Symbolism/Literary Devices
This game is pretty well written, and it's filled with literary devices. I made this thread because I wanted the community to help me list them all.
You know, things like Foreshadowing, Irony, Red herrings, things like that.
For example:
When you go to Clementine's house, you have to slay her babysitter, Sandra, only to assume that title yourself. That's pretty fucking symbolic.
Any other examples?
You know, things like Foreshadowing, Irony, Red herrings, things like that.
For example:
When you go to Clementine's house, you have to slay her babysitter, Sandra, only to assume that title yourself. That's pretty fucking symbolic.
Any other examples?
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Comments
Mark: If it wasn't for you guys, I'd probably be food right now.
Larry: I plan to around, long after you're gone. And if you DO turn, I'll be the one to put the axe through your head
Kenny: You don't just end it 'cause it's hard. You stick it out, and help the folks you care about.
And Clem giving you a weapon to kill a zombie at the start, and you giving Clem a weapon at the end.
Lee starts and ends close to a zombie police officer
Also, to add to the babysitter thingy: You kill a zombie babysitter, only to become one yourself (if you left Lee)
In some moments they swapped from the otherwise often fixated camera in the background to the ego perspective, what also is a device to increase the feeling for the heat of the moment.
that is a really well made page
I know, I love tvtropes
But it's increibly addictive, so use it carefully
Thanks for making me relapse. I was quitting Tvtropes cold turkey, lol.
Mark: "I know Lilly says [Larry] has heart problems but he's all muscle! I wouldn't want to be stuck in a room with him."
Katjaa: "I love my son more than life itself..."
Ben (about Crawford): "I have a bad feeling about this..."
The beginning and ending somewhat rhyme too:
I know right!? I love tvtropes too, and it's addicting as hell! I had forgotten the link, thanks for reminding me of it. Yay or addiction
"If I'm ever surrounded, and I know there's no way out, I'll probably just punch my own ticket..."
"Punch your own ticket?"
"You know, take myself out..."
".......Don't be dramatic!"
To me that a foreshadowing of the Crawford Bell Tower scene.
Do I have to explain this one?
There are a lot of times this kind of thing is used in TWD. The problem is once you recognise foreshadowing, it somewhat ruins the plot. Case in point
"If I hadn't helped you'd be I'd probably be food by now"
Mark