Popular choices that surprised me in the walking dead series

edited July 2013 in The Walking Dead
A couple of popular choices that surprised me in the walking dead series:

Who took the supplies?
• 56% took the supplies
• 44% left the supplies

My feeling was that since Clementine is my responsibility now, I should try my best to keep her from getting upset. Taking the supplies wasn't the be all and end all, there would be more elsewhere.

Who abandoned Lilly?
• 57% Brought her along
• 43% Abandoned Lilly

http://www.telltalegames.com/forums/showthread.php?t=47010

Now, I know that there is a marmite feeling towards Lilly, but I just think that what she was did was unforgivable regardless to which side you are on. The group doesn't need someone who's against them, and so she needed to go.

Stopped Lee from turning?
• 63% Players made sure that Lee didn’t turn
• 37% Players left Lee to turn

Letting Lee turn arguments
1. Not fair for Clementine to have to shoot someone that she loves.
2. Waste of a bullet.
3. It gave that sense of hope that Lee might not turn, leaving the ending open.

Making sure that Lee didn't turn arguments
1. Lee deserved to be put out of his misery
2. Clementine can have closure knowing that he is dead and not a walker
3. Clementine should remember Lee as a human rather than a walker.
4. Shows that Clementine has now finally got the strength to survive the apocalypse as she is capable of doing what is necessary.


http://www.telltalegames.com/forums/showthread.php?t=40334
http://www.telltalegames.com/forums/showthread.php?t=40762
http://www.telltalegames.com/forums/showthread.php?t=41304
http://www.telltalegames.com/forums/showthread.php?t=46991

___

Anyways, these are my opinions. If you guys agree/disagree, could you explain why? Also, if there are already threads available discussing these matters, please link them :)

Cheers

Comments

  • edited June 2013
    I left the supplies alone. After I killed the first brother I felt all triumphant, right up until Clementine cried out. I felt awful after that. I let the second brother live (insert inverted commas as you see fit) and simply had to side with her over the groceries as well.

    I abandoned Lilly. The game had strongly hinted at a Lee / Carley romance and my initial thought was "awesome, Clementine can have two parent figures to look up to." Plus Carley was a great character who saves your life on more than one occasion. Lilly was dangerous and unpredictable even before killing Larry (don't forget her first reaction upon seeing you is screaming at Carley for saving your life, followed by her immediately begging you for help). She really had to go.

    I think she survived though, personally. She could outrun any walkers long enough for the train to lure them all away, and I'd assume her military training would mean she had basic survival skills. She'd just need to pick up the gun, and I wouldn't be surprised if she had a spare on her too considering how paranoid she is. All it'd take then is a couple of days walking to find a village or something.

    I absolutely couldn't make Clementine shoot Lee. I took a loooong time making that choice though; seriously, TTG could've made that timer five minutes long and I'd still have spent the entire time deciding. I just couldn't make her do it.
  • edited June 2013
    Yeppers
  • edited July 2013
    FatTonyVG wrote: »
    I left the supplies alone. After I killed the first brother I felt all triumphant, right up until Clementine cried out. I felt awful after that. I let the second brother live (insert inverted commas as you see fit) and simply had to side with her over the groceries as well.

    I abandoned Lilly. The game had strongly hinted at a Lee / Carley romance and my initial thought was "awesome, Clementine can have two parent figures to look up to." Plus Carley was a great character who saves your life on more than one occasion. Lilly was dangerous and unpredictable even before killing Larry (don't forget her first reaction upon seeing you is screaming at Carley for saving your life, followed by her immediately begging you for help). She really had to go.

    I think she survived though, personally. She could outrun any walkers long enough for the train to lure them all away, and I'd assume her military training would mean she had basic survival skills. She'd just need to pick up the gun, and I wouldn't be surprised if she had a spare on her too considering how paranoid she is. All it'd take then is a couple of days walking to find a village or something.

    I absolutely couldn't make Clementine shoot Lee. I took a loooong time making that choice though; seriously, TTG could've made that timer five minutes long and I'd still have spent the entire time deciding. I just couldn't make her do it.

