Voice actor at the end of 400 days.

edited July 2013 in The Walking Dead
That was pretty bad. I mean, the whole 400 days DLC was good, the actors weren't the greatest, but overall it was good. Until the end. When I heard that character speak, I cried a little inside.

The actress had no emotion, she said everything the same, and she seems to be very bad. If you're going to end up continuing on with their story, kill this character off, or replace the actress.. Otherwise it ruins the immersion and makes everything sound silly.

I liked it all around, but that ruined it. Please look into my suggestion, and stay away from really bad voice actors like the woman at the end. Thanks.

Comments

  • edited July 2013
    I think she just tried to sound as sincere as possible, i'm pretty sure she shown like a smile, or a grin or something along those lines while talking, it wasn't really that bad.
  • edited July 2013
    Wha? She did a good job. She was playing a character who was trying to put on a calming demeanor.
  • edited July 2013
    She did not do a good job at all. Most lines have no emotion, no emphasis, no pauses, and almost always sound the exact same. I felt like I was watching a life alert commercial. There was no weight behind any of the lines spoken, in other words. It was made worse by the fact that the character model had more emotion behind it than the voice.

    Complete calm like that only exists in bad commercials and soap operas, and that's what I felt like I was playing at the end.
  • edited July 2013
    saricc wrote: »
    Complete calm like that only exists in bad commercials and soap operas

    Or when trying to calm down a group of strangers who may suddenly decide to shoot you in the face if they don't like what you have to say.
  • edited July 2013
    Consider this: you're trying to convince a group of wayward survivors, who have possibly (and have) gone through the worst end of the zombie apocalypse with no evidential support or proof of a successful and safe community you are promising them except your own condition. You don't have much time as daytime is almost over and have to find a way to appeal to them without seeming threatening (as Vince has a gun trained on you) or in Bonnie's case "making it seem too good to be true". How would you sound or appeal to them with nothing more than snippets of their survival stories?

    You would probably have to be the coolest cucumber there was.
  • edited July 2013
    Or when trying to calm down a group of strangers who may suddenly decide to shoot you in the face if they don't like what you have to say.

    Yeah, because have no emotion at all would really calm somebody down. Sorry, but that's more unsettling than calming.
  • edited July 2013
    Komanuma wrote: »
    Consider this: you're trying to convince a group of wayward survivors, who have possibly (and have) gone through the worst end of the zombie apocalypse with no evidential support or proof of a successful and safe community you are promising them except your own condition. You don't have much time as daytime is almost over and have to find a way to appeal to them without seeming threatening (as Vince has a gun trained on you) or in Bonnie's case "making it seem too good to be true". How would you sound or appeal to them with nothing more than snippets of their survival stories?

    You would probably have to be the coolest cucumber there was.

    You can still be the "coolest cucumber" by having emotion. If your words have no weight behind them, they will not be convincing. The only reason they were convinced was because that's the way the story was written.

    Have you ever been convinced by an extremely cheesy commercial as an adult? For instance, is this very convincing, http://www.youtube.com/watch?v=58D3a2UYK0g

    Actually, bad example. That had much more emotion than that crappy voice actress.
  • edited July 2013
    saricc wrote: »
    Actually, bad example. That had much more emotion than that crappy voice actress.

    Do you have a blood vendetta against this person or somethin'?
  • edited July 2013
    saricc wrote: »
    You can still be the "coolest cucumber" by having emotion. If your words have no weight behind them, they will not be convincing. The only reason they were convinced was because that's the way the story was written.

    Have you ever been convinced by an extremely cheesy commercial as an adult? For instance, is this very convincing, http://www.youtube.com/watch?v=58D3a2UYK0g

    Actually, bad example. That had much more emotion than that crappy voice actress.

    If you have a gun trained on you and you don't know the emotional states of the survivors you're attempting to convince to join your community (especially since the first greeting you get is a gun to the face), then yes, I'd rather have no emotion/sound like a robot. Or have someone that sounds like that.

    Most are convinced by either their own choices (guilt kind of plays a large role on who goes or not) or in Russell's case, a promise of meeting family/friends. So, its not really story-written who goes or not. That's all you. And their feelings about their actions/the potential outcome.

    She does show character with different dialogue choices. Its hilarious picking the obvious wrong choices for her though (cannibalism).
  • edited July 2013
    Do you have a blood vendetta against this person or somethin'?

    The only thing I have against this person is that she should stay out of voice acting. Other than that, I have no idea who or how this person is. I say it how it is, and that's how it is.
  • edited July 2013
    Komanuma wrote: »
    If you have a gun trained on you and you don't know the emotional states of the survivors you're attempting to convince to join your community (especially since the first greeting you get is a gun to the face), then yes, I'd rather have no emotion/sound like a robot. Or have someone that sounds like that.

    Most are convinced by either their own choices (guilt kind of plays a large role on who goes or not) or in Russell's case, a promise of meeting family/friends. So, its not really story-written who goes or not. That's all you. And their feelings about their actions/the potential outcome.

    She does show character with different dialogue choices. Its hilarious picking the obvious wrong choices for her though (cannibalism).

    I've seen multiple choices, and none of them show much emotion or urgency. Each line sounds like the last, with some words having emphasis, but still lacking emotion. Nobody sounds like that, except when they read lines straight off of a piece of paper. That's bad voice acting.
  • edited July 2013
    Eh, just seems like you have your opinion and I have mine.

    I thought she did alright for the role she played. And it was relatively short screen time anyways.

    Hope your peeps stayed at the camp!
  • edited July 2013
    She really wasn't that bad. I think some of the line readings may have been a little stiff in retrospect, but it wasn't distracting at all.

    If you want distractingly awful voice acting, try playing Fallout 3.
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