That being said, even though it's the same engine, it doesn't mean it's exactly the same. You can expect our engine to continue to evolve with each game (i.e. widescreen added for Sam and Max Season 2, toon shading added for Strongbad, etc.)
So while we continue to push the boundries of what we can do with our existing toolsets, we're adding to what we already have to make the games look and feel more "next-gen." I think Wallace & Gromit is going to be a solid step forward.
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So while we continue to push the boundries of what we can do with our existing toolsets, we're adding to what we already have to make the games look and feel more "next-gen." I think Wallace & Gromit is going to be a solid step forward.
Which is the first
bone.
Ah-ha! That's why!