Another license that Telltale should consider...
I was thinking about Telltale awhile ago, thinking how great the Bone and Sam & Max games have been (I'd say CSI if I'd played them ).
That said, and I have a feeling it would be near impossible to make this deal with Warner Bros, but...
What about a Scooby Doo adventure game? It's wrought with possibilities, especially the kid-friendly and mystery centered style.
Heck, you could even follow a similar format to Sam & Max, control Shaggy and have Scooby wandering around.
I'm surprised that the WB hadn't considered a Scooby adventure game before. It seems like an obvious direction, to me.
That said, and I have a feeling it would be near impossible to make this deal with Warner Bros, but...
What about a Scooby Doo adventure game? It's wrought with possibilities, especially the kid-friendly and mystery centered style.
Heck, you could even follow a similar format to Sam & Max, control Shaggy and have Scooby wandering around.
I'm surprised that the WB hadn't considered a Scooby adventure game before. It seems like an obvious direction, to me.
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They have, the Learning Company made some ancient ones years ago. Besides the new Scooby Doo stuff is crap.
I still love the old series, though I hated almost every sequel, in fact, I hated scrappy doo. I'm willing to say that the one reason I loved the Scooby Doo movie is the fact that they made Scrappy the bad guy. I hated him so much
Allow me to quote a certain character from the latest Sam and Max episode. I feel it is relevant here.
"Dude... wait, what?"
darned american mentality.. at the time the plots for cartoons seemed to not need any structure .. tom n jerry style... same bat time.. same bat channel.. zzzz
I do want to sound harsh in saying I think scooby do is best left to the hippies that died along with its era.
Peace !
and mainly I doubt too that old-school adventure gamers would be so pleased.
Yeah but in saying that I hated all the old cartoons too. They weren't funny and were partically the same each episode.
Bosco: "I'm on the lookout for T.H.E.M!!"
Velma: "Them?"
Bosco: *shriek!*
So, wait... do you or don't you want Telltale to make a Scooby Doo game? try to make your feelings more clear.
Now, don't be so childish, Mark :D
--Erwin
Seriously, has anyone seen it? I'm beginning to think I may have been hallucinating!
Oh, please. Scooby-doo is clearly aimed at children in the 6-13 range. Plus there are plenty of adults who remember the show fondly from their childhood.
Why should Telltale keep doing the same things (3rd party franchises/licenses) over and over again?
Let them develop their own stuff.
Further, maybe they should try to do things outside the adventure game alley.
*raises hand*
6-13 year olds? You sure showed him, lol
apparently one company.. dont know which took all the footage down.. lucky I have the clip I recorded from my dvr but fat chance I can upload it without being taken down n flagged. grrr wonder what gives
"Night Of The Living Doo "
and yep coleman and you forgot good ole luke skyWoka' Ahem sorry mr mark!! lol
yea that wasnt your eyes though.. now the mystery gang should find out why the clips are missing even from the home site.
Anything with Gary Coleman in it is pure gold... I must see this.
Night of the Living Doo (imdb)
Clip from Milk and Cookies (yup, it's been taken down)
Anyway if anyone ever played fatman, id love a tick sorta in the bone and s&m style.. make something happen... ?
'nuff said.
That is an action platformer created by Dave Perry that is not like any of the games we make. Earthworm Jim should not be an adventure game, he is pure action.
same with earthworm jim... all have great enough characters they could make something like mario rpg happen (if a game like mario can do it.. well...anything can.)
There is a saying, "Stick with what your good at." While I agree the Earthworm Jim property has enough great characters and well developed world that it could possibly translate well into maybe an RPG I don't think an adventure game, at least ones like we make that don't really rely on any action sequence's, wouldn't do justice to the franchise. So I will have to stand by my initial statement.
It is like trying to make a point and click game with the Street Fighter or the Major League Baseball license; it doesn't seem to translate well.
Also, Earthworm Jim isn't known for his intelligence and afterall, he carrys a blaster around all the time. I would rather think he would shoot rather than solving a puzzle.
However, if it was an adventure game where Earthworm Jim doesn't have his power suit, that might work.
You realize that without his power suit he is just a worm, right?
Hmm.
Yup. A talking worm who has the ability to comprehend things like a human being.
From what I remember in the cartoon and (double checked on wiki) the powersuit permenantly altered his physical and mental properties after takin refuge into the suit. So, if Jim loses the suit, he won't turn back to an ordinary worm.
This way, he is powerless and at the same time, be able to solve puzzles w/o relying on his power suit.