Nintendo "Revolution" online game distribution.
From what I have read about Nintendo's next console is that one of the aims is for the system to be easy and cheap to develop for. Furthermore, they will have a distribution system where games can be downloaded for a price, or for free. Nintendo seems like they want to bring in Indie and smally developers. This seems like a good fit for the Telltale distribution model. It's years away, but I thought it was interesting.
Here is one article that discusses it a little.
Here is one article that discusses it a little.
Sign in to comment in this discussion.
Comments
Consoles are the only place where I have to have the media handy and storing all the games I have is more an annoyance than anything. As far as manuals go I never really read then anyway and I glance at pack ins a few times and thats it.
I think the older I get and the more I have to work the less time I have for games and the more attracted I am to a system where I can just download the thing in a few minutes and click on it and be done with it. Anything that shaves off time between me wanting to play a game and be starting up a game means more time to actually play.
Furthermore, distribution for console games can be expensive. There are a lot of other costs associated with it besides the creation of the medium. Which is ironic, because Nintendo started the expensive distribution scheme.
I think that it's important that a console cater to smaller development companies and indie development because that's where most of the inovation is. For the most part, big companies don't want to take a risk.
Furthermore, games have needed more methods of distribution all along. The more, the merrier, I say.