Puzzle Agent 2 doesn't start on mac

edited June 2013 in Game Support
I purchased both Puzzle Agent games recently from the Telltale humble bundle. Puzzle Agent 1 worked flawlessly but when it came to part 2, it crashes upon opening. I am opening the game on a new macbook pro sing MAC OS X 10.8.3

Anyone else has the same problem or has a solution for me please?

Comments

  • edited June 2013
    I have the same problem. I am using 10.8.4 on Macbook Air 13'', 2011. All up to date and puzzle agent 2 on Steam. Upon launching the application menu bars and dock disappear for a moment and then I got this message about the crash:

    Process: Grickle102 [941]
    Path: /Users/USER/Library/Application Support/Steam/*/Grickle102.app/Contents/MacOS/Grickle102
    Identifier: com.telltalegames.Grickle102
    Version: 1.0
    Code Type: X86 (Native)
    Parent Process: launchd [131]
    User ID: 501

    Date/Time: 2013-06-09 11:27:24.619 +0200
    OS Version: Mac OS X 10.8.4 (12E55)
    Report Version: 10

    Interval Since Last Report: 10362 sec
    Crashes Since Last Report: 1
    Per-App Crashes Since Last Report: 1
    Anonymous UUID: F9AE896E-C145-8A50-313D-BAE2C96354BC

    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Exception Type: EXC_BAD_ACCESS (SIGBUS)
    Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000070

    VM Regions Near 0x70:
    --> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Users/USER/Library/Application Support/Steam/*/Grickle102.app/Contents/MacOS/Grickle102
    __TEXT 0000000000001000-0000000000565000 [ 5520K] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/Grickle102.app/Contents/MacOS/Grickle102

