shoot them in the head. In general, keep supplies and morale high, use recon, and just fall back in order if they are too close (the unit closer to zombies goes first, the second covers them and so on).
    Or to hell, just use jets and napalm and screw keeping cities intact :D

    nah man, gotta vacuum bomb that shit! :p
  • edited December 2012
    Kaserkin is right. It would take a LOT of zombies to overcome the military and in order to get that many,you'd have to have enough to overwhelm the police right off the bat. And armed citizens. And everyone with a car. And everyone who can get their hands on something to crack or chop a skull with. You're just going to need a huge number of zombies to even challenge the military. That's why the multiple outbreaks scenario is the only one that works with zombies like these.
  • edited December 2012
    you know... not everyones gonna crack some skulls or even run them over in the time of the outbreak. its not something that you just " oh hey, theres a zombie that was my sister 'BLAM'..easy as pie. no emotional toll" yeah, and i get that people are gonna defend themselves by killing them. but something like this could easily make some freeze up as well and end up being chow or infected. and the police.. well their job is to protect the citizens and subdue them in any means possible before using lethal force. on top of that, admist all the chaos, people do some crazy shit like killing each other because they only think theyre infected. like larry, sort of.
  • edited December 2012
    They didn't try to subdue that guy eating that bum's face in Florida. Trust me,they're gonna just shoot the zombies. Unlike most zombie movies,people might freak out about the zombies,but they're not going to repeatedly lose their shit every single time they see a zombie. Most are gonna freak out AND beat to death the zombie trying to eat them. People can multi-task like that.

    And lets face it,there are some people who'd run you over for getting in their way,let alone being a zombie. So,yeah,zombies have their work cut out for them.
  • edited December 2012
    Merlynn wrote: »
    They didn't try to subdue that guy eating that bum's face in Florida. Trust me,they're gonna just shoot the zombies. Unlike most zombie movies,people might freak out about the zombies,but they're not going to repeatedly lose their shit every single time they see a zombie. Most are gonna freak out AND beat to death the zombie trying to eat them. People can multi-task like that.

    And lets face it,there are some people who'd run you over for getting in their way,let alone being a zombie. So,yeah,zombies have their work cut out for them.

    okey dokey then, ill "trust" you on that matter
  • edited December 2012
    A lot of people tend to forget that in the Kirkman universe, Zombie movies, books, etc never existed.

    I think that people will find a way to screw it up. Presuming it's TWD zombification, the thing is that everyone is infected BEFORE they become a zombie or even know about it. Go to check on grannie who was supposed to be sound asleep in bed? BAM! zombie bit. That guy you've been on the job with and is your child's godfather is lying face down and looks like he's struggling? You go to help - BAM! zombie bit.

    Stress doesn't just hit you in the first day. It builds. When you look at how sore you can get after playing 6-8 hours of a sport, needing like 3 days of recovery for sore, strained muscles, ligaments and joints, people are pretty screwed. The military is fine and all, but if the sh*t hits the fan and people start panicing, or going to try to help their families rather than staying in a squad it's over.

    Zombies are a persistent problem in the Kirkman world because they are persistant - you die, your brain is in (decent) shape, you're a zombie. With so few people, of COURSE people are going to get attached and overreact, bombarded by stress, survival and strain every day.

    Not to mention, while the military is trained, even handling the recoil of a gun is fatiguing. Constant loud sounds, over 100lb of gear to carry around (while in close combat) and a constantly shambling enemy that doesn't get tired. It's just a matter of time.

    Guns aren't perfectly accurate, not to mention in the hands of someone who hasn't slept for the last 4 days because his wife not only died - but then tried to eat him. Even if guns were perfectly accurate, they're a hell of a lot harder to use under stress than a lot of people think. Hell, I'm an airsofter that's been to an outdoors zombie game at night. Even with slow shambling zombies, it's not easy to survive for 4 hour rounds not to mention for days or months on end.
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