ig0rpwnwEd wrote: »
Not a point-n-click?
Why? If you're doing a puzzle adventure (as I'm sure this is), it's better to find where you want to go and click there. You're character may not be able to grab something, like you can only reach it up close, but an object keeps sliding you back! Even if that's not the case, it just does not seem like it would feel as good. Let's hope the PC version is point and click.
You're character may not be able to grab something, like you can only reach it up close, but an object keeps sliding you back!
Should I read that part about the DS as talking about getting stuff ported over or are you actually considering publishing brand new games there? Didn't 3d party games stop being part of your business strategy years ago?
Hero1 wrote: »
Walking around in Grim Fandango was probably the worst part of the game.. So this is gonna be interesting to see what Telltale have come up with..
Quuux wrote: »
camera relative is the way to go.