    I completely agree with you. I think that the biggest shock of the stats was that most people wanted Clementine to shoot Lee, I just have no idea what the incentive was!

    You're idea about Lilly is a very good point, I will not be surprised if she makes an appearance in season 2 :)
  • edited July 2013
    Great thread!

    Supplies

    Well I took the supplies with no hesitation. Clementine was an 8 year old girl and had the least life experience of everyone in the group. I wanted to be a good role model, and if I could keep her happy by finding her hat or fixing the swing a would, but she shouldn't be making life or death decisions for a group of people.

    There was no food. Macon and the woods were the only areas nearby, the group was having no luck with either. It was either take the supplies from the car or get out of the road to find somewhere else. The car was parked in the woods, which earlier that episode we saw was full of ruthless bandits, if Lee didn't take the supplies someone else would at some point.

    Also, looking at it logically, if we left the supplies, there is maybe a 50/50 chance whoever left the car is willing/able to return to it. By taking the supplies, there is a 100% chance people will benefit from it. No brainer considering how scarce food was.


    Speaking of Episode 2, I was amazed so many people didn't kill both brothers. I know a lot killed Danny, but seriously did nobody think that Andy could end up a huge threat to the group?? He was beaten to a pulp by Lee after his entire family was murdered by him, he already had a screw loose and the motel was extremely vulnerable. Yes the wall protected the group from walkers, but look at the angle Jolene filmed the group from and imagine an unhinged Andy sat there with a rifle. I know zombies broke in and most likely finished him off, but you did not know that would happen when you made that choice. (in fairness you hadn't seen the Jolene video either, but still she had managed to get in there and take Clem's hat already).
  • edited July 2013
    Greggary wrote: »
    I completely agree with you. I think that the biggest shock of the stats was that most people wanted Clementine to shoot Lee, I just have no idea what the incentive was!

    You're idea about Lilly is a very good point, I will not be surprised if she makes an appearance in season 2 :)

    There's a number of incentives.

    1. You do it for Lee, because nobody wants to end up as a walker (i didn't want him too), and he couldn't shoot himself. There was no chance at all he was going to make it.

    2. Peace for Clementine - After the whole affair with her parents. Closure is important. Seeing her parents as walkers was bad enough without knowing that Lee is out there somewhere like that. To put it simply, you do it for the same reason you have a funeral.

    3. To prepare Clementine - Lee's dying. She's going to need to look after herself and she can't be shielded from the bad stuff anymore.

    I think the primary reason for shooting him being the popular choice was the first one. To want to be put out of your misery is the done thing in the zombie apocalypse. I remember Kirkman talking about what a weird and unusual thing it was for Jim to ask to be left in the TV/Comic series.

    Pragmatically you should leave him, but i wasn't thinking that way. The only other reasons people ever give for leaving Lee are far too idealistic for the setting IMO.

    I would be love to jump into another reality and see what the percentage for that choice would be if Clem wasn't given the line "please don't become a walker"
  • edited July 2013
    Well I took the supplies with no hesitation. Clementine was an 8 year old girl and had the least life experience of everyone in the group. I wanted to be a good role model, and if I could keep her happy by finding her hat or fixing the swing a would, but she shouldn't be making life or death decisions for a group of people.

    There was no food. Macon and the woods were the only areas nearby, the group was having no luck with either. It was either take the supplies from the car or get out of the road to find somewhere else. The car was parked in the woods, which earlier that episode we saw was full of ruthless bandits, if Lee didn't take the supplies someone else would at some point.

    Also, looking at it logically, if we left the supplies, there is maybe a 50/50 chance whoever left the car is willing/able to return to it. By taking the supplies, there is a 100% chance people will benefit from it. No brainer considering how scarce food was.

    Wow that's a really good point; I never thought of it like that! I was to busy thinking about making Clementine happy despite the costs it could involve. You've actually changed my view on this question now, thank you very much!
    Speaking of Episode 2, I was amazed so many people didn't kill both brothers. I know a lot killed Danny, but seriously did nobody think that Andy could end up a huge threat to the group?? He was beaten to a pulp by Lee after his entire family was murdered by him, he already had a screw loose and the motel was extremely vulnerable. Yes the wall protected the group from walkers, but look at the angle Jolene filmed the group from and imagine an unhinged Andy sat there with a rifle. I know zombies broke in and most likely finished him off, but you did not know that would happen when you made that choice. (in fairness you hadn't seen the Jolene video either, but still she had managed to get in there and take Clem's hat already).

