What would you want Tavia's community to look like?
When you think of the community Tavia works at, what do you expect it to look like when the 400 Days survivors that joined her arrive there?
A town like Woodbury? A peaceful countryside land like The St. John Dairy? A school like Crawford? An average neighborhood? Amusement Park?
A town like Woodbury? A peaceful countryside land like The St. John Dairy? A school like Crawford? An average neighborhood? Amusement Park?
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Also, can't forget the tribal tiki masks...
It's probably not in a big city.
Crawford was just the first thing that popped into my head, but I'm curious is there any reason why it wouldnt be a big city place? I can't quite remember the dialogue maybe I'm forgetting somethin' she said?
Edit BTW!!! I would be more up to date if I had the chance to replay it but it's either a black screen or storage device lost... give me a break fss, if I could only play the game once I would have just played it at a friends house instead of buying em' all....
Sorry, back to Tavia n' such.
Outside: Huge concrete walls with barbed wire and a bunch of patrolling guards.
Inside: A small, quaint little town with a large crop field.
Basically, I want the Animal Crossing village surrounded by the Berlin Wall.
As an interesting in-game location?
I hope they never arrive there at all or at least not for a very long while. All "good" Walking Dead settlements tend to either have dark secrets or eventually get overrun. It's kinda overdone at this point. And an actual, long-lasting safe haven would be too boring to start off the season with. I'd prefer it to remain a mystery for as long as possible.
I think it'll be a small town, or something. Kind of like Woodbury, a place that wasn't too big before the apocalypse and that the survivors have managed to barricade off a good part of it. I'd expect armed sentries, gardens for food, maybe a small school for children to learn at.
Ideally, though, I don't want them to get there, and if/when they do, the place is finished. Done. Dusted.
Cities tend to have a lot of corners and walkers. An area with open space would be more safe and sound
Well it is not impossible, look at Crawford they did just that.
a bit like the NCR farms in Fallout: New Vegas. Other than that, I don't know what to imagine.
Ya I understand why it wouldn't be such a good idea, I just thought when you replied the first time it was because Tavia hints to it being somewhere otherwise or something.
That would be interesting.
If the community is everything that Tavia says that it is after a big long trip from hell to find it, then it would be totally worth it. If not and it's all golfed up in flames by the time we get there, we're all gonna be so pissed off and probably kill Tavia in the process.
I am not sure it will be worth it, I got a feeling that by the end they all we will be dead, perhaps because they went there.
Maybe a military bunker, like in DAY OF THE DEAD. Dark and dank, but not quite as vulnerable to walker attacks.
Bunker would work, I like that.
Yes, but I doubt it would be a happy environment for kids...
True, but they would get used to it a a point, better then dying I guess.