Season 2 overhyped?

edited May 2014 in The Walking Dead
This is what I don't like about Season 2.

1. In the very early stages of the game. You have no control over omid getting shot, you spend all that time with him in Season 1. Then regardless what you say to the girl. He ends up getting shot.

2. Wasted Potential: In the start of the game, you come across eight people. Some of them like you, (Luke) others hate you. Yet you don't fully get to actually sit down and "know them". It was compelling to hear "Let's hope its his baby" only to find out even though you told Carver to his face "Its not his baby"..nothing took place. He just said "Well its mine now"

3.Nick, Kenny's friend (Forgot his name) and now Kenny's girlfriend. They all die too quickly without getting to know them. Hell by the time you get know Kenny's friend. He get's shot in the forehead. There's no way to stop this.

4.No Puzzles. What gives? in season 1 and every Tell Tale game from "Back to the future" to "Sam and Max" had puzzles. This is first time playing a game. Where you only pointed and clicked your way to success.

5.My biggest let down is in EP3. There was so much potential. In Season 1. If you didn't help Kenny in meatlocker. He didn't help you kill that guy. In fact Kenny was a straight dick to you with his attitude. You KNEW he was pissed off. Because his words and emotional reaction to you.

6.In this Season even if you don't accept Nick's "I'm Sorry" it doesn't matter. Unless you help him in EP2. A zombie kills him. Same with Alvin. Winds up dead regardless. Don't want sit with Luke and Nick at Kenny's lodge? that's fine, Luke runs away and Nick..is like the Ben in Season 1.

7.In closing. So much wasted potential for Season 2 EP3. The EP1 and EP2 is built around Carver. In words of Kenny" "It's Carver, Carver Carver now its fucking Bill?!!?" they could stretched out Carver. Maybe you saw he was a good guy deep down. Maybe you even got to join him, or him and Kenny struggled in a fight, you had to decide at the end who to help.

That would be compelling? Am i miserable person for expecting the same quality of season 1 to season 2. I don't think so. Don't get me world. I LOVE playing as Clem. It's not her that the problem. It feels like we're being rushed through walking dead that doesn't equal to what we played in Season

Comments

  • edited May 2014
    A point and click game with no puzzles or hub areas. Main excuse for story branching

    A decision game then with illusion of choice

    Mostly cut-scenes with no character consistence making me unable to connect after way they treated Clem in episode 1 plus the fact they could be completely different in the next episode

    Shorter episodes, worse plot, no hubs or puzzles, decisions not as good as s1(compared to s1)

    Personally call it a not even overhyped but a flop but that's just my opinion so might get downthumbs but who cares
  • Well you don't really spend much time with Omid. He came late to the game last year and is laid up for most of it. I do agree with you that the lack of gameplay elements in the games this year as been disappointing. Im not sure i agree with much else, though. There is only so complicated the games can be on the scale that telltale develops. These are not true determinant outcome games. If you really think about it. there hasn't been a video game in the history of games that has been truly player determinate. Its just too complicated to do. There is always going to only be one outcome, its just some of the details of how we get there might be different.
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