What's the usual way a new license is acquired?

edited February 2008 in General Chat
Like, I'd imagine it's normally Telltale approaching licence holders pitching thier concept for the game(s). But I guess once one's established enough with a great track record, licencees would start knocking on Telltale's door.

One would imagine there were old friendships with Steve Purcell that just kind of led to Sam & Max happening.

In very broad terms, if you're even allowed to mention such things, how were the initial contacts made with Jeff Smith for Bone & Bruckheimer (?) for CSI?

Comments

  • EmilyEmily Telltale Alumni
    edited February 2008
    It happens both ways, with Telltale approaching the license holder or the license holder approaching Telltale.

    Telltale contacted Jeff Smith. I don't know about CSI. I think Telltale contacted Ubisoft but am not sure about that.
  • JakeJake Telltale Alumni
    edited February 2008
    I think more often than not, Telltale does the knocking, but the rapidity and enthusiasm of the response from the license-holder is a lot quicker/better if they're someone who knows us and the style of games we make / way we treat licensed characters and worlds.
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