Do you think that Telltale shouldn't depend just in the story?
i know that Telltale's games are story focused but what about if the story fails to be good then what would keep people in the game?.For example a Bioshock game, they have awesome story ,but what if in a future installment the story is complete garbage people would still play it cause the game is fun. But if Telltale fails at the story then what would keep the gamers interested?.This is not a critic by any means.Just something that Telltale should consider.
EDIT:Sorry i think i posted in the wrong section .
EDIT:Sorry i think i posted in the wrong section .
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I do think, however, that they are underestimating the subtle but present effect of narrative elements that their older games had. They still are called Telltale *Games*. Sometimes, giving the player some agency helps with the feel that this is a chapter in a story and a world of which you are a part of, not only a spectator.