Buy a copy of the game for someone living in the U.S., they can then describe the action-on-screen to you as they play the game and you scream suggestions down the phone.
Alternatively I understand TellTale are offering a Play-By-Mail option wherein they will mail you a screen shot from the game, to which you write back explaining what you'd like to try next.
Alternatively I understand TellTale are offering a Play-By-Mail option wherein they will mail you a screen shot from the game, to which you write back explaining what you'd like to try next.
Ooh...genius! Emily, do we have a pricing plan for this model? How about 25 cents/"move"?
Alternatively I understand TellTale are offering a Play-By-Mail option wherein they will mail you a screen shot from the game, to which you write back explaining what you'd like to try next.
Ooh...genius! Emily, do we have a pricing plan for this model? How about 25 cents/"move"?
You see there?! Proof that episodic gaming only exists to gouge the consumer!
25 cents/move? What a ripoff. If I bought the game in the store for $35 I would be getting more like 1-2 cents/move at the worst!
25 cents/move? What a ripoff. If I bought the game in the store for $35 I would be getting more like 1-2 cents/move at the worst!
Hey, buddy, it depends on how many moves it takes you to finish the game! So if you're an adventure game GENIUS then 25 cents/move might actually be a good deal! I guess I see what you're saying here...
This pricing model encourages thinking before taking action, which will cut down on frivolous clicking and simultaneously help prevent repetitive stress injuries.
Comments
Anyone around the world can order the episodes from there.
Alternatively I understand TellTale are offering a Play-By-Mail option wherein they will mail you a screen shot from the game, to which you write back explaining what you'd like to try next.
What he said.
The price is the same no matter where you are, too. The only thing that may differ is the shipping cost, if you decide to get the Season 1 CD.
Ooh...genius! Emily, do we have a pricing plan for this model? How about 25 cents/"move"?
You see there?! Proof that episodic gaming only exists to gouge the consumer!
25 cents/move? What a ripoff. If I bought the game in the store for $35 I would be getting more like 1-2 cents/move at the worst!
Hey, buddy, it depends on how many moves it takes you to finish the game! So if you're an adventure game GENIUS then 25 cents/move might actually be a good deal! I guess I see what you're saying here...
This pricing model encourages thinking before taking action, which will cut down on frivolous clicking and simultaneously help prevent repetitive stress injuries.