Decisions that make the story more interesting
What are some decisions that you made that make the story more interesting rather than when you choose the other one? For instance
Ep.3 - If you go to the Tweedle's office last, you find Fly beaten up by Bluebeard.
Ep.4 - Go to the Lucky Pawn first! You can talk with Jack and Toad as well as explore around
What are some things you choose?
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Killing Tweedledum and the Crooked man. And going to Crane's apartment first.
Ignoring Crane in the car
Yeah, on my second playthrough I went to Crane's apartment first and killed the Crooked man. Those decisions made the episodes a lot more interesting. Also beating up tweedledee.