Why are the big decisions not all at 50% now?
I mean, we've all gone back and replayed the episodes to see what happens when we make different decisions. So why aren't those plays taken into account in the percentage?
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True, but a lot of decisions are still at a huge 80/20 split. That would definitely change with people going back and trying other choices, even if it were a minority. I'm curious as to why that hasn't changed.
cuz very few people like doing the "wrong" choice or stuff like that
or the less "humanism"/realistic choices
Because I'd really like to see the real numbers.
Sure, not everyone replays but a lot of people do and choose the opposite of their real choice. Let's say we have 100 players. 80 players choose Carley over Doug. 50% players will replay the episode (40 now choose doug and 10 carley) to see the other side... that turns a statistic that should have stated: 20% - 80 %, into a false stat of
40% - 60%. Just an example and I know probably less than half replay but still the statistics should only count first plays.
I didn't want to drop Ben either, but that didn't stop me from going back and doing it anyway. I tried to get everything out of the game I could.
He had put the group in danger way too many times and I would have been rid of him sooner if I could have been. Too dishonest and untrustworthy.
It was for the greater good.