Fast or Slow Zombies?
What do you guys prefer, fast sprinting infected which are like rabid animals, like in Dawn of the Dead remake and 24 days later OR slow moaning Romero style zombies like in Night of The Living Dead? Which are more interesting, more threatening, more scary and make for better movies?
For me while fast zombies are scarier and more of a threat, slow zombies are more interesting. Instead of actively tearing apart safe houses and eating survivors, slow zombies box survivors in their holes. I enjoy the phycological aspect of survivors trapped and food and water becoming issues, which is partly why I like Walking Dead so much. So what do you guys think. Fast or slow zombies?
For me while fast zombies are scarier and more of a threat, slow zombies are more interesting. Instead of actively tearing apart safe houses and eating survivors, slow zombies box survivors in their holes. I enjoy the phycological aspect of survivors trapped and food and water becoming issues, which is partly why I like Walking Dead so much. So what do you guys think. Fast or slow zombies?
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if its black ops 2 zombies - fast
the walking dead - slow
L4D2 - Fast...
Dead island - Fast...
Out of the games listed what game is funner? unrealistic teleporting and a great being above watching us and giving perks - Black ops zombies/wAw/ black ops 2 zombie mode
L4D2 - Some really freaky weird type of zombies... that sprint like heck
Dead island - ^^ and how can you get '' boss zombies '' for the all 3 listed above
Rotting corpses can run so fast! seems legit
TWD - Slow walking corpses, Trap you, Dont run and break the game/show/comic...
In my opinion TWD wins.
I dont wanna hate on the other games because i have no issue with them but i just kinda went a bit mean on them to prove a point
proably because if a ZA ever did happen, and they were fast, we'd be fucked!
:eek:
Good luck surviving o.o
As for the Resident Evil REmake and Director's Cut, they had what was known as a hyper zombie and Crimson Head (aka V-Act) and personally, I find Resident Evil zombies to have one of the better mythologies for these creatures. I really like the Crimson Head. When you kill a RE Zombie in the REmake and didn't burn or decapitate its body, it would die temporarily and then the T-Virus becomes more active and will continue to transform the undead into a more ferocious and devastating creature with pulsating blood color, and growth-of-claws. This was also used to explain the link between the Lickers (RE2) and the zombie.
Fascinating concept really.
Fast Zombies only if action is needed. L4D is a good example. Or if you have a movie and want fast-paced action.
The only thing I don't like within the zombie universe when they try to make them smart. Like when they can open doors or attack with tactics etc. The whole definition of a zombie is being "dumb, slow but deadly" in my opinion.
See, this is where it gets a little in the preference side. I like to think of zombies as a regression to a more primal, aggressive, and instinctive side rather than just being "dumb."
- Max Brooks
True Dat.
That said, I also like Left 4 Deads "mutating" zombies.
I tend to think it's sort of like a bacteria or a virus controlling a corpse, so it's far less intelligent than any human is. It can only grasp basic movement and actions like biting that are necessary for them to get food, and nothing else. This would explain their lack of smarts and why they don't learn from mistakes.
Watch the trailer of the movie inspired by WWZ
Most of them are just normal plain boring slow zombies (in blue jeans and white shirts).
But then there are the more mutated zombies that can jump and run around really fast.
And then there are those who carry other infected creatures and is their host. The one that throws those lethal black headcrabs at you.
I think that's a pretty good mix. But mostly I like the regular zombies for movies and cartoons.
Zombies work by multiplying quickly and eventually killing you one way or another
Fast zombies are overpowered
For pure action. Fast.
For a more suspenseful, character driven ZA, slow.
For the "infected human" type of zombies: Fast.
actually it was "send more paramedics". unless they used the same line and changed it to "cops" later in the flick.
Hardly. Zombies, whether fast or slow, are basically still just people without the key thing that actually got us to the top of the food chain in the first place: intelligence and everything that flows from that, e.g. the ability to think, plan, and use tools. Fast ones are just more dangerous (slow shamblers are a joke, actual threat-wise).
They could be as fast as olympic sprinters; it's not going to matter when they can be riddled with holes from hundreds of meters to a couple miles away, and that's just from the stuff that can be carried by a guy on foot. They're totally helpless against things like tanks, aircraft, or artillery (there's a reason they tend to be mysteriously absent in most zombie apocalypse fiction, a standard 155mm shell from modern artillery is guaranteed to kill pretty much everything within 50 meters of where it lands), even stuff like mines would be effective; zombies won't bother avoiding them, and even if a mine doesn't kill them outright, they can't run with no legs.
Civilian casualties would probably be pretty high though.
