But why the hell Amid The Ruins is so hated!?

edited August 2014 in The Walking Dead

Seriously guys...

I find it the best episode of Season 2, with a lot of emotional and sad moments... I enjoyed it very much, but i can't explain why it is hated and have a low metascore...

Then that 6 by IGN... What happened!?!? Really, Telltale did an amazing job with Amid The Ruins, but according to me the critic don't understand nothing!!

(It's the same thing of All That Remains)

Sorry for this, but i had to tell...

«13

Comments

  • Okay

    1. IGN opinion is worthless
    2. It is the best and only hipsters dislike it. Before it came out everyone bitched saying we want a longer episode, Telltale delivers, they still bitch. Omg they killed Nick! Omg they killed Sarah! Crappy writing! They want Clementine to be some super hero and what they dont realize is that in TWD universe people die witout a reason whether you love them or not.
  • I agree it felt a lot more like season 1 than the other episodes of s2 have been. I guess people were upset over how they had Nick and Sarah die.

  • I thought it was the best of season 2 too! I think some people didn't like it as much because our choices didn't seem to have much of an affect.

  • It was the best episode for me too, but people complain about the deaths of both Nick and Sarah.

  • People aren't upset about Sarah and Nick dying, they are upset about how they got treated. Nick got lots of development in episodes 1 and 2, and if Nick gets saved, he does nothing in episode 3, says a few lines and in episode 4, he gets shot and we see him as a walker when we find him again and we have to kill him off. As for Sarah, we have the choice to save her and later, we have to save her or Jane and she still dies no matter what. And practically, nobody gives a shit about Sarah's death except Jane.

    Okay * IGN opinion is worthless * It is the best and only hipsters dislike it. Before it came out everyone bitched saying we want a lo

  • Because Luke made a mistake.

  • The deaths in this episode were really fucking shit imo.

  • edited August 2014
    1. Nicks dead
    2. The slide of the Episode changed everytime
    3. Eddie didn't appear
    4. Save Sarah don't worry she dies in the next 30 minutes
    5. Your choice with Arvo didn't matter that much
    6. Saritas dies no matter what
    7. Nick didn't have dialogues and walker sounds don't count his voice actor wasn't even mentioned in the credits
    8. Clem never losed her hat
    9. Your choices with Sarah didn't matter
    10. Luke doesn't realy care that much when Nick dies but is very upset when Jane leaves

    I give it a 7-

  • Nick's crappy wordless death and Luke's stoic reaction to it, Sarah's death aftermatch, and the complete lack of any mention of Christa and her baby, in an episode that's all about pregnancy.

    We could have finally gotten some closure on what exactly happened to litte Omid, but nooo, overlooked!

  • edited August 2014

    ignore comment

  • Hey I loved it, in my opinion it was the best episode of the season. I only disliked Nick's death besides that I loved it.

  • Wasted character potential and choices felt hollow.

  • It was an enjoyable episode :) but I agree some things made me cringed like :

    -Clem sudden super strength while kicking the door like Bigby would do.

    -Nick's death off-screen and zero reaction from anybody (not even Luke? :S ).

    -All the choices lead to the exact same thing. (I mean, what was the point of saving Sarah?)

    -While maybe Nick and Sarah's death did help to develop Jane's character, she leave at the end of the episode. So what was the point? :S

    That's pretty much it, but the episode was still enjoyable :) and had funny moments like Mike's reaction to the raccoon, the birth of Rebecca , Clem and Kenny's reactions to Jane x Luke xD .

  • I suppose you could blame walkers about Clem's super strength. They probably weakened the door when they were pounding on it to get in.

    The-Flix posted: »

    It was an enjoyable episode but I agree some things made me cringed like : -Clem sudden super strength while kicking the door like Bigby

  • It's not bad, people complain a lot about Nick and Sarah's deaths , to me it was good after i finished it i felt a lot tired, it was so intense!

  • People disliked Episode 4 because of how Nick & Sarah's fates were handled and how it was centered around Jane instead of Clementine. I can see what these people mean, but the episode itself is well written and deserves more love.

