Purgatory Theory (Spoilers)
I was challenged once to prove that it was possible to critically analyse a video game based on thematic and aesthetic elements. So I basically wanted to share my essay in a video format and encourage discussion on a 'fan theory' I devised.
If your interested in check out my idea, here's the video (contains HEAVY SPOILERS):
http://www.youtube.com/watch?v=Mzq0w4Z4ThU
Bare in mind I've never made a video like this before but I was hoping to start analysing video games and The Walking Dead game inspired me to create theories.
But this is by no means what the developers intended nor is it me attempting to say this is what it's about. I'm instead presenting an alternative way to view the game's narrative. As a result, I hope to see if people who replay the game can add to the 'purgatory theory' - the notion that Lee Everett never left the crash site and instead only exists to guide Clementine towards a future in the post-pandemic world.
I know the idea is quite abstract, but bare in mind it's a personal and quirky way of looking at storytelling in video games.
If your interested in check out my idea, here's the video (contains HEAVY SPOILERS):
http://www.youtube.com/watch?v=Mzq0w4Z4ThU
Bare in mind I've never made a video like this before but I was hoping to start analysing video games and The Walking Dead game inspired me to create theories.
But this is by no means what the developers intended nor is it me attempting to say this is what it's about. I'm instead presenting an alternative way to view the game's narrative. As a result, I hope to see if people who replay the game can add to the 'purgatory theory' - the notion that Lee Everett never left the crash site and instead only exists to guide Clementine towards a future in the post-pandemic world.
I know the idea is quite abstract, but bare in mind it's a personal and quirky way of looking at storytelling in video games.
This discussion has been closed.
Comments
One thing that bugged me though, was that you said Clementine like ClementiMe. Just a little thing that bugged me.
Thanks for the critique, I appreciate it! I can see what your getting at. I'm Northern Irish and it's become common to associate us with talking too fast! In terms of bored, your right. I'm incredibly nervous when speaking and when I listen to my own voice it scares me off. I was focusing on saying the essay correctly that pronunciation and enthusiasm went over my head, but I'll remember this for next time. I don't have the greatest voice but it's a learning experience until you get it right! Hopefully as I grow with confidence my speech gets better, I'm more of a 'behind the scenes guy'.
The pronunciation of Clem was just my accent and the fact I spoke too fast. Sorry about that!
That was an interesting bit and had me thinking about it. Some characters like Doug, Carley and possibly Kenny certainly thought very highly of Lee, but was he the hero? Hmm.
Otherwise the video was a very nice look at the masses of symbolism in the game, as well as how it develops to focus you on Clem.
One criticism i do have is of the Lee can't save anyone because he isn't really there concept, while he can't change the ultimate outcome or save people, but people are going to die anyway, is it a waste of time for a doctor to save a patient because eventually they'll die regardless. His choice between Doug or Carley will buy them some more time, which is all anybody can do for anyone.
Your completely entitled to disagree, in fact I encourage it - it stirs up discussion. I understand that I don't make all my points entirely clear so I'll need to focus on that. In regards to analysis in general, if there is any other games you want me to analysis make sure to stick around on my channel.
Nice video. It's really beautifull theory as like "Fight club" style, but It's impossible...just because it's The Walking Dead, just because it's Robert Kirkman.
i was so distracted by Lee teaching Clementine how to survive that i didn't realise that you could handcuff Lee
really interesting video though
But again, thanks for all the feedback!
http://www.telltalegames.com/forums/showthread.php?t=33347
And for what it's worth, I'm American and didn't have any trouble understanding you.
Do you know Bioshock 1?