Loved the game...one point of interest....
i thought the game did justice to Hit the Road and gets a really big thumbs up from me...i only have one problem with it...
The sound. NOT the sound track or voice overs...but the actual quality of the sound...it seemed very very low quality and had a high ting in it...very thin sounding...
i have an X-Fi and very high quality speakers and headphones, and everything else sounds great.
still the game overcomes all of that and the sound track and voices are top notch...really wondering if anyone else noticed...
The sound. NOT the sound track or voice overs...but the actual quality of the sound...it seemed very very low quality and had a high ting in it...very thin sounding...
i have an X-Fi and very high quality speakers and headphones, and everything else sounds great.
still the game overcomes all of that and the sound track and voices are top notch...really wondering if anyone else noticed...
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...had that thought also...
Yeah, I'm afraid the voices don't sound too good - I'm running an M-audio Revolution through decent speakers. Most noticable on Max - some sort of high frequency modulation on the voice - was some filtering missed off the sampling? Quite distracting really.
same, sounds like an incompatibility issue.
I love this game so far, but I'm leaving now. Getting late here, but I'll be back tomorrow
Maybe have different download options? Or is this a Telltalegames bandwidth issue?
Maybe you have cheap audio equipment? I didn't notice a difference until I bought my new headphones.
The sound quality was pretty bad in places. I cringed every time Sybil said a word with an S in it.
On the flipside the music was pretty good quality.
For example, one of the first things I noticed was that the sub-bass frequencies of the intro were very overemphasized on my speaker system - while I know that my speakers have a boomy bass, this could have been fixed by cutting <~60-80hz out of the mix because those frequencies are only useful if you're dancing or want a massive explosion sound effect.
The overemphasis of sss-sss sounds is an significant artifact of people's voices through microphones. Music producers traditionally used several passes of audio level compression to "De-ess" the sound. Nowadays there are audio plugins that do the same job with less work.
I think more could probably have been done to bring out clarity in the soundtrack, but on the whole I was still satisfied with the sound and only noticed major annoyances in a few places.