  • edited August 2014
    1. Nick and Sarah's deaths were woefully poor in execution, essentially wasting all prior development and amounting to little more than quick, easy ways to eliminate characters that Telltale didn't want to bother spending time on any longer.
    2. Bonnie and Mike continue to receive little to no development, with most of their dialogue essentially being a restatement of the "Kenny's a mess" and "Rebecca looks ill" story arcs that didn't really need any more attention; they would have been important focal points of the episode regardless. What would have been nicer is some backstory for Mike and more to Bonnie than simply "sorry for working with Carver before" again and again.
    3. The hub areas were essentially shallow window-dressing; they weren't by any means an opportunity to learn more about the other characters, as they were in Season 1, but rather insulting means of shutting up a select few vocal fans who wanted hubs to return, without having to put more effort in than necessary.
    4. Sarita receives no development of any sort; we know nothing about her and she dies. She simply acts as a driving force behind Kenny's development, which isn't good enough (in my opinion.)
    5. Nobody reacts to either Sarah's or Nick's deaths in an adequate way, evidently because Telltale wanted focus to be on the baby and Kenny and Luke's tension, but it doesn't feel at all cohesive, nor does it seem right that Luke would be more upset about his booty call leaving him than his friend of twenty years dying on a fence.
    6. Jane is essentially a re-skinning of Molly's character with a slightly more fatalistic outlook, and, just like Molly, is built up only to suddenly disappear off again.
    7. Luke appears to have morphed into a foil for Kenny rather than a character in his own right; the be-all and end-all of all of his development and decisions seems to be directed towards antagonising Kenny. Compare him to Lilly in Season 1 and hopefully you'll understand what I mean. At this point, the ONLY interesting thing about Luke, really, is his opposition to Kenny, which is a shame because I really did like Luke in Episodes 1 and 2. Now, as with every other character left disregarding Clem, the baby and Kenny, I find myself struggling to care much about him.
    8. It now seems more evident than ever that the themes introduced earlier in the season (trust, Clementine's position as a child forced to mature in an apocalyptic world) have been completely disregarded; Clementine is suddenly far more competent than anyone else and everything and no-one, even Kenny with his "ooh, he's so hot-headed and irrational" shtick or Luke with his "ima sex you up Jane", seems remotely "untrustworthy" at all, making the overarching plot of the season feel very incoherent.

    I don't think the episode was a complete failure, but other than the visuals and the audio, there was nothing in this episode that was any better than previous instalments, or last season as a whole, and a lot that was worse. When I play a game like 'The Walking Dead' which is primarily story-driven, I expect the story to be satisfying. I don't personally believe that 'Amid the Ruins' was, by any means, and while I understand that people have different opinions about the episode, I hope that you can respect the fact that many of us didn't think it adequate by any means, considering the quality of previous episodes.

  • I really enjoyed Amid The Ruins. It's the second to best episode for me out of the whole season so far [Episode 2 being the first.] I think the episode did a lot of things right with the gameplay alone in that we got to do more than Episode 3 allowed. It even had that little dialogue question thing with Jane where you could go up to her while she was picking the lock and ask her questions [although it was kinda annoying Clem kept walking away after each question but dammit i don't care I've missed being able to do that! XD]

    I can't believe they gave it a 6 though that's insane! IGN better sleep with one eye open o_- like this. Not because I'm going to kill them in their sleep, I just want one of their eyes to dry up and feel itchy for a few days for the score. For shame!

  • edited August 2014

    Because they need something to complain about

  • I really liked this episode,but the way those characters were killed off was kinda lame...

  • edited August 2014
    1. (Best) A House Divided
    2. In Harms Way
    3. Amid the Ruins
    4. All That Remains (Worst)
      That's mine, but sometimes haters gotta hate...
  • He didn't need a hero's death, but one that wasn't insultingly lazy would have been nice.

    I would direct you to one of the other very relevant issues that certain people have with the episode, but I'm sure that you're bored by now of all of us horrible, nasty, nit-picking tedium merchants and our obsessive-compulsive need to complain about altogether PERFECT episodic content, so I shan't bother. Because I love you, ulop22.

    ulop22 posted: »

    Because they need something to complain about

  • ^^^^^who about to read this^^^^^? Cause I'm not...someone translate, long story short please.

    * Nick and Sarah's deaths were woefully poor in execution, essentially wasting all prior development and amounting to little more than quick

  • BenSawyer90BenSawyer90 Banned
    edited August 2014

    Lilly was more complicated than a 'foil for kenny'

    or is that ur point?