    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0 com.apple.driver.AppleIntelHD3000GraphicsGLDriver 0x0b32cd24 PPStreamToGHAL(GLDContextRec*, GLDProgramRec*, ShaderInfoRec*) + 220
    1 com.apple.driver.AppleIntelHD3000GraphicsGLDriver 0x0b0213f8 glrUpdateCtxSysVertexProgram + 1430
    2 com.apple.driver.AppleIntelHD3000GraphicsGLDriver 0x0b30fc7d gpusLoadCurrentPipelinePrograms + 565
    3 com.apple.driver.AppleIntelHD3000GraphicsGLDriver 0x0b323f4c g575_LoadAndOptimizePipelinePrograms(GLDContextRec*, unsigned int*) + 117
    4 com.apple.driver.AppleIntelHD3000GraphicsGLDriver 0x0b02042c gldUpdateDispatch + 2362
    5 GLEngine 0x0a1af951 gleDoSelectiveDispatchNoErrorCore + 433
    6 GLEngine 0x0a20dbae gliGetInteger + 1782
    7 com.apple.opengl 0x96ae4424 GLCGetParameter + 378
    8 com.apple.opengl 0x96ae408d CGLGetParameter + 262
    9 com.telltalegames.Grickle102 0x00329de5 T3EffectBinaryDataAsm_GL::CreateEffect(T3EffectBinary*) + 1725
    10 com.telltalegames.Grickle102 0x0030358c T3EffectBinary::MetaOperation_Serialize(void*, MetaClassDescription const*, MetaMemberDescription const*, void*) + 550
    11 com.telltalegames.Grickle102 0x0014e66e Meta::MetaOperation_Load(void*, MetaClassDescription const*, MetaMemberDescription const*, void*) + 165
    12 com.telltalegames.Grickle102 0x00013a5a HandleObjectInfo::Load(String const&) + 288
    13 com.telltalegames.Grickle102 0x002a258d HandleObjectInfo::HasObject() + 63
    14 com.telltalegames.Grickle102 0x003043e8 T3EffectManagerFXBImpl::LoadEffect(T3EffectType, unsigned long, T3EffectTechnique) + 288
    15 com.telltalegames.Grickle102 0x003046fd T3EffectsManager::LoadEffect(T3EffectType, unsigned long, T3EffectTechnique) + 93
    16 com.telltalegames.Grickle102 0x003047f3 T3EffectsManager::LoadEffect(T3EffectType, unsigned long) + 41
    17 com.telltalegames.Grickle102 0x001a75e6 D3DMesh::SetupShaders(D3DMesh::TriangleSet&) + 2572
    18 com.telltalegames.Grickle102 0x001a9a96 D3DMesh::MetaOperation_Serialize(void*, MetaClassDescription const*, MetaMemberDescription const*, void*) + 3826
    19 com.telltalegames.Grickle102 0x0014e66e Meta::MetaOperation_Load(void*, MetaClassDescription const*, MetaMemberDescription const*, void*) + 165
    20 com.telltalegames.Grickle102 0x00013a5a HandleObjectInfo::Load(String const&) + 288
    21 com.telltalegames.Grickle102 0x00191593 Handle<D3DMesh>::ObjectPointer() + 71
    22 com.telltalegames.Grickle102 0x0018b1ad RenderObject_Mesh::SetMesh(Handle<D3DMesh>&) + 753
    23 com.telltalegames.Grickle102 0x0018f081 Method1<RenderObject_Mesh, Handle<D3DMesh>, Ptr<RenderObject_Mesh> >::Call(Handle<D3DMesh>&) const + 163
    24 com.telltalegames.Grickle102 0x000e539d PropertySet::CallAllCallbacks(void*, PropertySet::eParentSearchMode) + 157
    25 com.telltalegames.Grickle102 0x00185257 RenderObject_Mesh::SetAgent(Ptr<Agent>) + 1895
    26 com.telltalegames.Grickle102 0x000892b9 Renderable::OnSetupAgent(Ptr<Agent>&, Handle<PropertySet>&) + 273
    27 com.telltalegames.Grickle102 0x0004508b SetupAgentModules(Ptr<Agent>) + 203
    28 com.telltalegames.Grickle102 0x00253a3c Agent::SetupAgent() + 228
    29 com.telltalegames.Grickle102 0x00254229 Agent::SetupNewAgents() + 111
    30 com.telltalegames.Grickle102 0x0025e57c Scene::Initialize() + 410
    31 com.telltalegames.Grickle102 0x0025f9f4 Scene::UpdateScenes() + 852
    32 com.telltalegames.Grickle102 0x0026939c GameEngine::Loop() + 594
    33 com.telltalegames.Grickle102 0x0008c48f GameEngine_Loop + 21
    34 com.telltalegames.Grickle102 0x00327b3c -[MyOpenGLView prepareOpenGL] + 216
    35 com.apple.AppKit 0x9611b36b -[NSOpenGLContext makeCurrentContext] + 443
    36 com.apple.AppKit 0x96151608 -[NSOpenGLContext setView:] + 1538
    37 com.apple.AppKit 0x9618672a -[NSOpenGLView lockFocusIfCanDraw] + 184
    38 com.apple.AppKit 0x9602f102 -[NSView lockFocus] + 36
    39 com.apple.AppKit 0x96033ad4 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 900
    40 com.apple.AppKit 0x96033faa -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2138
    41 com.apple.AppKit 0x96033faa -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2138
    42 com.apple.AppKit 0x96033572 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 5445
    43 com.apple.AppKit 0x96031e1f -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 290
    44 com.apple.AppKit 0x9602db83 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 4425
    45 com.apple.AppKit 0x95ff6381 -[NSView displayIfNeeded] + 1468
    46 com.apple.AppKit 0x95ff5d3d -[NSWindow displayIfNeeded] + 306
    47 com.apple.AppKit 0x960ae619 -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1367
    48 com.apple.AppKit 0x960ae0b6 -[NSWindow _doOrderWindowWithoutAnimation:relativeTo:findKey:forCounter:force:isModal:] + 79
    49 com.apple.AppKit 0x960adbcd -[NSWindow _doOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1052
    50 com.apple.AppKit 0x960ad734 -[NSWindow orderWindow:relativeTo:] + 127
    51 com.apple.AppKit 0x95f881d8 -[NSWindow orderFront:] + 49
    52 com.apple.AppKit 0x95fb2023 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1454
    53 com.apple.AppKit 0x95f90472 loadNib + 373
    54 com.apple.AppKit 0x95f8f84a +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 233
    55 com.apple.AppKit 0x960e08a4 +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 154
    56 com.apple.AppKit 0x95f8f51f +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 709
    57 com.apple.AppKit 0x95f8b398 NSApplicationMain + 447
    58 com.telltalegames.Grickle102 0x0002e40e start + 54

