What's the point of..

edited July 2013 in The Walking Dead
Having to decide if the group should take Countryside/Small towns or another boat? Plus what's the point of having to choose where Clem/Christa-Omid should meet?

I suppose it HAS to have somekind of effect. Yet, I get the feeling it will be pointless, considering the end credits show just the countryside.

I hope I am wrong.

Comments

  • edited July 2013
    I think Telltale will probably pull a MASS EFFECT 3 for season 2...picking a fixed scenario that would minimize consequences of decisions made by the player in S1 for the sake of avoiding headaches.

    To be fair, I wouldn't blame them. Designing these "imported storyline" games must be a nightmare.
  • edited July 2013
    If you cut out all the dialogue that didn't have a specific, game changing point then the game would only last half an hour or so.

    The point is that you as the player felt like you had some final words/ advice to give to Clem. In reality she was never going to be able to find another boat, there were no boats and Clem definitely wouldn't know how to drive one. She was only ever going to either end up dead or somewhere outside of the city.
  • edited July 2013
    Geo92 wrote: »
    Having to decide if the group should take Countryside/Small towns or another boat? Plus what's the point of having to choose where Clem/Christa-Omid should meet?

    I suppose it HAS to have somekind of effect. Yet, I get the feeling it will be pointless, considering the end credits show just the countryside.

    I hope I am wrong.

    Why does it have to have an effect? If you want to hear God laugh, tell him your plans. I imagine that's doubly true during a zombie apocalypse.
  • edited July 2013
    It won't turn into Mass Effect 3 again, the whole world knows not to do that after the backlash, and Telltale is not that stupid and does not take orders from EA, I am not sure of a lot of things about season 2, but I know that will never happen.
  • edited July 2013
    I think Telltale will probably pull a MASS EFFECT 3 for season 2...picking a fixed scenario that would minimize consequences of decisions made by the player in S1 for the sake of avoiding headaches.

    To be fair, I wouldn't blame them. Designing these "imported storyline" games must be a nightmare.

    That would be my 2nd nightmare in very short time. It took me weeks to recover from the Mass Effect 3 ending, because I loved the setting and story so much.

    I mean, I like options, but it needs to have somekind of consequence. It would be pretty lame if those (seemingly very important) options don't matter at all. They might just as well have been asking: "apples or oranges?", if they pull off a ME3 on us.
  • edited July 2013
    As I said they won't, you remember how much of a headache it was after Mass Effect 3 came out, I believe the internet it's self wanted to stab it's self just to get it over with, nobody will ever make that mistake again, and if someone does they are not cut out to be game developers, I rest my case Telltale is not going to repeat recent game history.
  • edited July 2013
    As I said they won't, you remember how much of a headache it was after Mass Effect 3 came out, I believe the internet it's self wanted to stab it's self just to get it over with, nobody will ever make that mistake again, and if someone does they are not cut out to be game developers, I rest my case Telltale is not going to repeat recent game history.

    I hope you're right, because this series can beat Mass Effect trilogy storywise/gameplay wise if they listen to the internet.
  • edited July 2013
    They will, I believe the choices have made more of a impact then they did in Mass Effect 3, and I am not expecting 500 endings, if EA and there billion dollar empire can't do it then why should a small company like Telltale be able to do it, even at that they have done very well.
  • edited July 2013
    You have to consider that a lot of people might buy Season 2 even if they didn't get Season 1. The positive word of mouth might lead to people wanting to try it out but not enough to play the previous game.

    There are also a lot of more casual fans who maybe played through once, but are fairly hazy on the exact details of the decisions they made etc.

    It would be a lot of work to go to great lengths connecting the seasons. Obviously if Clem is featured in Season 2 then there will be varying dialogue depending on what happened in Season 1, but I think if they are going to make it so that decisions split the storyline etc, it will be Season 2 decisions that lead to this. It would be great, if of course Clem is in the next Season, for there to be a big argument about where to head next etc and Clem argues for going to the countryside, or basically whatever Lee told her.
  • edited July 2013
    In my opinion they should sell the series as having to play it from the start. Yes, you can do all kinds of things to satisfy people starting at season 2. But it makes no sense, imagine if this series will last til season 5. And Telltale has to think about those people every new season. No, waste of time.

    You can't expect any different from the tv series, it makes no sense to start in the middle.
  • edited July 2013
    Geo92 wrote: »
    In my opinion they should sell the series as having to play it from the start. Yes, you can do all kinds of things to satisfy people starting at season 2. But it makes no sense, imagine if this series will last til season 5. And Telltale has to think about those people every new season. No, waste of time.

    I guess it's a balancing act. Personally I'd feel exhausted if we had to start over from scratch with a new set of characters, instead of continuing directly from where season 1 left off. 400 DAYS was a fun interlude, but I want to see what happened to Clementine. I want to see if Kenny lived or died. I want to see if those figures on the hill were Christa and Omid. I want to know if Lily ever faced justice. Having an entirely new PC observe those outcomes without any of the emotional significance from S1 would be a hell of a letdown.

    Besides, I don't know why Telltale would call the next series of episodes "Season 2" if they weren't trying to draw comparisons to a TV show with an ongoing story. New customers are always fantastic, but there's a real sense of an interactive saga unfolding here I haven't seen since MASS EFFECT, and I'd hate for the series to "reboot" before season 2 even begins.
  • edited July 2013
    If they reboot now then I dare say it would be the dumbest idea since Mass Effect 3 ending, just imagine all the threads about how this sucks, the mods would be getting no sleep.
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