Achievements,more options and T-shirts in Sam and Max listed from price low to high
Achievements would be a really nice touch in Sam and Max. The menu of the achievements should have a neat design like the xbox 360.Even SRB2 has it and it is a low budget fan game. Whenever we complete an achievement a small screen come on the corner and gives audio commentary.
In the options menu we should be able to have the option to shut down the extra dialogues that aren't required to progress in the game.
A interactive Mr.Spatula in an aquarium. We could feed it, teach it tricks etc.
We could use the train for long distances with a scenic view option.
The 4 shelves with the canceled Sam and Mac game should be interactive.
The first shelf should contain all the telltale merchandise in 3D which would be accessible for customers who have bought that stuff in their profile record.
All the novels would be readable, the songs playable in a record player.The posters put-table on the office wall, A VCR version of the dvds playable in SAM and max VCR and the figures can be placed in several areas and season 1 and 2 playable in a commandro 64. The freebie episode Abe Lincoln must die would be included for free in every version demo and paid.And i would love to see Max wearing that crossbones T-shirt and hat. The original SAM and max comic. Since the effigy mound is gone for good why not include it for free with up to 100 colors for it to color for free or would we have to have it in things we bought record.
The second shelf contains a text, audio and video Wikipedia.
The 3rd shelf should contain the original SAM and max game. The 4th shelf a micro world with a record of every criminal record in Max's family and a tekken styled mini game in each SAM and max game. The to shelf should contain a playable version of the canceled SAM and max game, it's demo,the manual of the demo, interviews and the history of it.
Their should be a museum to put all the souvenirs that have caused a lot of clutter. Their should also be a button which give commentary on all items.
Their should be a 3rd mystery room unlocked by getting all the achievements in each room. A colorless world filled with portals that take you to secret level.
And since it is an episodic game it should have funny fictional commercials in the starting, ending and the climax kinda like sheep in the big city.I also miss the Machinima shorts
Don't include buildings which are not interactive. We should at least be able to go inside them anybody remember stinky workshop from season 1 the one Max played hockey with Its a waste of time and money.
Increase the map and make the roads look more realistic with round about since the dead end corners which have areas ahead really bug me.
In the options menu we should be able to have the option to shut down the extra dialogues that aren't required to progress in the game.
A interactive Mr.Spatula in an aquarium. We could feed it, teach it tricks etc.
We could use the train for long distances with a scenic view option.
The 4 shelves with the canceled Sam and Mac game should be interactive.
The first shelf should contain all the telltale merchandise in 3D which would be accessible for customers who have bought that stuff in their profile record.
All the novels would be readable, the songs playable in a record player.The posters put-table on the office wall, A VCR version of the dvds playable in SAM and max VCR and the figures can be placed in several areas and season 1 and 2 playable in a commandro 64. The freebie episode Abe Lincoln must die would be included for free in every version demo and paid.And i would love to see Max wearing that crossbones T-shirt and hat. The original SAM and max comic. Since the effigy mound is gone for good why not include it for free with up to 100 colors for it to color for free or would we have to have it in things we bought record.
The second shelf contains a text, audio and video Wikipedia.
The 3rd shelf should contain the original SAM and max game. The 4th shelf a micro world with a record of every criminal record in Max's family and a tekken styled mini game in each SAM and max game. The to shelf should contain a playable version of the canceled SAM and max game, it's demo,the manual of the demo, interviews and the history of it.
Their should be a museum to put all the souvenirs that have caused a lot of clutter. Their should also be a button which give commentary on all items.
Their should be a 3rd mystery room unlocked by getting all the achievements in each room. A colorless world filled with portals that take you to secret level.
And since it is an episodic game it should have funny fictional commercials in the starting, ending and the climax kinda like sheep in the big city.I also miss the Machinima shorts
Don't include buildings which are not interactive. We should at least be able to go inside them anybody remember stinky workshop from season 1 the one Max played hockey with Its a waste of time and money.
Increase the map and make the roads look more realistic with round about since the dead end corners which have areas ahead really bug me.
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Comments
Achievements are fun, but I don't see the point here. What would an example be? Trying to use such-and-such on something it clearly can't interface with a hundred times? There's already a decal system for all of the season 2 driving minigames, and I'm pretty content with that.
