Myst online gets the can...
i am not sure if many of you have heard over here, but Myst online will be discontinued as of April 4th 2008... a letter concerning the cancellation can be read on the game homepage http://www.mystonline.com/
i know that telltale and cyan were very close under Gametap, and this is very sad news to us all... and while many of us saw it coming, it was still a shock
well... it looks like there is an opening in the puzzle adventure MMO demographic which has no alternate game to fill it... any takers, lol :rolleyes:
i know that telltale and cyan were very close under Gametap, and this is very sad news to us all... and while many of us saw it coming, it was still a shock
well... it looks like there is an opening in the puzzle adventure MMO demographic which has no alternate game to fill it... any takers, lol :rolleyes:
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*Looks to the future*
I feel bad that the project won't continue, and I hope they will be able to move onto something new with as much enthusiasm and excitement as they had for URU.
Will the content still be accessible offline after April?
Uru was a wonderful and needed project for this industry. For all it's successes and failures, Uru was a triumph of narrative based MMOs. It showed there is an audience for an MMO that isn't based on combat but on storytelling. However, I think it's time to put the project to bed. There isn't any shame in this, but I think it's time to put the project to bed and move on.
That said, I do hope two things occur in the near future:
1) An extreamely comprehensive postmortem that tells the story of development, explains the choices made and why, and wraps the intent of the story line.
"The Lessons of Lucasfilm's Habitat" by Chip Morningstar & R. Randall Farmer, 1991
This is a prime example. Anyone ever considering an MMO needs to read this document. I hope a document of similar importance is made for Uru's development.
2) The server code and client is released with little to no restrictions. As we have civil war reenactors that help to preserve slices of history, so too is this preservation needed.
I point to Habitat as a situation where I would love to experience the title, but can't since no one has maintained it.
What startled me when I first read the news was when I realized how Uru's revival was parallel to Sam and Max's...then I slapped myself out of it when I realized how the Sam and Max series was more successful than Uru....right?!
*slaps self again* Sorry, what were we talking about again?
That'd be me... This is already the second time I don't get to play Myst Online.
You have two more months. Don't waste another moment!
Nevertheless, it's sad to see this go. It's something I wanted to get into, but I just couldn't. I need to give it another chance, yet again.
Sure! now if only I lived in the US...
A non-Gametap version is avaliable from Cyan itself. Specifically here.
Hey, how awesome is that. I was a beta tester too during the open and closed beta In fact I over-beta tested it, so when it was finally released with all the bells and whistles, I was so sick of it that I just had to stay away.
But, it was an awesome beta testing.
I hope the closing of URU live is not the end of Cyan, because there is no other company who makes the style of games they make. Personally, I prefered The Journeyman Project series by Presto Studios, but after they closed up shops(even though they didn't, the company name still exists, they just don't make games with it anymore), Cyan has been the only company left making such deep and entertaining games. Anyway, I think Myst, RealMYST and Riven are the best games in the series. The 3th one(Exile) is pretty good too, since it's developed by Presto Studios but I never got past a puzzle in that game... so it's stuck unfinished on my shelf. Perhaps I will finish it someday.
Anyway, I remember how much Cyan was struggling before the "unknown investor" invested money in them to get them to re-open URU live. I hope they will make more games.