Are the days of point-n-click over at Telltale?

edited January 2013 in General Chat
Hi!

In recent Telltale games like Jurassic Park and The Walking Dead there seem to be less and less of the traditional point-n-click adventure game elements. While The Walking Dead is a great game I would be happy to see more games from Telltale with more "adventure game" and less "interactive movie" in them. Is there a chance for this to happen?

Comments

  • edited January 2013
    I'm really quite curious what's coming next. They haven't announced or shown anything of any other projects since TWD started coming out...
  • edited January 2013
    I'm sure the upcoming King's Quest revival will be closer to a conventional point-and-click. And how Fables will play like is anyone's guess.

    But yeah, I agree it's sad how it's been so long since Telltale's done a point-and-click adventure game. Hopefully they'll return soon.
  • JenniferJennifer Moderator
    edited January 2013
    LuigiHann wrote: »
    I'm really quite curious what's coming next. They haven't announced or shown anything of any other projects since TWD started coming out...
    We do have an idea of what's coming up (the titles and franchises at least, we don't know what the game mechanics will be like).

    They re-announced Fables at the New York Comic Con. They also announced King's Quest back in 2010 with the original announcement of Fables, and they announced The Walking Dead Season Two as season one was finishing up.

    Christopher Lloyd also said that he signed on to do more episodes of Back to the Future from Telltale (at the FanExpo convention in Canada), although Telltale hasn't officially announced that game yet.
  • edited January 2013
    I'm sure the upcoming King's Quest revival will be closer to a conventional point-and-click.
    My thoughts. Since Kings Quest is a traditional point-and-click series (Mask of Eternity excepted), I'd be very surprised if they didn't make the new one in a similar style.
  • edited January 2013
    The problem is I lost every bit of confidence they can pull it off. I want certain things from Kings Quest. I want a manual save feature and no auto-saves. I want the game to force me to load an older file after a death and not just set me back 10 seconds. I want bad puns and I want to be frustrated a little bit. And I know I will not get any of these things. That's just not how the games by TT work.
  • edited January 2013
    Jennifer wrote: »
    We do have an idea of what's coming up (the titles and franchises at least, we don't know what the game mechanics will be like).

    Yeah, that's what I mean, we've seen nothing of those titles since they were announced, and we've seen and heard nothing of anything since TWD started. It's more disconcerting than usual because of the vector of change in their output since, say, Wallace and Gromit started them in that direction.

    I have faith that they could make a traditional point and click game again if they chose, but I feel no assurance that they will.
  • edited January 2013
    der_ketzer wrote: »
    The problem is I lost every bit of confidence they can pull it off. I want certain things from Kings Quest. I want a manual save feature and no auto-saves. I want the game to force me to load an older file after a death and not just set me back 10 seconds. I want bad puns and I want to be frustrated a little bit. And I know I will not get any of these things. That's just not how the games by TT work.


    speaking of which, wasn't there a king's quest fan-made game a few years back?

    never got to try it, was it any good? Last I heard they were being sued by vivendi (or whoever held the rights at the time)
  • SydSyd
    edited January 2013
    It has indeed been a while since they've made a conventional point-and-click, and I've also had that thought in the back of my mind that they're trying to move away from the genre, though I hope that the approach they've used for games such as TWD is just what they plan on using for more mainstream mass-appeal licenses, while the games made with more niche-ish adventure game licenses will stick to the sort of gameplay that's associated with them.

    I suppose we'll just have to wait and see how they handle King's Quest, though I imagine they'll have to make it a more traditional adventure game, lest they invoke the rage of King's Quest fans.
  • edited January 2013
    Syd wrote: »
    I suppose we'll just have to wait and see how they handle King's Quest, though I imagine they'll have to make it a more traditional adventure game, lest they invoke the rage of King's Quest fans.

    There's plenty of fan rage just over the idea of Telltale thinking that they could even consider making a King's Quest game. Doesn't take much to wind up the more rabid parts of that community.
  • edited January 2013
    Syd wrote: »
    It has indeed been a while since they've made a conventional point-and-click, and I've also had that thought in the back of my mind that they're trying to move away from the genre, though I hope that the approach they've used for games such as TWD is just what they plan on using for more mainstream mass-appeal licenses, while the games made with more niche-ish adventure game licenses will stick to the sort of gameplay that's associated with them.

    I suppose we'll just have to wait and see how they handle King's Quest, though I imagine they'll have to make it a more traditional adventure game, lest they invoke the rage of King's Quest fans.

    I have my doubts about King's Quest: I'm confident that TTG could pull off a great game in the series but we've not heard a thing about KQ since the announcement. I have feeling that game could already be cancelled.

    It would be great to see a second season of Back to the Future or Tales of Monkey Island and however I admit that I've gotten a bit tired of Sam & Max after 3 seasons, the Devil's Playhouse was so great I'd be happy to revisit that universe again. There's one thing I would be super excited about though: Telltale making az original IP along the traditions of conventional adventure games. TWD seems very successful in the more mainstream territory so let's hope they'll make enough money to actually fund a project like that.

    I have to admit though that the success of TWD also worries me a bit: maybe if the company thinks that big money lies in that gameplay style they'll start making similar games just to cash in. I really hope that won't be the case.
  • edited January 2013
    Sance wrote: »
    I have my doubts about King's Quest: I'm confident that TTG could pull off a great game in the series but we've not heard a thing about KQ since the announcement. I have feeling that game could already be cancelled.

    Telltale's always been bad when it comes to giving information in advance. We didn't hear anything about The Walking Dead until, what, a year after its original announcement?

    King's Quest seems pretty far down the pipeline, so it's natural they haven't said anything yet. What has me more concerned is Fables. It's been nearly two years since it was first announced, and if Telltale's usual trend of starting a new game 4-5 months after they finished the last one continues, it should only be a few months away from release. And yet we've still heard absolutely nothing about it besides "It exists."
  • edited January 2013
    Stika wrote: »
    speaking of which, wasn't there a king's quest fan-made game a few years back?

    never got to try it, was it any good? Last I heard they were being sued by vivendi (or whoever held the rights at the time)

    Which one are you referring to? The Silver Lining has been C&D'd (twice, apparently) but not sued. AGDI and their remakes were approached behind the scenes and not outright publicly C&D'd and worked out a deal to allow them to continue. TSL eventually did the same, luckily. They've since released their game (4 our of 5 chapters, that is. I haven't heard any news on the last one and they've been busy with other projects so who knows if they'll even get to finish it).
  • edited January 2013
    I hope not. With the audience and fanbase Telltale has accumulated, along with the increasing interest in adventure games, I think there's a stronger market than in possibly ever for point and clicks.
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