That's all it takes. They don't need intelligence, they don't have to do anything to survive. Their numbers multiply by people simply dying. Even if they can be contained and destroyed in the end, there would be hundreds of millions of casualties. Not only that, but they would become a permanent threat, since everyone would turn when they die even if all of the current zombies were killed(until a cure would be developed or people could adapt to it).
This is all focusing on if it originated walking dead style, of course. Otherwise, they're not too troublesome.
Story wise both are good, they just need to be used well. I think having both would make for something far more interesting.
The best part of walking dead is the very simple "we are all infected", no matter what you do you can never run away from yourself and all those deaths from the first spread of societal collapse.
I mean civilian casualties would probably be pretty high as a result of serious military action or the results of such (e.g. famine from destroyed infrastructure), not the zombies themselves. The vast majority of those poor people either won't be able to come back (soldiers have worn helmets for the past few thousand years for a reason), or won't be able to do much even if they do reanimate.
Zombies that have walk/run up to somebody and bite them are in no way, shape, or form more lethal than artillery bombardment or airstrikes utilized by thinking, intelligent humans. They're too stupid to take cover to avoid incoming fire or every day obstacles and can be lured wherever you want them to go (e.g. prepared free-fire zones or minefields) by simply making enough noise (which heavy weapons or vehicles do in spades).
Their tendency to cluster together makes it even worse. It'd basically like pitting a modern army with all the bells and whistles against a Napoleonic-era block of guys without any weapons, who won't bother to utilize cover, and can't plan. That they can only permanently be put down by brain trauma isn't an issue (as noted previously by the prevalence of helmets in warfare throughout history); fragmentation comes from overhead... modern artillery rounds are typically airburst against squishies and the overpressure/underpressure effects will basically turn a brain to mush inside the skull at the least or tear the limbs right off the torso at the worst.
Like I said, there's a reason these things tend to be absent from the vast majority of ZA fiction; and why pretty much no piece of ZA fiction bothers to even explain its own premise; i.e. show how the apocalypse began in the first place.
I'm not saying they can't be easily killed, but(at least in this ZA style), they wouldn't be permanently extinguished so easily.
Unless they are true Romero zombies. "slow" but also capable of 'evolving'. That is to say, if one zombie figures out how to 'open' a door, other zombies will learn from that zombies actions. In a monkey see, monkey do kind of way. Zombies in his movies have been using 'tools'/'weapons' starting with blunt objections, since the first movie, but got better at it with each additional movie, until the point some were using machine guns. By Land of the Dead, they were even being sent orders by an alpha zombie. Beyond that, it seems basic zombie is unintelligent, with the occasional one with slightly higher 'intelligence' if you can all it that. Still its more like animal instinct than human level of sapience.
Unless they are true Romero zombies. "slow" but also capable of 'evolving'. That is to say, if one zombie figures out how to 'open' a door, other zombies will learn from that zombies actions. In a monkey see, monkey do kind of way. Zombies in his movies have been using 'tools'/'weapons' starting with blunt objections, since the first movie, but got better at it with each additional movie, until the point some were using machine guns. By Land of the Dead, they were even being sent orders by an alpha zombie. Beyond that, it seems basic zombie is unintelligent, with the occasional one with slightly higher 'intelligence' if you can all it that. Still its more like animal instinct than human level of sapience.
i think the idea of evolving zombies ruins zombies, and just turns them into durable idiots, i think they have to have the same intelligence level of bug or virus, because otherwise they aren't just a hoard of undead, they become individuals that can learn and adapt, that sort of turns them into a whole different kind of villain/enemy
Actually I think that's the way Romero kinda sees them. Alpha 'somewhat' smarter one that leads others, more mindless ones.
As for viruses and/or bacteria in real life they 'adapt'. If too virulent, they become weaker so as to not eliminate their prey (otherwise it die out, because it would run out of things to infect), and stronger if the prey becomes more resistant (it needs to be able to spread itself). That's not exactly 'mindless', although its not a good comparison to compare it 'smart or stupid' or a 'brain'.
Although kinda anticlimactic for a story, the Andromeda Strain explains this situation pretty good.
Of course this is zombie fiction, it rarey follows 'science', even if it tries to pull in a scientific explanation into the mix.
If it did, there would be certain amount of the population that would be immune. I suppose the Omega Man/I am Legend/Last Man on Earth and 28 Weeks Later takes that approach. The problem is those who are immune to the disease, are themselves still potential food for the 'zombies'/'vampires'/'mutants'... Which is why there are few survivors. Those one's won't rise in undeath, but just stay dead. They become a true minority. Then there is always the Typhoid Mary approach where someone is a carrier but shows no outward symptoms, and spreads the disease around unintentionally or intentionally (maybe airborne, or scratch, or bites someone like the women in 28 Weeks Later).