Bring Molly into the group but kick someone out

edited July 2013 in The Walking Dead
Kenny mentioned how there wasn't enough room for everyone on the boat. Say the boat plan worked and Molly still wanted on, and you had to choose who goes on the boat and one person is getting left behind.

Would you kick someone out of your group for the new comer or would you stay with the group you had since EP3?

Personally I'd stick with my group despite how useful she is. Christa seems like the most reasonable and smart person there, Omid is just plain awesome, Kenny I had a lot of trouble with but the fact that we've been together from the start is why I couldn't kick him out. Ben I would consider but overall I'd bring the kid because he does try and mean well and I always had a soft spot for him and defended him almost every time. (Except on the train when he confessed, I kinda threatened to kill him there :P)

So who would you kick out to bring Molly or would you not bring her along?

Comments

  • edited July 2013
    I would not have kicked anyone out, yes even Ben, I don't make a habit of abandoning my group members.
  • edited July 2013
    Yeah, I'd also kick her out of the group. I felt that Omid and Christa always needed to be together, and I liked them enough for me to consider bringing them. I also wanted Ben to come along, despite what he's done. I wasn't about to bring along a new person into our boat (regardless of how useful she is).

    I thought that choosing the five people going on the boat would've been a cool choice.
  • edited July 2013
    That is how I thought season 1 would end, I still like the way they ended.
  • edited July 2013
    Actually, with Molly there would be seven people, so two people would need to be kicked out (1.Lee, 2.Clem, 3.Kenny, 4.Ben, 5.Christa, 6.Omid, and 7.Molly.) I'd probably have Christa and Omid leave, so they could be together and we could get Molly. They never liked the boat plan anyways. Failing that, I'd leave Molly and Ben so we could have Christa and Omid along with me, Clem, and Ken.
  • edited July 2013
    I think Lee is already dead in this scenario.
  • edited July 2013
    Did Kenny say only 5 people would fit? I thought there was only 1 to many but it's been awhile so I could be wrong.
  • edited July 2013
    Yeah, Kenny says that the boat is only big enough for five people, kids included. So you have to count Clem as one of your five.
  • edited July 2013
    I always thought the boat plan was just a bad idea I wish you could have disagreed with Kenny at some point and come up with something different
  • edited July 2013
    I don't think I could handle being stuck on a boat with Ben, the kid would find a way to sink it. Molly on the other hand...
  • edited July 2013
    Christa and Omid didn't even agree with the boat paln so the most logical step if it had gone OK and Molly were still interested would be for those 2 to go their separate ways
  • edited July 2013
    Just think of what Ben would have done on the boat, I bet he would play around with the anchor and after sometime it would crash into the hull and it would sink, maybe it is for the best that we never got on that boat, Ben would have just blew it up anyway.
  • edited July 2013
    If this had come up in the game (it looked like it was likely at one point), then I'd have left Ben behind and taken Molly.

    He left Clem in the street to be killed by walkers. I'd have brought everyone if there were 6 seats, but since there were 5 then Molly would obviously deserve the spot due to saving Lee, Kenny and Clem and helping in the Crawford raid.
  • edited July 2013
    I'd kick Clem off :D
  • edited July 2013
    ZacTB wrote: »
    I'd kick Clem off :D

    Tell me you're joking. :mad::mad::mad:

    -_-
  • edited July 2013
    Go with Molly, of course:D. I'd try to convince Christa and Omid to come as well, since they're both awesome and didn't even care about the boat. Bon voyage Kenny and Ben!
  • edited July 2013
    If I do a waltz with tables, the tie them back, motor and oars, all happy, they do not think. And remember that the floating gates HELLO!

    protect Clementine
  • edited July 2013
    If I do a waltz with tables, the tie them back, motor and oars, all happy, they do not think. And remember that the floating gates HELLO!

    protect Clementine

    Lol, you're the best. That was gold.
  • edited July 2013
    Molly works better alone that is why she left.
  • edited July 2013
    There would be only one way to solve a problem like this and that would be........ a game of Rock Paper Scissors either that or eny meany miney mo.
  • edited July 2013
    Rock paper Scissors, the game of kings, that should used.
  • edited July 2013
    Rock Paper Scissors is an awesome game I'm ace at it I beat someone 5 times in a row before he finally gave up.
  • edited July 2013
    Bye Kenny, thanks for the boat.
  • edited July 2013
    Me to, I laugh quite a bit after getting 4 ties in a row.
  • edited July 2013
    i cant choose :( i dont wanna kick anyone but i also want molly to come along
This discussion has been closed.