    Thread 1:: Dispatch queue: com.apple.libdispatch-manager
    0 libsystem_kernel.dylib 0x927b19ae kevent + 10
    1 libdispatch.dylib 0x98085c71 _dispatch_mgr_invoke + 993
    2 libdispatch.dylib 0x980857a9 _dispatch_mgr_thread + 53

    Thread 2:
    0 libsystem_kernel.dylib 0x927b10ee __workq_kernreturn + 10
    1 libsystem_c.dylib 0x9a5a50ac _pthread_workq_return + 45
    2 libsystem_c.dylib 0x9a5a4e79 _pthread_wqthread + 448
    3 libsystem_c.dylib 0x9a58cd2a start_wqthread + 30

    Thread 3:
    0 libsystem_kernel.dylib 0x927b10ee __workq_kernreturn + 10
    1 libsystem_c.dylib 0x9a5a50ac _pthread_workq_return + 45
    2 libsystem_c.dylib 0x9a5a4e79 _pthread_wqthread + 448
    3 libsystem_c.dylib 0x9a58cd2a start_wqthread + 30

    Thread 4:
    0 libsystem_kernel.dylib 0x927b10ee __workq_kernreturn + 10
    1 libsystem_c.dylib 0x9a5a50ac _pthread_workq_return + 45
    2 libsystem_c.dylib 0x9a5a4e79 _pthread_wqthread + 448
    3 libsystem_c.dylib 0x9a58cd2a start_wqthread + 30

    Thread 5:
    0 libsystem_kernel.dylib 0x927b1f42 __sem_wait + 10
    1 com.telltalegames.Grickle102 0x00318f63 JobManager_Async::_WorkThread(void*) + 53
    2 com.telltalegames.Grickle102 0x000b4313 Thread::_ThreadEntry(void*) + 41
    3 libsystem_c.dylib 0x9a5a25b7 _pthread_start + 344
    4 libsystem_c.dylib 0x9a58cd4e thread_start + 34

    Thread 6:
    0 libsystem_kernel.dylib 0x927b1f42 __sem_wait + 10
    1 com.telltalegames.Grickle102 0x00318f63 JobManager_Async::_WorkThread(void*) + 53
    2 com.telltalegames.Grickle102 0x000b4313 Thread::_ThreadEntry(void*) + 41
    3 libsystem_c.dylib 0x9a5a25b7 _pthread_start + 344
    4 libsystem_c.dylib 0x9a58cd4e thread_start + 34

    Thread 7:
    0 libsystem_kernel.dylib 0x927b1f42 __sem_wait + 10
    1 com.telltalegames.Grickle102 0x00318f63 JobManager_Async::_WorkThread(void*) + 53
    2 com.telltalegames.Grickle102 0x000b4313 Thread::_ThreadEntry(void*) + 41
    3 libsystem_c.dylib 0x9a5a25b7 _pthread_start + 344
    4 libsystem_c.dylib 0x9a58cd4e thread_start + 34

    Thread 8:
    0 libsystem_kernel.dylib 0x927b1f42 __sem_wait + 10
    1 com.telltalegames.Grickle102 0x00318f63 JobManager_Async::_WorkThread(void*) + 53
    2 com.telltalegames.Grickle102 0x000b4313 Thread::_ThreadEntry(void*) + 41
    3 libsystem_c.dylib 0x9a5a25b7 _pthread_start + 344
    4 libsystem_c.dylib 0x9a58cd4e thread_start + 34

