Voice actor at the end of 400 days.
That was pretty bad. I mean, the whole 400 days DLC was good, the actors weren't the greatest, but overall it was good. Until the end. When I heard that character speak, I cried a little inside.
The actress had no emotion, she said everything the same, and she seems to be very bad. If you're going to end up continuing on with their story, kill this character off, or replace the actress.. Otherwise it ruins the immersion and makes everything sound silly.
I liked it all around, but that ruined it. Please look into my suggestion, and stay away from really bad voice actors like the woman at the end. Thanks.
The actress had no emotion, she said everything the same, and she seems to be very bad. If you're going to end up continuing on with their story, kill this character off, or replace the actress.. Otherwise it ruins the immersion and makes everything sound silly.
I liked it all around, but that ruined it. Please look into my suggestion, and stay away from really bad voice actors like the woman at the end. Thanks.
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Comments
Complete calm like that only exists in bad commercials and soap operas, and that's what I felt like I was playing at the end.
Or when trying to calm down a group of strangers who may suddenly decide to shoot you in the face if they don't like what you have to say.
You would probably have to be the coolest cucumber there was.
Yeah, because have no emotion at all would really calm somebody down. Sorry, but that's more unsettling than calming.
You can still be the "coolest cucumber" by having emotion. If your words have no weight behind them, they will not be convincing. The only reason they were convinced was because that's the way the story was written.
Have you ever been convinced by an extremely cheesy commercial as an adult? For instance, is this very convincing, http://www.youtube.com/watch?v=58D3a2UYK0g
Actually, bad example. That had much more emotion than that crappy voice actress.
Do you have a blood vendetta against this person or somethin'?
If you have a gun trained on you and you don't know the emotional states of the survivors you're attempting to convince to join your community (especially since the first greeting you get is a gun to the face), then yes, I'd rather have no emotion/sound like a robot. Or have someone that sounds like that.
Most are convinced by either their own choices (guilt kind of plays a large role on who goes or not) or in Russell's case, a promise of meeting family/friends. So, its not really story-written who goes or not. That's all you. And their feelings about their actions/the potential outcome.
She does show character with different dialogue choices. Its hilarious picking the obvious wrong choices for her though (cannibalism).
The only thing I have against this person is that she should stay out of voice acting. Other than that, I have no idea who or how this person is. I say it how it is, and that's how it is.
I've seen multiple choices, and none of them show much emotion or urgency. Each line sounds like the last, with some words having emphasis, but still lacking emotion. Nobody sounds like that, except when they read lines straight off of a piece of paper. That's bad voice acting.
I thought she did alright for the role she played. And it was relatively short screen time anyways.
Hope your peeps stayed at the camp!
If you want distractingly awful voice acting, try playing Fallout 3.