400 Days Better Character Models and Graphics

Has anyone noticed that the character models in 400 days were better? The all around graphics and environment were better, too. The smoggy and dark feel of Shel's story, the dark, dense and foggy feel of Wyatt's and the sunset glare in Russell's. I know it's sounds gross, but I think the zombies were more detailed, too. Carley's body was wrinkled, was washed out and had insects crawling all through it, along with dried blood. The zombie eyes were also improved, they looked more like human eyes and actually had irises.

The HUMAN eyes looked better, too. I noticed it on Stephanie and Nate. They made the eyes bigger and brighter and made people had different eye colors besides mostly brown and blue, like in Season 1. I noticed more colors such as green and hazel. Nate's character model was the most unique, IMO. You could see the insanity in his eyes when he killed those people and he just looked dirty all around, he had a lot of scruff and many scars, (the one on his hand looked gruesome) and his jacket was all beat up, along with his hat.

Comments

  • edited July 2013
    Hmmmmm interesting

    Did you notice, how the mouth didn't match the words being said?
    Funny, most games can pull this off now, except GOTY lol
  • edited July 2013
    Hmmmmm interesting

    Did you notice, how the mouth didn't match the words being said?
    Funny, most games can pull this off now, except GOTY lol

    Lol they REALLY need to work on that problem, along with the freezing. But other than that 400 Days looked great!
  • edited July 2013
    Yeah I noticed these and mentioned them in a previous posting. The animation looked way smoother also (didn't really notice the lip syncing problem, too busy making sure I made the right decisions, lol). Nate's facial expressions were great and the all around upgraded models and scenery looked great.
  • edited July 2013
    TrueXus wrote: »
    Yeah I noticed these and mentioned them in a previous posting. The animation looked way smoother also (didn't really notice the lip syncing problem, too busy making sure I made the right decisions, lol). Nate's facial expressions were great and the all around upgraded models and scenery looked great.

    I agree! Hopefully Season 2's models will be improved even more. It feels more immersive
  • edited July 2013
    Good job TellTale! Keep it up! :D
  • edited July 2013
    Some o' dem Wolf Among Us graphics?
  • edited July 2013
    Looked worse; in my own personal opinion...

    ...Then again - my display is shit, lol.
  • edited July 2013
    Some o' dem Wolf Among Us graphics?

    Yeah, actually 400 days graphics drew more resemblance to the detailed Wolf Among Us screenshots I saw
  • edited July 2013
    The dialogue sound being out of sync with the mouth movements really destroys the rest of the detail that they put into the game. I wish they'd figure out how to fix that already.
  • edited July 2013
    The dialogue sound being out of sync with the mouth movements really destroys the rest of the detail that they put into the game. I wish they'd figure out how to fix that already.

    Strange... I've never had that problem.
  • edited July 2013
    Strange... I've never had that problem.

    Suuuuuuuuuure:rolleyes:
  • edited July 2013
    Suuuuuuuuuure:rolleyes:

    Swear to God Mr./Mrs./Miss Eyeroll.
  • edited July 2013
    Mr. Clem Owned You to you ;-)
  • edited July 2013
    Mr. Clem Owned You to you ;-)

    Well then Mr. ClemOwnedYou, the only problem I've had with the DCL was during the "Go Fish" scene. The second time it played it both the character's were standing up instead of sitting. I just reopened my save file though and it worked fine.

    Maybe I'm one of the lucky ones though. :D
  • edited July 2013
    Well then Mr. ClemOwnedYou, the only problem I've had with the DCL was during the "Go Fish" scene. The second time it played it both the character's were standing up instead of sitting. I just reopened my save file though and it worked fine.

    Maybe I'm one of the lucky ones though.

    That didn't happen to me! heh ;-)
  • edited July 2013
    Well then Mr. ClemOwnedYou, the only problem I've had with the DCL was during the "Go Fish" scene. The second time it played it both the character's were standing up instead of sitting. I just reopened my save file though and it worked fine.

    Maybe I'm one of the lucky ones though. :D

    Actually that seems really funny. You should have taped it XD

    I can just imagine it "Got any 7s" while they awkwardly stand on the trailer seats.
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