So imagine playing the Walking Dead through Lee's eyes! Introducing the Oculis Rift

edited January 2013 in The Walking Dead
Imagine playing not just the character Lee, but becoming Lee's eyes. The world becomes your world. Your aren't just playing the walking dead, you ARE in the walking dead.

The Oculus Rift. Virtual Reality head set due for mass retail in 2014 and will be easily applied to most games via mods. It's cost ranges in the 500$ mark and up.


Info: http://www.neogaf.com/forum/showthread.php?t=507422
Info: http://www.neogaf.com/forum/showthread.php?t=501740

Original Kickstarter: http://www.kickstarter.com/projects/...-into-the-game

Comments

  • edited January 2013
    500$?
    Ain't nobody got money 4 dat
  • edited January 2013
    500$?
    Ain't nobody got money 4 dat

    ^^^
  • edited January 2013
    it'll go down eventually. this is the future of gaming. no more are you just playing a video game 10 feet from the screen. But you actually ENTER the game world. This is the future ladies and gentleman.
  • edited January 2013
    How many of us would REALLY want to enter the world of The Walking Dead? Think how much more emotional damage would have been sustained if people had actually BEEN there, instead of just being immersed in the narrative.
  • edited January 2013
    Rock114 wrote: »
    How many of us would REALLY want to enter the world of The Walking Dead? Think how much more emotional damage would have been sustained if people had actually BEEN there, instead of just being immersed in the narrative.

    People playing the game knew it would have been an emotional struggle. Entering the game would've proved the point even more so.

    It's about immersion and pushing the video game boundries even further.
  • edited January 2013
    DatDude wrote: »
    It's about immersion and pushing the video game boundries even further.

    yeah in the walking dead it means crying into that thing every 2 seconds of the last scene and not beeing able to clean it without missing half the dialogue or pressing the pause button (since you'd have to take it off) or you wouldn't see shit. that's your options ladies and gentlemen.
  • edited January 2013
    Some things you don't want to experience for yourself

    Could you really chop off your own arm?

    Or can you do a QTE?
  • edited January 2013
    ZeroShoot wrote: »
    yeah in the walking dead it means crying into that thing every 2 seconds of the last scene and not beeing able to clean it without missing half the dialogue or pressing the pause button (since you'd have to take it off) or you wouldn't see shit. that's your options ladies and gentlemen.

    Well, that's like your opinion, man
  • edited January 2013
    Hudomonkey wrote: »
    Some things you don't want to experience for yourself

    Could you really chop off your own arm?

    Or can you do a QTE?

    I'm not sure how that would work. If it was hooked up with a kinect than you could theoretically do the hand motion of cutting off your arm...

    Otherwise, you will still be using your standard d-pad controller to do the major interactions.
  • edited January 2013
    500$?
    Ain't nobody got money 4 dat

    That's about the average price for a gaming console. And I mean, a gaming PC will be around 1500$.
  • edited January 2013
    DatDude wrote: »
    Well, that's like your opinion, man

    didn't mean to say it's a bad idea, not at all just making some bad jokes :)
    my opinion is: I'd like to have such a thing, but I definitely would wait before buying it, i'd check reviews first.
  • edited January 2013
    While the whole idea is fantastic (of course), I don't think that it would work with the game like this. It wasn't constructed with this thing in mind. Even if somehow it would work, the experience would be weird and awkward, and you totally would not be immersed, unless Telltale decides to create some sort of a special version designed for stuff like this.

    Just putting camera into Lee's eyes won't work, I'm afraid. Still, this will work like a charm with FPS and probably Racing games.
  • edited January 2013
    Give it a major price drop and I'd get it. Not for TWD but for most other games, would be neat.

    Edit: Can you imagine playing a game like Silent Hill or Amnesia with those things?
  • edited January 2013
    Yertos wrote: »
    Give it a major price drop and I'd get it. Not for TWD but for most other games, would be neat.

    Edit: Can you imagine playing a game like Silent Hill or Amnesia with those things?
    Amnesia :eek:.
  • edited January 2013
    I'll buy one if they work well. Hell, my "non-virtual" headphones already cost me $600.
  • edited January 2013
    Riadon wrote: »
    I'll buy one if they work well. Hell, my "non-virtual" headphones already cost me $600.

    Must be nice to be rich :)
  • edited January 2013
    JordyLicht wrote: »
    Must be nice to be rich :)

    If you play video games with your computer, then you've probably blown more on a computer then 600$. If you played TWD with a console you've spent at least 600$ dollars, not counting your television and your games for your console. So, not that rich.
  • edited January 2013
    I wasn't that serious.
    I blow my money on a lot less useful stuff than that :)
    Most of that stuff was bought during my college time though... So, the government lent me the money for my computer. Nowadays I have to rethink any item I buy.
  • edited January 2013
    Seems interesting but i doubt it would work well with TWD in particular. It doesn't seem to fit with this style of game.

    Can you imagine if they put pain simulations in and you could use it while cutting your own arm off in game? Oh god...
  • edited January 2013
    Rock114 wrote: »
    How many of us would REALLY want to enter the world of The Walking Dead? Think how much more emotional damage would have been sustained if people had actually BEEN there, instead of just being immersed in the narrative.

    XD you are so right!

    how do we know the headphones dont release a soundwave that makes us in a trance that makes us unaware of our surrounding?
  • edited January 2013
    Mornai wrote: »
    Seems interesting but i doubt it would work well with TWD in particular. It doesn't seem to fit with this style of game.

    Can you imagine if they put pain simulations in and you could use it while cutting your own arm off in game? Oh god...

    Have fun in the game overs!!! :)
This discussion has been closed.