    * Nick and Sarah's deaths were woefully poor in execution, essentially wasting all prior development and amounting to little more than quick

  • Yeah, that was my point; that Lilly was actually a well-developed character, disregarding her relationship with Kenny, but that Luke has essentially become dependent upon Kenny to a degree to validate him as a relevant character in the story.

    BenSawyer90 posted: »

    Lilly was more complicated than a 'foil for kenny' or is that ur point?

  • Bad story. Bad character development. Bad hubs. Bad deaths. Episode 4 bad.

    Ladiiviix3n posted: »

    ^^^^^who about to read this^^^^^? Cause I'm not...someone translate, long story short please.

  • Yeah, totally agree. As a stand-alone episode, it's definitely the best one of season 2. I think most of the frustration stems from the dissatisfaction with previous episodes and the way in which certain characters were handled.

  • i just say the mind is in the right place, but the story is all over the place. Yall trying to bite off of the tv show the walking dead so much that yall forgetting other happenings that we know nothing about. Like example (Christa pregnancy). What happened to her baby and how come she didn't end up like Rebecca? Also why nick wasn't saying much, and why Luck was so mad that Jane did not tell him she was leaving. I can understand they had a moment, but i dont think it was that serious, lol. Some scenes was to dramatic and wasn't as painful. And Avo's! How come he still said i stole from him but it didn't give me the option to prove my innocents, then he said i was kind to him in front of everybody, that didn't make any sense and Kenny screaming questioning Clem like he really believes that. lol ijs. Oh yea back to Christa, and Rebecca about having a baby, how come Clem is acting all brand new about the whole pregnancy thing? She had to be there when Christa gave birth, it was just them two left after omid died. smh i'm not pissed just need to know what really went down between all of this that yall left out and put in.

  • I'm a hipster, I liked Iron Maiden before it was cool... oh wait.

    Okay * IGN opinion is worthless * It is the best and only hipsters dislike it. Before it came out everyone bitched saying we want a lo

  • I don't think Amid the Ruins was bad, but it could and should have been so much better. Especially with the title screen promising so much and then ended up delivering so little.
    I agree that the dialogue was really terrible in places. It seems that a major and quick rewrite was the culprit, which is the rumour. Whether there is any truth to that is anyone's guess, but I personally believe that's exactly what happened. Maybe someone guessed the storyline, or maybe there was disagreement between the writers as to how the plot would go. Either way, it has resulted in this below par episode.
    I hope that whatever the trouble was, it gets sorted out for episode five otherwise Season Two could end up being remembered like Jaws 2.
    What I think tell-tale ought to do, is have a look at some of the fanfiction on this very forum. To be honest, some of the storylines on there are a damn sight better than what the so called experts come out with.

  • ok i agree! lol..read what i said at the last comment posted.

    Bad story. Bad character development. Bad hubs. Bad deaths. Episode 4 bad.

  • MyushaMyusha Banned
    edited August 2014
    1. Nick's death. Not even a line. Nice hair though.
    2. Sarah needed more screentime if she was going to die anyway.
    3. Eddie was in the title screen for the Episode. Episode comes out months later with no Eddie.
    4. Kenny yells at Clementine for killing the Walker that bites Sarita. Get that he's grieving, but blaming her for that? Dumb.
    5. Arvo blames Clem for stealing meds even if you hadn't.
    6. Jane was a big exposition dump. And reminiscent to Molly. Some people didn't like that.
    7. There doesn't seem to a big impact with choosing to wait or go to Wellington immediately. Just another Kenny vs. Luke choice in disguise.
    8. Kenny vs. Luke
    9. No one's really reacting to deaths. Jane leaves the group and Luke puts up a bigger fuss over that girl he banged, than his best friend of 20 years. Rebecca gave more of a reaction to Nick's demise and she was emotionally high-strung due to her pregnancy. And even if Luke grieved off-screen for Nick, Clementine didn't get to express if she was sad about Nick. Also no one cares if Sarah dies if you saved her except Jane. No even mentions Carlos.
    10. Russians are the bad guys.
    11. Sarita got no development in this Episode if her arm wasn't cut off. She was essentially thrown-in to add more baggage to Kenny. We don't know anything about her. She met Kenny and became his girlfriend. That's it. You can look deeper and see who she was, but not much.
      She was kind, told an interesting story about a King as they decorated the Christmas Tree, was concerned for Kenny, would fight against Luke when he suggested leaving Kenny behind, was relatively peaceful, was sensitive towards other people's feelings and wanted the best for them (In Reggie and Ken's conversation, and trying to convince Clem not to stay and watch.) But we don't know why she got that piercing, how she helped Kenny specifically, what they've dealt with or her goals/aspirations. Even if Sarita was likable she got nearly minimal development but the biggest death reaction out of the entire cast.

