Is anyone bothered by this in season 2?

edited April 2014 in The Walking Dead

It should be noted I have really been loving season 2 thus far with it’s story, along with the improvements made to the action sequences and the animation too. But the one thing that has really been bothering me that is new in this season, is the whole "inspect an object once and that's it" for 90% of the things you with interact with.

Okay maybe you don't need to go and look back at an object, but for me it does feel a bit limiting like it’s crossing off your options, especially if maybe it's something you want to look at for a second time. Say for example: "nope you can't go looking at that map on table again, or that list of names over there, or maybe that silly board game".

It’s sort of the same with talking to the characters as well, the story is constantly moving forward, and just hasn’t given as many moments just to chill and talk like in season 1, that whenever you do get the chance to walk around and talk to someone, that same ‘no longer optional’ thing happens where you can’t strike up a conversation with them.
I could let this easily go in episode 1 because Clementine was mostly by herself or sneaking about. But say for that brief time after you crossed the bridge in episode 2, and you got characters like Alvin, Rebecca, Sarah and Nick just sitting there, your dialogue choices are still limited for time that could’ve been used to get some character development squeezed in there, or learn a little something more about this new group. In fact for example there are two chances you could’ve talked to Sarah in episode 2 [by that same place I just mention at the bridge, and over at the Christmas tree] but you can’t even say a simple hello to her ;_; the option isn't given.

That’s what I’m mean about feeling a restricted than the previous season. Yes we’ve gotten insight into characters like Nick and Pete, and a tiny bit on Luke, along with some stuff on Rebecca and how protective Carlos is of his daughter; and likely this season will probably open up more as the episodes go along. But it still feels like there’s so much about these characters and their past that we just don’t know about them. Like Alvin, I actually felt sadder for seeing Nick get killed than him because the episode put more focus on Nick. While Alvin, I know nothing about him other than he’s a nice guy who apparently murdered somebody [Seriously, why he’d kill a guy named George? What chu do before all this Alvin buddy aside from Skiiing? Please talk to meeee T.T]

But that’s the thing, with not being able to say a simple hello to a character and check an object more than once in case you accidently missed it, it’s maybe why the episodes feels shorter this time around; because we’re not given as much freedom to go poke around with the previous trial and error inspecting that we had before, or ticking off the questions that once came up when you went over to talk a character.

Maybe they're just keeping a mystery about these new people for now, and the fact Clementine's young so maybe she won't press for answers as much as Lee might've, but please...can't I just inspect the cute decorated christmas duck one more time? T_T is that too much to ask?

I hate sounding like a terrible pest bringing all this up, but has anyone else felt the same way, or are you guys happy with the changes in season 2? o.o

Comments

  • This has been said before many times, but yes. Hubs has been something everyone wants to return, so it is kinda bothering me that they are not back. The episodes are still good nontheless but it would definitely make the episode longer.

  • YUSS

    This has been said before many times, but yes. Hubs has been something everyone wants to return, so it is kinda bothering me that they are not back. The episodes are still good nontheless but it would definitely make the episode longer.

  • I understand where you are coming from. I to have enjoyed Season Two so far, but I agree that certain things were better in Season One.
    For example, the freedom you described is sadly missed and I do think it's a mistake not including that same level in Season Two.
    Talking to characters, yes that has also diminished. There is no denying it.
    The improvement in animation, action sequences etc is in some ways a poor substitute. There is an old saying, If it aint broke don't fix it. In some ways, I think telltale ought to be reminded of this often true expression.
    Having said all that though, I will wait until all five episodes are out and played a thousand times before coming to a final conclusion.

    Still, even if I don't agree with all the changes, this game is still a hell of alot better than 99.9% of the dross out there.

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