The auto-save popup
Hello there!
I just finished 400 days, and while I enjoyed it, something occurred to me.
The auto-save-wheel; I didn't notice it much as I played through the original game, but nowadays I can't seem to not notice it.
This worries me, because the saving often tells me that there's something bad around the next corner. Respawning (when failing) isn't a problem at all, but I'd rather not know when the game saves itself. After a major plot event, sure, but don't save the moment before a walker will jump at me. That will only ruin it.
I think making the auto-save "invisible" in some scenarios might add to the immersion of the game.
I just finished 400 days, and while I enjoyed it, something occurred to me.
The auto-save-wheel; I didn't notice it much as I played through the original game, but nowadays I can't seem to not notice it.
This worries me, because the saving often tells me that there's something bad around the next corner. Respawning (when failing) isn't a problem at all, but I'd rather not know when the game saves itself. After a major plot event, sure, but don't save the moment before a walker will jump at me. That will only ruin it.
I think making the auto-save "invisible" in some scenarios might add to the immersion of the game.
This discussion has been closed.