don't feel like my choices make much difference
I know that giving us more choices or changing major story is difficult. They'll have to release episode every 6 months to give us bigger choices.
I like the dialogue and character interaction that changes up to our choice, I know it's already hard enough to give us that much option.
But still can't help feeling the story line is already fixed, and we are just following it.
Sometimes I feel like choosing dialogue is meaningless, when overall situation is fixed.
For example, I played house divided just once yet, can I stop Carver getting in the house? I opened the door, so I don't know yet. If I can't stop Carver getting in, what's the use of choosing my action? Though it'll affect the relationship with the group.
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You do know you can get Nick and Alvin killed, Right ?
Is there option they survive? Because they are dead in my first playthrough.
The last part.
Yes they can live.
Tell Walter that Nick is a good man, and If you surrender you have to " Protect Alvin" or tell Kenny not to shoot. If you go find Kenny don't let him shoot Carver.
Sometimes a character remembers something you said. Not like it makes a huge difference. Im sure everyone you save will die anyway, like Nick.
A lot of the time your choices don't have much of an impact, you're right. However, the game gives you more than enough room to ask yourself "what would I do in this scenario?". They offer a heavy emotional and intellectual impact. I can't speak for everyone, but that's good enough for me.
At least you're choices have more impact then in a David Cage game.
I'd give you 100 likes if I could, unfortunately I can only give you one....
Thank you kindly. I see people complain about lack of impact and gameplay a lot on these forums but obviously no one had sit through one of Cage's many... movies.