    The episode was good. But they should've taken more time. That's the advantage to an episodic series. You can have an outline of where it's going but can make meaningful changes and fix mistakes. If everything's all set in concrete, I'd rather just have the game ship when it's finished, rather than in parts.

  • Nah, I'm not about to read that... you'd better translate, long story short please.

    Ladiiviix3n posted: »

    ok i agree! lol..read what i said at the last comment posted.

  • I love it but one thing I must point out is that guy says clem robbed him even if you say no still a very great episode

    I thought it was the best of season 2 too! I think some people didn't like it as much because our choices didn't seem to have much of an affect.

  • Because it represents everything that's been wrong with season 2 from the start, but we didn't notice it until now because we kept hoping things would change "next episode". Well, we're closing in on the finale and nothing has changed. Very little development, no reason to give half a shit about character deaths, the few emotional moments being undone moments later that it makes you wonder what the hell the point was (Clem's possible speech to Sarah meaning absolutely nothing), silly events that take the choice right out of this supposed choice based game (yeah, yeah, "we never had choices", but as has been said numerous times, season 1 did a great job with giving us the illusion of it, whereas season 2 doesn't), disappointing resolutions (if you can even call them that, more like "aborted arcs") to established and developed characters, blatant rehashing of old characterizations and moments, Kenny being made so central to the whole thing in such an artificial way (the absolute perfect time to bring up what happened with Christa, but no, gotta give it all to Kenny for the thousandth fucking time even though he just flat out doesn't belong in this season), and possibly other stuff that I may or may not remember later.

    Still better than In Harm's Way, I'll say that much, only because In Harm's Way failed to deliver a lot more.

    Apologies if I come off as angry in that whole anti-Amid the Ruins rant, but some of these comments of "they just want to complain" really fucking get on my nerves. Seriously, how many goddamn times do people have to restate numerous valid complaints only to be shut down as "whining" or just nitpicking? But I guess people would have to try to actually fucking read them and not just give a dismissive "TL;DR LOL" in response to valid criticism to understand it.

    Okay, I feel better now. Really.

  • Jane always steals his gun whatever you do but it's annoying that he still blames Clem.

    Leefan1995 posted: »

    I love it but one thing I must point out is that guy says clem robbed him even if you say no still a very great episode

  • I think all the problems people are saying is why there should be one writer for a Season, an example is how Carver was in Episode 2 and Episode 3, in episode 2 he says you shouldn't trust the cabin group, foreshadowing that they did some dark things back in Carver's camp, but nope they left because he a fucking psycho and that's it. Clearly each writer had something different in mind.

  • It kills off established characters with no build up. No choices matter or are really acknowledged. The dead characters are never mentioned again. The episode is so pointlessly grim I no longer care what happens in Episode 5. Arvo choice doesn't matter. Steal or don't steal the scene with him later is almost exactly the same.

    Its not good and is incredibly lazy. TTG should be ashamed of how Amid the Ruins turned out.

  • good points Josh,also to add

    10)there was zero rection to how Clem dealt with baby Omid even though she went through it with Christa,yets keep totally quiet when Bonnie asks who knows how to deliver babies,it's laughable

    11)Telltale was Jane in this episode trolling everyone

    12)you mentioned the slide,no episode ever had this much hype before it was out,the slide and music is stunning,but doesn't reflect anything about the episode

    13)newb writers

    14)russians

    15)lack of emotion/wrong character reactions/etc etc etc xD

    positive:racoon family morals

    joshua007 posted: »

    * Nicks dead * The slide of the Episode changed everytime * Eddie didn't appear * Save Sarah don't worry she dies in the next 30 minutes

  • Good post. I agree.

    * Nick and Sarah's deaths were woefully poor in execution, essentially wasting all prior development and amounting to little more than quick

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