    Thread 9:: com.apple.audio.IOThread.client
    0 libsystem_kernel.dylib 0x927ae7d2 mach_msg_trap + 10
    1 libsystem_kernel.dylib 0x927adcb0 mach_msg + 68
    2 com.apple.audio.CoreAudio 0x94e52eba HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
    3 com.apple.audio.CoreAudio 0x94e4d52e HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 70
    4 com.apple.audio.CoreAudio 0x94e4bbcd HALC_ProxyIOContext::IOWorkLoop() + 1287
    5 com.apple.audio.CoreAudio 0x94e4b617 HALC_ProxyIOContext::IOThreadEntry(void*) + 145
    6 com.apple.audio.CoreAudio 0x94e55b61 ___ZN19HALC_ProxyIOContextC2Emj_block_invoke_0 + 20
    7 com.apple.audio.CoreAudio 0x94e4b53d HALB_IOThread::Entry(void*) + 71
    8 libsystem_c.dylib 0x9a5a25b7 _pthread_start + 344
    9 libsystem_c.dylib 0x9a58cd4e thread_start + 34

    Thread 10:
    0 libsystem_kernel.dylib 0x927ae8e6 mach_wait_until + 10
    1 libsystem_c.dylib 0x9a633c10 nanosleep + 375
    2 libsystem_c.dylib 0x9a633a3a usleep + 60
    3 libfmodex.dylib 0x0368f766 0x3687000 + 34662
    4 libfmodex.dylib 0x03716057 FMOD::SystemI::createSoundInternal(char const*, unsigned int, unsigned int, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::File**, bool, FMOD::SoundI**) + 24077
    5 libsystem_c.dylib 0x9a5a25b7 _pthread_start + 344
    6 libsystem_c.dylib 0x9a58cd4e thread_start + 34

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x0d1a5974 ebx: 0x00000000 ecx: 0x041bec00 edx: 0x1005dbb0
    edi: 0x06999600 esi: 0x1005dbb0 ebp: 0xbfffb0a8 esp: 0xbfff99a0
    ss: 0x00000023 efl: 0x00010246 eip: 0x0b32cd24 cs: 0x0000001b
    ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
    cr2: 0x00000070
    Logical CPU: 2

    Binary Images:
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    0xcb8000 - 0xccfff3 +gameoverlayrenderer.dylib (1) <F5406725-BE2F-32EA-AF8E-B768E6B5A93C> /Applications/Steam.app/Contents/MacOS/osx32/gameoverlayrenderer.dylib
    0xce5000 - 0xce6ff3 +steamloader.dylib (0) <EE606D39-F5A7-32DE-87F9-65F4AD30C598> /Applications/Steam.app/Contents/MacOS/osx32/steamloader.dylib
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    0xa07c000 - 0xa210ffa GLEngine (8.9.2) <73F967E8-16C2-3FB2-8C04-293EB038952D> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
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    0x70000000 - 0x7015eff7 com.apple.audio.units.Components (1.9 - 1.9) <F2B2712A-3203-3875-B1FF-768E92AE0D42> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
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    0x90d72000 - 0x90d8fff7 libresolv.9.dylib (51) <B9742A2A-DF15-3F6E-8FCE-778A58214B3A> /usr/lib/libresolv.9.dylib
    0x90dea000 - 0x90e1dffb com.apple.GSS (3.0 - 2.0) <9566A96D-C296-3ABD-A12A-E274C81C0B25> /System/Library/Frameworks/GSS.framework/Versions/A/GSS
    0x90ebc000 - 0x90ebefff com.apple.securityh
  • edited June 2013
    Same here.
    Macbook Pro 15" Mid 2012

    Puzzle Agent 2 does not start and Part one has a bug in the second riddle (snow mobile).
    I looked around for this bugs and they are known for more than 2 years.
    It seems that they don't care about it as long as they get the money. It's just sad...
  • edited August 2013
    iMac with 10.8.4 Totally crashes on start. My error message looks the same. Bought in June. Started my own thread about this before I managed to find this. At least I got it on sale so only out $5 instead of $10. If anyone finds a way to make this work please let us know.
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