    Although I agree with you with the killing of Danny, I do in someway agree that it was unnecessary. He was already slashed by Lilly and trapped in the same trap as the teacher at the start of the episode and so couldn't escape. Zombies were also coming and so his survival was unlikely regardless.

    For Danny, I couldn't put in any better than this guy I saw on another thread:

    "Andy was a serious threat up to the point Lee punched the crap out of him. After finding out his family was either dead or dying, he completely broke down. He wasnt much of a threat after that. Again as Lee said, "ITS OVER!" The horror has passed. The tension has been broken. The best thing to do at that point is to turn and walk away. I doubt either brother lived through the night, so kill them or not, the threat was gone. At least by NOT killing them, we retain our humanity. "
    by Sir Craigius
  • edited July 2013
    Greggary wrote: »
    I completely agree with you. I think that the biggest shock of the stats was that most people wanted Clementine to shoot Lee, I just have no idea what the incentive was!

    On my first time playing through the game, i only thought about Lee at that moment, oddly enough. I put myself in his shoes, and thought "do i want to die knowing that eventually my body will be out there killing hundreds, even thousands of people?". My answer to that was no... in the style of "A Sound of Thunder", i figured leaving Lee to turn would end up with him killing Clem in the end, and that was too horrifying a thought.

    Sure you can handcuff him to the radiator, but the cop walker in the store proved that eventually, he will escape those handcuffs no matter what.
  • edited July 2013
    the second episode was all about them slowly starving to death, would rather have a grumpy clementine than a starving one so i took the supplies.

    i let lilly back in the RV because abandoning her in the middle of nowhere was close enough to killing her myself that it would be hypocritical to kill her for killing doug, also she was broken but maybe not permanently so i gave her another chance.

    i got clementine to shoot lee because i wasn't sure clementine could escape before lee turned (i cuffed the zombie not lee) and also she needed to learn that she will have to kill people to stop them from turning if they are going to die, i didn't want her to be sentimental about these things and get herself killed because she couldn't do what needed to be done in the future (i think most people would be killed in the zombie apocalypse by zombies they once knew as people because they couldn't bring themselves to kill them)
  • edited July 2013
    ...Is it bad that I literally only took the supplies because I thought the jacket Clementine gets looked cool? My first playthrough, I wholeheartedly agreed with Clementine, and saw the jacket and was like "Meh, they'll just get rid of it when they change her outfit further down the line...", so I didn't take them. I played through episode three, finding out that the jacket did indeed stay. And at the end of Episode Three, I did completely predict in my mind that the person on the walkie-talkie was the person who owned the car, but I figured they wouldn't do all that story-changing major-plot points just because I liked a jacket (of course, I didn't really think about all the supplies in the car, I was just transfixed on the jacket). So I actively went back and replayed episode two and three just to get the jacket, because it looked cool... Naturally, when Episode Five came around: I called it, and was kind of just in a laughing disbelief that they'd actually do that. And I've got to say, seeing as I LITERALLY only did it for Clementine to look cool, it really took me away from the story and I was just kind of annoyed by the whole thing because it felt like I was lured in by the jacket and the jacket alone... Now I realize that this whole affair was stupid, because had I just played it by heart I wouldn't have taken it in the first place, but that jacket man... All I wanted was the jacket.

    That said, I still like the jacket, I still take it almost every time.
  • edited July 2013
    I chose to keep Lilly because it wasn't my place to decide whether she stays in the group. I figured that we would eventually have a vote to decide whether we abandon her or not. The dialogue from Kenny, Ben, and Katjaa suggests they would've voted to leave her behind, so it's likely she wouldn't have stuck around anyway. However, I feel like making the decision to leave her behind yourself comes off as rather selfish.
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