The "extra dialogue" option sounds very feasible, but why would anyone use it? They could just read a walkthrough. You would be walking through a mostly-silent game, with only a few things reacting to your choices. Dialogue trees would be dialogue sticks.
I like some of the ideas, and I think some of them could be implimented in verious ways, but mostly what you're saying is to tie together several dozen different fragments of the S+M world (games, encyclopedia, TV series, and merchandice) into each game, which woudl require hellacious ammounts of code AND woudl continually gennerate popup windows as you left the game to look at merchandice, etc. I would like to see a few additions like minigames that are easily replayable, possibly a "game room" where if you hae the full season you can instantly access all the games, but that's pushing the coding rather far unless it's an add-on that loads seperately and jsut makes a door that's "sealed" open to the addon program...
You Would Have To Pay For The 1st Shelf Feature it is an add on and you would have to open the 1st shelf to access them kinda like Myst. Think about it 3d version of telltale items available for download for people who have them in their profile record could increase revenues.This could be the biggest thing since horse Armour. Maybe you would have to pay extra for the virtual 3D objects.
The effigy mound would make a lot of profit. The museum's charge could be 100 dollars.
And to give you my 2p, that doesn't really sound like it suits the style of S&M.
The 4 shelves suggestion seems to be too time comsuming for the development team, I think these suggestions would be more sutible if they are not making Sam & Man as episodic game. Plus, the orginal Sam and Max game is owned by Lucas Art, I am pretty saure putting it in the game will led to lawsuits due to copyrights.
The closet in their office is pretty much like a museum.
"Extra dialogues that aren't required to progress in the game" are always an essential element for adventure games, also add replayable value.
I don't know why, but I just don't think that will fit in too well.
How about STFU? I like that answer the best of all!
DONT FEED THE TROLL
It's unlikely that we'd implement achievements to Sam & Max to this extent, but some of this stuff would work as easter eggs. In fact, there's already an easter egg in 202 that involves the Max & Crossbones shirt. Also our DVD offers some of this type of content (i.e. machinima shorts and easter eggs!)
Since our games are downloadable, we're always paying attention to the size, and that's the kind of thing we have to keep in mind when considering anything like this. (For example, including a free copy of Abe Lincoln Must Die with every demo would double the size of every demo! There's no reason to do that when it's already freely available for people to download.)
Also - of course, Hit the Road and the canceled Sam & Max game does not belong to us and it's not something we could put in our game, for a fee or otherwise.
Just a thought, and maybe it is already being done. But in the splash page for the demo, you could add a link to the free episode with a line such as "Like the demo? Try a full episode!"
I can't imagine any one needing an excuse beyond the demo to pick up the first two seasons though.
Financially I see no reason for them to give away a free episode, the demo is enough to draw in new players (or did I miss something and there is already an epp free?)
They've also been giving a lot of people gift coupons for 201 to pass on and a lot of sites a few full seasons to give away in contests. "Free game!" is just a much better PR tool than "demo here!".
Not true actually. When 104 came out free, we reduced the price of Season 1 to remove the cost of 104. Short of stuffing cash in an unmarked envelope and dropping it on our doorstep, you couldn't pay for 104 even if you wanted to.
Hey cool, our evil plan worked!
Well once you have a taste of Sam and Max, your hooked for life!
It's like an illegal drug!
But yeah i do like the idea other either bringing the car driving map back from Sam & Max HTR to get to spots, or ofc use the underground train
Which on a side note holds some very awesome music down there
Yeah, you even helped me get the downloads working when my PayPal wouldn't process automatically
Not the wazoo, but the WAZU?! :O
They can also be used to extend the lifetime of their GOOD games too! Team Fortress 2, anyone?
Actully they are destroying TF2, now that you get weapons for archivements, because people are messing around, trying to get those, and dont care about the team and what has to be done, ive had a ton of games here this past week, where 5 medics on a team of 15, dont heal one bit, they run around trying to kill people with their saw or some crazy stuff :S
Also instead of telltale wasting time on Archivements i rather have a longer story, more characters and so forth
There's no need to plaster them everywhere.
None of the ideas I saw in the first post had anything to do with an adventure game. More like an interactive menu. That fits the genre better.
I've seen the idea ages before Xbox achievements, Microsoft just popularised them.