The shooting section...

edited March 2014 in The Walking Dead

It's impossible for me to get past the shooting section, after Clem turns off the wind turbine.

I dodge around the first zombie, but when I come across the group of zombies I always end up running out of ammo because my shots always miss. This happens even if I'm aiming directly at a zombie's head.

Whether I kill a zombie seems to be determined purely by luck - taking careful aim at their head seems to be just as likely to kill them as flailing around randomly. There's about a 50-50 chance of killing them regardless of where I aim.

I've tried waiting for them to get closer, but that doesn't seem to have any effect at all on my likelihood of killing them.

I've died 12 times now... And this is coming from someone who spends most of their time playing first person shooters. This section is either bugged or entirely luck-based, and I'm convinced that it wasn't play-tested at all.

I've run out of patience and I'm not kidding when I say that this has really soured my mood for the episode. There isn't even an option to run away from the zombies, and I've looked a few times now.

No-one else seems to be having a problem, so is there some trick to getting past this part?

Edit: a suggestion, telltale - don't put any more sections like this in future episodes. I don't think I can handle going through this more than once.

Comments

  • edited March 2014

    As I recall there's no method to aiming. Even if you get the reticule square over the head the first one-two shots will impact with the body.

    Eventually you DO run out of ammo though. All I can think of is that you're not hitting them fast enough? Are you taking out the ones closest to Clem?

  • You are not the only one. I died like 4 times in this part.

    When you are aiming in a walkers head, you have to put the colored ball right in the middle of the circle of their heads.

    By the way, you don't have to kill all of them. 2 of them will stay alive and Carlos will kill them. Just concentrate, you can do it.

  • I didn't have a problem with it. I noticed after first shooting that there was this small circle after aiming at their head that you have to carefully aim. was very sensitive and made it easy to miss, but i was able to kill majority of them, only had 2 left and i believe it was Carlos that saved me from the rest. though that might be affected by some of the choices you had with him.

  • It took me ages to get through that section as well, and I have no idea what I did right the time that I succeeded. It was a very annoying section in an otherwise great episode.

  • In my playthrough I just waited until walkers came closer then I shoot and I went through this moment for the first time.

  • bubbledncrbubbledncr Telltale Alumni

    You have to shoot enough times to run out of ammo. If a cutscene isn't triggered after you run out of ammo (click the zombie a few extra times to make sure), then yes, it is a bug.

    You can make it easier to run out of ammo by shooting the first zombie. But you aren't supposed to be able to kill all the zombies - there's always supposed to be a cutscene of Clem running out of ammo with at least one zombie still standing (you're right, how many are left standing is luck based).

  • I ran out of ammo but still got eaten several times. Think there's something wrong with that section.

    bubbledncr posted: »

    You have to shoot enough times to run out of ammo. If a cutscene isn't triggered after you run out of ammo (click the zombie a few extra tim

  • bubbledncrbubbledncr Telltale Alumni
    edited March 2014

    I will ask around for ya.

    Edit - I am told you have to click 3 more times after you run out of ammo for the cutscene to trigger.

    Tyranniac posted: »

    I ran out of ammo but still got eaten several times. Think there's something wrong with that section.

  • I see. That... was rather unclear. For future reference! Awesome episode though!

    bubbledncr posted: »

    I will ask around for ya. Edit - I am told you have to click 3 more times after you run out of ammo for the cutscene to trigger.

  • bubbledncrbubbledncr Telltale Alumni

    Thanks for bringing it up! We will remember that.

    Tyranniac posted: »

    I see. That... was rather unclear. For future reference! Awesome episode though!

  • edited March 2014

    (?) Telltale will remember that.

    Oh no, what have I done?

    bubbledncr posted: »

    Thanks for bringing it up! We will remember that.

  • edited March 2014

    this section is so frustrating. spoiled the episode. Needing to repeatedly click to trigger the cutscene is not intuitive. What's the point in trying to repeatedly fire a weapon that is out of ammo?

  • Just finished episode 2. I had to watch a walkthrough video to see how to get through this part, after trying around 5 times. What I found was that you have to keep clicking after running out of ammo, that was the only difference between what they did and what i was trying. Completely agree with dataBlast, what would be the real world point in continuing to try to fire a clip loaded pistol. It's not like this is russian roulette, the weapon was fired many times and was surely out of ammo, why would Clem keep trying to fire it? The cutscene should be triggered as soon as the ammo runs out.

  • I don't know if i just got lucky, but the trick i did is when i aim at a zombie head I would leave it there for a few seconds and then shoot, Clem would get a headshot on the first try.

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